[SOLVED] The Forest, Depth Buffer Issue [OGL32]

  • strelokgunslinger
  • strelokgunslinger's Avatar Topic Author
  • Offline
More
5 years 5 months ago #1 by strelokgunslinger
The Forest, Depth Buffer Issue [OGL32] was created by strelokgunslinger
Depth buffer is perfect but it is mirrored on the Y axis :/

Do I need to post a tracelog, or is this a known/fixable issue?

Please Log in or Create an account to join the conversation.

More
5 years 5 months ago #2 by SpinelessJelly
Replied by SpinelessJelly on topic The Forest, Depth Buffer Issue [OGL32]
It is a known problem with games using the Unity Engine. Take a look at this thread .

Please Log in or Create an account to join the conversation.