The Vulkan implementation doesn't use traditional hooking, but the official Vulkan layering system. That means ReShade has to register a global Vulkan layer. So you can't name it anything to work. You have to use the setup tool (which will install to "C:\Program Data\ReShade" and register the Vulkan layer for you).
Last edit: 4 years 2 months ago by crosire.
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