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TOPIC: [SOLVED] Project CARS assertion box when going back to menu

Project CARS assertion box when going back to menu 2 years 5 months ago #1

  • adi518
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Running ReShade 17.02, tried several previous versions as well: 12, 13, 13.01, 13.02 etc'. Same phenomena in all of them. It's not ReShade or SWFX that crash, but the game. Somehow, dxgi is causing a memory access error, thus causing the game to throw an assertion box and essentially a ctd. I looked in the injector log files and found nothing that may indicate a problem. Unfortunately, neither in the game log files.

Pcars is reported to work 'perfectly', but since development is quite dynamic, that is no longer the case.

Hopefully, a resolution can be found? :)
Last Edit: 2 years 5 months ago by adi518.
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Project CARS assertion box when going back to menu 2 years 5 months ago #2

  • crosire
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What's the error message?
Cheers, crosire =)
Last Edit: 2 years 5 months ago by crosire.
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Project CARS assertion box when going back to menu 2 years 5 months ago #3

  • adi518
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The precise scenario causing this crash:

I initiate a race. Then back to main menu. Then, I initiate a new race, it starts to load and crashes half way through loading.



I think injection has to be 'flushed' once it's out of in-game. Loading a race for the first time never causes this error.
Last Edit: 2 years 5 months ago by adi518.
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Project CARS assertion box when going back to menu 2 years 4 months ago #4

  • adi518
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I'm now getting this in the log:
07/05/2015 21:56:00:497 [01236] | INFO  | Redirecting 'IDXGISwapChain::ResizeBuffers(0000000046239B80, 0, 1920, 1200, 0, 0x2)' ...
07/05/2015 21:56:00:497 [01236] | INFO  | Destroyed effect environment on runtime 000000003F4F86E0.
07/05/2015 21:56:00:498 [01236] | WARN  | > 'IDXGISwapChain::ResizeBuffers' failed with 'DXGI_ERROR_INVALID_CALL'!
07/05/2015 21:56:00:499 [01236] | INFO  | Recreated effect environment on runtime 000000003F4F86E0.

I bet it's a rather big clue of this bug?

The game was released today.. you gotta fix it. *beg* :oops:
Last Edit: 2 years 4 months ago by adi518.
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Project CARS assertion box when going back to menu 2 years 4 months ago #5

I do have the same problem with Project Cars (opened a thread over here: reshade.me/forum/troubleshooting/567-pro...-the-first-race#4643)

