[SOLVED] The Forest, Depth Buffer Issue [OGL32]

  • strelokgunslinger
  • Topic Author
  • Offline
More
7 years 5 months ago #1 by strelokgunslinger The Forest, Depth Buffer Issue [OGL32] was created by strelokgunslinger
Depth buffer is perfect but it is mirrored on the Y axis :/

Do I need to post a tracelog, or is this a known/fixable issue?

Please Log in or Create an account to join the conversation.

More
7 years 5 months ago #2 by SpinelessJelly Replied by SpinelessJelly on topic The Forest, Depth Buffer Issue [OGL32]
It is a known problem with games using the Unity Engine. Take a look at this thread .

Please Log in or Create an account to join the conversation.

We use cookies

We use cookies on our website. Some of them are essential for the operation of the site, while others help us to improve this site and the user experience (tracking cookies). You can decide for yourself whether you want to allow cookies or not. Please note that if you reject them, you may not be able to use all the functionalities of the site.