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TOPIC: ReShade / opengl32.dll not loaded

ReShade / opengl32.dll not loaded 3 days 17 hours ago #1

  • brazzjazz
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Hi,

For some reason ReShade does not load with American McGee's Alice. It's an alice.exe based on the Quake 3 engine, therefore using OpenGL. However, the opengl32.dll seems not to be loaded upon startup, because ReShade does not load and since there is no log file of opengl32. I tried using ENBInjector, setting alice.exe and opengl32.dll in the ini file of the injector. Did I do it right? And if so, why does neither of the approaches work then?

Thanks
Xeon E3-1231 v3, MSI GTX 970 @1446/3903 MHz, 16 GB DDR3-1600
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ReShade / opengl32.dll not loaded 3 days 17 hours ago #2

  • crosire
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Try to put the DLL in different folders (e.g. if there is a bin folder, but it there) and/or make sure you put it next to the actual game executable (sometimes the first exe you see if just a launcher, that launches the actual exe which is somewhere else in the directory tree). You can check the task manager to see which executables related to the game are running once it was launched.
Cheers, crosire =)
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ReShade / opengl32.dll not loaded 2 days 11 hours ago #3

  • brazzjazz
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The opengl32.dll is in the same folder as alice.exe and it's the actual executable.

I also have the case of Star Trek: Voyager - Elite Force, a game from 2000 based on the Quake 3 Engine. The stvoyHM.exe (for multiplayer) loads opengl32.dll, but not the single-player stvoy.exe. Go figure.
Xeon E3-1231 v3, MSI GTX 970 @1446/3903 MHz, 16 GB DDR3-1600
Last Edit: 2 days 11 hours ago by brazzjazz.
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