[SOLVED] Earth Defense Force 5 Crash with MSAA enabled

  • Posts: 87
1 month 1 week ago #1 by Niko of Death
On the latest version of ReShade (both latest release - 4.5.4, and a dll compiled from the latest master), ReShade is causing Earth Defense Force 5 to crash when MSAA is enabled, whereas it worked fine in 4.3.
Here's a log from it working with 4.3: pastebin.com/DvxNr5rV
and from it crashing with 4.5.4: pastebin.com/SmSVBQt5
The relevant message is
WARN  | ID3D11Device::CreateDepthStencilView failed with error code E_INVALIDARG.
Presumably this has something to do with how depth buffers are handled with MSAA?

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1 month 1 week ago #2 by crosire

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1 month 1 week ago #3 by Niko of Death
Still broken unfortunately
pastebin.com/caYzieJg

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1 month 1 week ago #4 by crosire
I forgot to actually include the change in the commit ... This should fix it now for real: github.com/crosire/reshade/commit/20161e...84a1e7c8e17de1010085 .
The following user(s) said Thank You: Niko of Death

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1 month 1 week ago #5 by MojoRising
Hey niko, if the new fixes work, you think you could share the recompiled dll?

I was looking in how to do it myself but one needs visual studio and python, presumably a bit of know how to do it without errors the first time.

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1 month 6 days ago #6 by Niko of Death

crosire wrote: I forgot to actually include the change in the commit ... This should fix it now for real: github.com/crosire/reshade/commit/20161e...84a1e7c8e17de1010085 .

Can confirm it's fixed now, thanks.

MojoRising wrote: Hey niko, if the new fixes work, you think you could share the recompiled dll?

I was looking in how to do it myself but one needs visual studio and python, presumably a bit of know how to do it without errors the first time.

files.catbox.moe/n4cijv.zip

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1 month 6 days ago #7 by MojoRising
Very much appreciated Niko, thank you both very much.

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