Ambient Light and Bloom not loading

  • Posts: 12
1 year 6 months ago - 1 year 6 months ago #1 by Derek
I recently upgraded to the new Reshade to test out the new features, however I keep getting an error about Ambient Light and Bloom not loading. I checked the dxgi log and under Ambient Light it says
reshade-shaders\Shaders\AmbientLight.fx(45,44): error X3014: incorrect number of arguments to numeric-type constructor

06:57:29:588 [04580] | ERROR | Failed to compile "reshade-shaders\\Shaders\\Bloom.fx":
reshade-shaders\Shaders\Bloom.fx(27,46): error X3014: incorrect number of arguments to numeric-type constructor

Is there a way to resolve this issue?

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1 year 6 months ago #2 by crosire
Have you updated your shaders too? Because this does not happen with the latest version from GitHub (the setup tool asks you whether you want to download the default shaders again during installation).

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1 year 6 months ago #3 by Derek
I downloaded the latest version from here, I also made sure I completely uninstalled any previous Reshade files before I install the newer ones. The installed says "Do you wish to download a collection of standard effects from" than it links the Github URL and I press yes, but I still get the error.

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1 year 6 months ago - 1 year 6 months ago #4 by Derek
Maybe you can explain this, but for some reason, when I use Performance Mode Ambient Light and Bloom wont load. However, if I don't use Performance Mode, than both shaders load fine. Right when I activate Performance Mode they stop working.

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