Reshade not loading Menu

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1 month 1 week ago - 1 month 1 week ago #1 by Hidetoshi6721
Reshade not loading Menu was created by Hidetoshi6721
Installed ReShade with the usual steps, but the menu is not showing. My game is Open Rails.
This is what was written in the log file:

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If you are reading this after launching the game at least once, it likely means ReShade was not loaded by the game.

In that event here are some steps you can try to resolve this:

1) Make sure this file and the related DLL are really in the same directory as the game executable.
   If that is the case and it does not work regardless, check if there is a 'bin' directory, move them there and try again.

2) Try running the game with elevated user permissions by doing a right click on its executable and choosing 'Run as administrator'.

3) If the game crashes, try disabling all game overlays (like Origin), recording software (like Fraps), FPS displaying software,
   GPU overclocking and tweaking software and other proxy DLLs (like ENB, Helix or Umod).

4) If none of the above helps, you can get support on the forums at reshade.me/forum . But search for your problem before
   creating a new topic, as somebody else may have already found a solution.
​​​​​​I tried all the above, but none worked. Please help.
Last edit: 1 month 1 week ago by Hidetoshi6721.

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1 month 1 week ago #2 by crosire
Replied by crosire on topic Reshade not loading Menu
That game is loading D3D directly from your system32 directory and therefore circumvents any ReShade install. This means the standard way of loading ReShade won't work.

There are alternative solutions though:
  • The easiest (and preferred if you don't want to dive into Windows details) solution is injecting ReShade via an injector. There is a guide on how to do that here: framedsc.github.io/ReshadeGuides/reshadeuwp.htm
  • The more advanced solution is forcing the game to load D3D (and therefore ReShade) from its application directory (where ReShade was installed to) with the help of a Windows developer feature. This should be possible by creating a file called "OpenRails.exe.local" in the same directory as "OpenRails.exe" (or however the game executable is called). Also will need to set the registry key "DevOverrideEnable" to "1" in "HKLM\Software\Microsoft\Windows NT\CurrentVersion\Image File Execution Options". See docs.microsoft.com/en-us/windows/win32/d...-library-redirection for details. Have never tested this myself though.

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