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[SOLVED] Second Life crash
- GERgta
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5 years 10 months ago - 5 years 10 months ago #1 by GERgta
Second Life crash was created by GERgta
Hello people
Today I wanted to try reshade with Second Life, but...
Well, it loads. And right where the login should pop up (I see the big window, but it's white) it just closes. I don't get any crashdump
However, I have the tracelog right here: pastebin.com/cNSX3KAG

Well, it loads. And right where the login should pop up (I see the big window, but it's white) it just closes. I don't get any crashdump

However, I have the tracelog right here: pastebin.com/cNSX3KAG
Last edit: 5 years 10 months ago by GERgta. Reason: Forum didn't allow for that long of a log. Pasted on pastebin.
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5 years 10 months ago #2 by GERgta
Replied by GERgta on topic Second Life crash
Oh, SL has it's own internal CrashDumps! Here: dl.dropboxusercontent.com/u/49668400/033...916-808f42055879.dmp
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5 years 10 months ago #3 by crosire
Replied by crosire on topic Second Life crash
Can reproduce, happens because of ReShade's DLL compression (uncompressed version works). Same issue some other OpenGL games have, they however luckily have D3D renderers too.
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5 years 10 months ago #4 by GERgta
Replied by GERgta on topic Second Life crash
Uhuh! Interesting 
Is there a possibility to get hands on the "uncompressed version" and use it with SL? If not; is there any possible fix for this problem in the forseeable future?

Is there a possibility to get hands on the "uncompressed version" and use it with SL? If not; is there any possible fix for this problem in the forseeable future?
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5 years 10 months ago #5 by crosire
Replied by crosire on topic Second Life crash
After quite a bit of testing I figured out it's related to my use of TLS in the OpenGL hooks. Came up with an alternative which doesn't make use of TLS and that works now. So this is fixed with the next update. =)
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5 years 10 months ago #6 by GERgta
Replied by GERgta on topic Second Life crash
Thank you very much! ~♥
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