Getting ReShade working with Fusion Sega Emulator

  • Posts: 13
1 year 2 months ago #1 by legaiaflame
Hi, everyone. I'm trying to get ReShade to work with Fusion Sega Genesis emulator. I tried OpenGL and Direct 3d options when installing ReShade but the interface does not come up when starting a game in the emulator. I found this topic where somebody said they got it working:

reshade.me/forum/general-discussion/4813-emulator-compatability

Does anyone know how I can get it working? Help would be much appreciated thanks.

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  • Posts: 8
1 year 2 months ago #2 by TizerisT
I tried this a few days ago and I had the same problem. I dont think it works, on my other emulators it's fine. What game was you looking to use it for?

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1 year 2 months ago #3 by legaiaflame
I was just trying to play some Sonic 3 & Knuckles...

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1 year 2 months ago #4 by TizerisT
Lol, exactly the game I was trying!
Have you tried the new version? Sonic 3 AIR. It’s an improved version with widescreen and other extras

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1 year 2 months ago #5 by Sami 1999

legaiaflame wrote: Hi, everyone. I'm trying to get ReShade to work with Fusion Sega Genesis emulator. I tried OpenGL and Direct 3d options when installing ReShade but the interface does not come up when starting a game in the emulator. I found this topic where somebody said they got it working:

reshade.me/forum/general-discussion/4813-emulator-compatability

Does anyone know how I can get it working? Help would be much appreciated thanks.


Hey, I was the one that said Reshade works with Kega Fusion.

To get Reshade working with Kega Fusion, you need to download "Dgvoodoo" and place the dlls from the dgvoodoo folder to that of your emulator folder.
This will wrap the dx8 [or dx7, whatever kega fusion uses] to dx11.

After that if you install reshade with dx11 on the emulator, it will work.

Hopefully that helped.

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  • Posts: 8
1 year 2 months ago - 1 year 2 months ago #6 by TizerisT
I just tried it. I placed these files from dgvoodoo into KF folder
Glide.dll
Glide2.dll
Glide3.dll
D3D8.dll
D3DImm.dll
DDraw.dll
Then I ran reshade 2.4.1. It only has installation options for dx9, dx10 and openGL. Didnt work...

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1 year 1 month ago #7 by Sami 1999

TizerisT wrote: I just tried it. I placed these files from dgvoodoo into KF folder
Glide.dll
Glide2.dll
Glide3.dll
D3D8.dll
D3DImm.dll
DDraw.dll
Then I ran reshade 2.4.1. It only has installation options for dx9, dx10 and openGL. Didnt work...


No need to paste the glide dlls.

As for reshade, use dx10.

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1 year 1 month ago #8 by TizerisT
Oh gosh, it works..you genius, thank you!
I don't suppose you know how to make it work with Sonic fangames such as BTS / ATS?

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1 year 1 month ago #9 by legaiaflame
Thanks a lot got it working!

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1 year 1 month ago #10 by Sami 1999

TizerisT wrote: Oh gosh, it works..you genius, thank you!
I don't suppose you know how to make it work with Sonic fangames such as BTS / ATS?


Glad to know it worked. As for Sonic fangames, I don't have them.

But if those games use old dx7/8 API- you can try this dgvoodoo trick.

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