This is the content of the log:
28/04/2015 20:09:27,005 | INFO  | Initializing Crosire's ReShade version '0.13.2.673' built on '2015-01-23 21:04:17' loaded from "D:\Spiele\Steam\steamapps\common\pCars\dxgi.dll" to "D:\Spiele\Steam\steamapps\common\pCars\pCARS64.exe" ...
28/04/2015 20:09:27,028 | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d8.dll" ...
28/04/2015 20:09:27,028 | INFO  | > Delayed.
28/04/2015 20:09:27,028 | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d9.dll" ...
28/04/2015 20:09:27,028 | INFO  | > Libraries loaded.
28/04/2015 20:09:27,029 | INFO  | > Found 9 match(es). Installing ...
28/04/2015 20:09:27,083 | INFO  | > Installed 9 hook(s).
28/04/2015 20:09:27,083 | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d10.dll" ...
28/04/2015 20:09:27,083 | INFO  | > Delayed.
28/04/2015 20:09:27,083 | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d10_1.dll" ...
28/04/2015 20:09:27,083 | INFO  | > Delayed.
28/04/2015 20:09:27,083 | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d11.dll" ...
28/04/2015 20:09:27,083 | INFO  | > Libraries loaded.
28/04/2015 20:09:27,084 | INFO  | > Found 2 match(es). Installing ...
28/04/2015 20:09:27,096 | INFO  | > Installed 2 hook(s).
28/04/2015 20:09:27,096 | INFO  | Registering hooks for "C:\WINDOWS\system32\dxgi.dll" ...
28/04/2015 20:09:27,096 | INFO  | > Delayed.
28/04/2015 20:09:27,096 | INFO  | Registering hooks for "C:\WINDOWS\system32\opengl32.dll" ...
28/04/2015 20:09:27,096 | INFO  | > Delayed.
28/04/2015 20:09:27,096 | INFO  | Registering hooks for "C:\WINDOWS\system32\ws2_32.dll" ...
28/04/2015 20:09:27,096 | INFO  | > Libraries loaded.
28/04/2015 20:09:27,098 | INFO  | > Found 8 match(es). Installing ...
28/04/2015 20:09:27,147 | INFO  | > Installed 8 hook(s).
28/04/2015 20:09:27,147 | INFO  | Initialized.
28/04/2015 20:09:27,147 | INFO  | Installing delayed hooks for "C:\WINDOWS\system32\dxgi.dll" ...
28/04/2015 20:09:27,160 | INFO  | > Found 3 match(es). Installing ...
28/04/2015 20:09:27,160 | INFO  | > Installed 3 hook(s).
28/04/2015 20:09:27,161 | INFO  | Redirecting 'CreateDXGIFactory1({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 000000000A2D6410)' ...
28/04/2015 20:09:27,169 | INFO  | Redirecting 'D3D11CreateDevice(00000000060253A0, 0, 0000000000000000, 1, 00000001416572B8, 2, 7, 000000000A2D63C0, 000000000A2D64B8, 000000000A2D63F0)' ...
28/04/2015 20:09:27,169 | INFO  | > Passing on to 'D3D11CreateDeviceAndSwapChain':
28/04/2015 20:09:27,169 | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(00000000060253A0, 0, 0000000000000000, 1, 00000001416572B8, 2, 7, 0000000000000000, 0000000000000000, 000000000A2D63C0, 000000000A2D64B8, 000000000A2D63F0)' ...
28/04/2015 20:09:28,579 | INFO  | Redirecting 'IDXGIFactory::CreateSwapChain(00000000060251A0, 00000000406828F0, 000000000A2D6420, 000000000A2D6468)' ...
28/04/2015 20:09:29,067 | INFO  | Recreated effect environment on runtime 00000000406D5B30.
28/04/2015 20:09:29,362 | INFO  | Loading effect from "D:\Spiele\Steam\steamapps\common\pCars\Sweet.fx" ...
28/04/2015 20:09:29,874 | INFO  | > Successfully compiled effect.
28/04/2015 20:09:30,059 | INFO  | Redirecting 'IDXGISwapChain::ResizeBuffers(00000000406EFF00, 0, 3840, 2160, 0, 2)' ...
28/04/2015 20:09:30,059 | INFO  | Destroyed effect environment on runtime 00000000406D5B30.
28/04/2015 20:09:30,060 | WARN  | > 'IDXGISwapChain::ResizeBuffers' failed with 'DXGI_ERROR_INVALID_CALL'!
28/04/2015 20:09:30,062 | INFO  | Recreated effect environment on runtime 00000000406D5B30.
28/04/2015 20:09:30,063 | INFO  | Redirecting 'IDXGISwapChain::SetFullscreenState(00000000406EFF00, 1, 0000000000000000)' ...
28/04/2015 20:09:30,293 | INFO  | Redirecting 'IDXGISwapChain::ResizeBuffers(00000000406EFF00, 0, 3840, 2160, 0, 2)' ...
28/04/2015 20:09:30,293 | WARN  | > 'IDXGISwapChain::ResizeBuffers' failed with 'DXGI_ERROR_INVALID_CALL'!
28/04/2015 20:09:30,295 | INFO  | Recreated effect environment on runtime 00000000406D5B30.
