SW: Jedi Academy MP - opengl32.dll error

  • Posts: 2
5 years 4 months ago #1 by An Elite Decoy
Trying to use reshade 0.14 with this game but it keeps throwing this error when I try to run it.

JAmp: v1.0.1.0 win-x86 Oct 24 2003
FS_Startup
Current search path:
blah blah blah...
44435 files in pk3 files
execing mpdefault.cfg
execing jampconfig.cfg
execing autoexec.cfg
...detecting CPU, found Intel Pentium IV
...initializing QGL
failed 193
GLW_StartOpenGL() - could not load OpenGL subsystem


I see that reshade copies opengl32.dll to the gamedata folder and as soon as I remove that dll the game works fine. Now I've asked a couple other people if they were able to get reshade working and those who did were using the none-steam version of the game. Could just be a fluke but I'm not sure. Searched around for a quite a while on google but a lot of the topics about the error were really old.

Specs are : windows 8.1
amd fx-8350
gtx 670

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  • Posts: 3740
5 years 4 months ago #2 by crosire
Tried myself. Downloaded and installed the game through Steam, copied "ReShade32.dll" over to GameData, renamed to "opengl32.dll" and launched "jamp.exe". Worked just fine, ReShade's overlay appeared. =)
Any other overlays running? May I see ReShade's log?
The following user(s) said Thank You: An Elite Decoy

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  • Posts: 2
5 years 4 months ago - 5 years 4 months ago #3 by An Elite Decoy
I'd post a log but I don't know how to generate one and I'm not seeing any sort of log being generated in the gamedata folder. I'll try doing a clean install of the game, maybe there's a mod or something messing with it.

Edit: Just did a fresh install, it's still throwing the opengl error when trying to start either singleplayer or multiplayer.

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  • Posts: 11
5 years 4 months ago #4 by MS-DOS
Works fine for me.
Try creating opengl32.log manually.

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5 years 4 months ago #5 by crosire
Somebody had a similar issue, where ReShade just wouldn't load at all a while back. For him it was a tool called "Razer Game Booster" (or something like that) preventing ReShade for some reason, it worked after shutting it down. So, maybe you got some similar software running? Or some other overlay?

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