PSO2 depth buffer bug/glitch. Help?

  • Posts: 13
1 week 5 days ago - 1 week 5 days ago #1 by sheno1346
PSO2 has a bug where, when enabling the motion blur graphics setting, the depth of certain objects (enemies, character items, etc) get misplaced, and your player model and enemies lose alot of depth effects. Any fixes (other than disabling motion blur, since I want it enabled)?

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