I have a Dell XPS 15 9560 with Intel HD Graphics 630 GPU and nvidia GeForce GTX 1050 and 16GB of RAM. When I use Reshade on
MUGEN 1.1
, using my Nvidia GTX, MUGEN crashes without opening. To avoid this I either have to run MUGEN without reshade, run reshade after disabling the Intel 630, in which case reshade will work with MUGEN on my laptop's screen but not an external monitor, or run MUGEN from the Intel 630 under max performance, in which case it will work from either my laptop screen or external monitor. The latter is the easiest solution but is limited in that I can't use more than one shader (e.g. CRT) without getting a FPS drop from 60 to 30 FPS.
This problem doesn't exist on my old Dell XPS 15z, which had Intel HD 3000 for internal graphics and a nvidia GeForce GT 525M. Both use Windows 10 build 1803.
Is there something about the way reshade works with the new nvidia GTX 1050 card?
BTW, I made sure all drivers were updated both from Dell and then, when that didn't do anything, from nvidia and intel. Also, every other game I use (e.g. STEAM games, MAME, Retroarch, demul) works well using the nvidia card, and MUGEN works as well without reshade. It's just reshade and mugen together won't start from the gtx 1050 card.
Am I missing something here? Is this something the might be corrected in a future release? Thanks for any light anyone can shed on this!