Sacred Gold GoG

  • Cloudbill
  • Topic Author
More
8 years 3 months ago #1 by Cloudbill Sacred Gold GoG was created by Cloudbill
I know it's an ancient game but it would still be nice to have ReShade at least do SMAA with it. As it stands now when the game gets to the transition screen where it transitions from load screen to D3D it locks up when using ReShade. It's a DX8/9 game so it should work. The thing is it doesn't even produce any ReShade logs at all. No d3d9.log or anything.

Please Log in or Create an account to join the conversation.

  • crosire
More
8 years 3 months ago #2 by crosire Replied by crosire on topic Sacred Gold GoG
Try injecting via ENBInjector and check the log then.

Please Log in or Create an account to join the conversation.

  • Cloudbill
  • Topic Author
More
8 years 3 months ago #3 by Cloudbill Replied by Cloudbill on topic Sacred Gold GoG
What would you set the Target Processes to? Sacred.exe or d3d9.dll or both?

Please Log in or Create an account to join the conversation.

  • crosire
More
8 years 3 months ago #4 by crosire Replied by crosire on topic Sacred Gold GoG

Please Log in or Create an account to join the conversation.

We use cookies
We use cookies on our website. Some of them are essential for the operation of the forum. You can decide for yourself whether you want to allow cookies or not. Please note that if you reject them, you may not be able to use all the functionalities of the site.