28/04/2015 20:09:30,356 | INFO  | Redirecting 'IDXGISwapChain::ResizeBuffers(00000000406EFF00, 0, 3840, 2160, 0, 2)' ...
28/04/2015 20:09:30,437 | INFO  | Recreated effect environment on runtime 00000000406D5B30.
28/04/2015 20:09:30,584 | INFO  | Redirecting 'IDXGISwapChain::SetFullscreenState(00000000406EFF00, 1, 0000000000000000)' ...
28/04/2015 20:09:30,777 | INFO  | Redirecting 'IDXGISwapChain::ResizeBuffers(00000000406EFF00, 0, 3840, 2160, 0, 2)' ...
28/04/2015 20:09:30,803 | INFO  | Recreated effect environment on runtime 00000000406D5B30.
28/04/2015 20:09:30,804 | INFO  | Redirecting 'IDXGISwapChain::SetFullscreenState(00000000406EFF00, 1, 0000000000000000)' ...
28/04/2015 20:09:30,912 | INFO  | Loading effect from "D:\Spiele\Steam\steamapps\common\pCars\Sweet.fx" ...
28/04/2015 20:09:31,420 | INFO  | > Successfully compiled effect.
28/04/2015 20:12:28,611 | INFO  | Redirecting 'IDXGISwapChain::ResizeBuffers(00000000406EFF00, 0, 3840, 2160, 0, 2)' ...
28/04/2015 20:12:28,611 | INFO  | Destroyed effect environment on runtime 00000000406D5B30.
28/04/2015 20:12:28,612 | WARN  | > 'IDXGISwapChain::ResizeBuffers' failed with 'DXGI_ERROR_INVALID_CALL'!
28/04/2015 20:12:28,613 | INFO  | Recreated effect environment on runtime 00000000406D5B30.
28/04/2015 20:12:35,990 | INFO  | Redirecting 'IDXGISwapChain::ResizeBuffers(00000000406EFF00, 0, 3840, 2160, 0, 2)' ...
28/04/2015 20:12:35,990 | WARN  | > 'IDXGISwapChain::ResizeBuffers' failed with 'DXGI_ERROR_INVALID_CALL'!
28/04/2015 20:12:35,992 | INFO  | Recreated effect environment on runtime 00000000406D5B30.
28/04/2015 20:12:36,917 | INFO  | Redirecting 'IDXGISwapChain::ResizeBuffers(00000000406EFF00, 0, 3840, 2160, 0, 2)' ...
28/04/2015 20:12:36,917 | WARN  | > 'IDXGISwapChain::ResizeBuffers' failed with 'DXGI_ERROR_INVALID_CALL'!
28/04/2015 20:12:36,918 | INFO  | Recreated effect environment on runtime 00000000406D5B30.
28/04/2015 20:12:38,928 | INFO  | Redirecting 'IDXGISwapChain::ResizeBuffers(00000000406EFF00, 0, 3840, 2160, 0, 2)' ...
28/04/2015 20:12:38,928 | WARN  | > 'IDXGISwapChain::ResizeBuffers' failed with 'DXGI_ERROR_INVALID_CALL'!
28/04/2015 20:12:38,930 | INFO  | Recreated effect environment on runtime 00000000406D5B30.
28/04/2015 20:12:39,027 | INFO  | Redirecting 'IDXGISwapChain::ResizeBuffers(00000000406EFF00, 0, 3840, 2160, 0, 2)' ...
28/04/2015 20:12:39,027 | WARN  | > 'IDXGISwapChain::ResizeBuffers' failed with 'DXGI_ERROR_INVALID_CALL'!
28/04/2015 20:12:39,028 | INFO  | Recreated effect environment on runtime 00000000406D5B30.

The first time the track/car and so on is being loaded, everything is fine. Effects are there, no graphical glitches, but as soon as they have to be loaded again (eg. going back to the menu and re-entering a race), the error above (as posted by adi) will show up.
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Project CARS assertion box when going back to menu 2 years 4 months ago #6

Same here
I hope they'll fix this bug as soon as possible :)
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Project CARS assertion box when going back to menu 2 years 4 months ago #7

  • paha
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+1...
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Project CARS assertion box when going back to menu 2 years 4 months ago #8

  • crosire
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I'll look into it soon, once acquired the game.
Cheers, crosire =)
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Project CARS assertion box when going back to menu 2 years 4 months ago #9

  • crosire
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Found it. Fixed in the next update.
Cheers, crosire =)
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Project CARS assertion box when going back to menu 2 years 4 months ago #10

  • paha
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crosire wrote:
Found it. Fixed in the next update.

GREAT!!! :)
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