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TOPIC: No Man's Sky + ReShade: integration lost

No Man's Sky + ReShade: integration lost 1 year 7 months ago #1

Before the latest Pathfinder update it was possible to use ReShade in No Man's Sky provided one sticked to version 3.0.4, since 3.0.6 would cause the game world not to render at all.
After Hello Games released their latest update, the game has rendering problems (textures render but at extremely low res) with ReShade 3.0.4 as well, and even the old SweeFX 2.0 standalone with ReShade 1.1.0 injector won't work, causing the game to start on a black screen.

I hope this is something that can be looked into, provided this project is still alive.

Would love to have some feedback.
Last Edit: 1 year 7 months ago by Trinchero.
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No Man's Sky + ReShade: integration lost 1 year 7 months ago #2

Same issue.
Trying to use nomansskymods.com/mods/chozo-reshade/ with pathfinder update. Injector works, but having any effects turned on causes a black screen. The game still runs, but you can't see shit. Have to disable all effects to see anything.
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No Man's Sky + ReShade: integration lost 1 year 7 months ago #3

It would probably help to provide Crosire some logs, otherwise how can he debug it?

Better yet, buy him the game so he doesn't have to rely on reports :)
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