System:
- Windows 11
- RTX 3060
- Nvidia Driver: 610.62
Game Version: 1.4.48188
Reshade versions tested:
What I tested:
- Installed Reshade to
- Tested DirectX 11, DirectX 12, and Vulkan installs
- Tested with and without add-on support
- Disabled Discord overlay
- Disabled NVIDIA overlay
Results:
- DX11: Game launches, but no Reshade banner, no overlay
- DX12: Game crashes on startup when Reshade'sis present.
The Error I get:Unhandled Exception: EXCEPTION_ACCESS_VIOLATION 0x0000000000000000 ES2_Win64_Shipping!FD3D12Adapter::CreateDXGIFactory() [J:\Jenkins\workspace\ES2WinSteamShippingCE\Engine\Engine\Source\Runtime\D3D12RHI\Private\D3D12Adapter.cpp:1448] ES2_Win64_Shipping!FD3D12Adapter::CreateRootDevice() [J:\Jenkins\workspace\ES2WinSteamShippingCE\Engine\Engine\Source\Runtime\D3D12RHI\Private\D3D12Adapter.cpp:490] ES2_Win64_Shipping!FD3D12Adapter::InitializeDevices() [J:\Jenkins\workspace\ES2WinSteamShippingCE\Engine\Engine\Source\Runtime\D3D12RHI\Private\D3D12Adapter.cpp:831] ES2_Win64_Shipping!FD3D12DynamicRHI::Init() [J:\Jenkins\workspace\ES2WinSteamShippingCE\Engine\Engine\Source\Runtime\D3D12RHI\Private\Windows\WindowsD3D12Device.cpp:1380] ES2_Win64_Shipping!RHIInit() [J:\Jenkins\workspace\ES2WinSteamShippingCE\Engine\Engine\Source\Runtime\RHI\Private\DynamicRHI.cpp:327] ES2_Win64_Shipping!FEngineLoop::PreInitPreStartupScreen() [J:\Jenkins\workspace\ES2WinSteamShippingCE\Engine\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:3290] ES2_Win64_Shipping!EnginePreInit() [J:\Jenkins\workspace\ES2WinSteamShippingCE\Engine\Engine\Source\Runtime\Launch\Private\Launch.cpp:49] ES2_Win64_Shipping!GuardedMain() [J:\Jenkins\workspace\ES2WinSteamShippingCE\Engine\Engine\Source\Runtime\Launch\Private\Launch.cpp:144] ES2_Win64_Shipping!GuardedMainWrapper() [J:\Jenkins\workspace\ES2WinSteamShippingCE\Engine\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:123] ES2_Win64_Shipping!LaunchWindowsStartup() [J:\Jenkins\workspace\ES2WinSteamShippingCE\Engine\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:277] ES2_Win64_Shipping!WinMain() [J:\Jenkins\workspace\ES2WinSteamShippingCE\Engine\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:317] ES2_Win64_Shipping!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] kernel32 ntdll
Additional findings:
- never changes from the default placeholder file that says reshade was not loaded.
- remains mostly unchanged.
- Using Process Explorer, I checked loaded modules for.
- The game loads:
C:\Windows\System32\dxgi.dll
C:\Windows\System32\d3d11.dll
C:\Windows\System32\d3d12.dll
It does
not load the Reshade DLL from the game directory (
or
).
PS: Wanted to add images for clarification but imgur for some reason is not working for me. Help will be greatly appreciated.