Battlefield 1942 with ReShade 0.18.0 Crash

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5 years 6 months ago - 5 years 4 months ago #1 by tekktekk
I've updated ReShade to 0.16.0 but still crash.
BF1942.exe shows a error message "releaseNativeTexture() release error :4." (In 0.15.0, this massage shows release error "3")

d3d8.log
1drv.ms/1Fdm4O6

log.tracelog
1drv.ms/1Fdmioi

BF1942.exe.11116.dmp
1drv.ms/1Fdmsfo
Last edit: 5 years 4 months ago by tekktekk.

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5 years 5 months ago - 5 years 5 months ago #2 by ScureHD
Replied by ScureHD on topic Battlefield 1942 with ReShade 0.16.0 Crash
What is your hardware/OS and game version?
My PC:
HD6870, 14.12 (Omega Driver), Windows 8.1, game version 1.61 (latest)

I have error much earlier.
Warning: Spoiler!
Last edit: 5 years 5 months ago by ScureHD.

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5 years 4 months ago #3 by tekktekk
Replied by tekktekk on topic Battlefield 1942 with ReShade 0.16.0 Crash
I repot again with ReShade 0.18.0 + Framework (applied no effect).
The game shows error "releaseNativeTexture() release error :4." when launch map.
If ignore that error, the game completes loading map and applied post process.(but no depth buffer access.)
And, when exit map or launch next map, the game crash without any error message.

tracelog
1drv.ms/1QYhuHE

full crash dump
1drv.ms/1QYhBCT

>ScureHD
Windows7 64bit
BF1942.exe version 1.61 (with compatibility fix)
GTX660Ti

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