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TOPIC: [SOLVED] Rage 32/64 OpenGL AMD Compiler Error with MasterEffects

Rage 32/64 2 years 1 month ago #1

32 bit exe launches to non-responsive black screen
Warning: Spoiler! [ Click to expand ]

64 bit exe launches to game successfully, but reshade displays error message in top left of screen.
Warning: Spoiler! [ Click to expand ]
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Rage 32/64 2 years 1 month ago #2

  • crosire
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Which shaders are you using?
Cheers, crosire =)
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Rage 32/64 2 years 1 month ago #3

MasterEffect ReBorn 1.0.315, but I don't have anything turned on it it.
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Rage 32/64 2 years 1 month ago #4

  • crosire
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Any luck with a previous version, or SweetFX, or no shaders at all?
Cheers, crosire =)
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Rage 32/64 2 years 1 month ago #5

I haven't tried it with a previous version, as I deleted the old builds to keep myself from getting muddled. Oops.
With just the sweet.fx file, 32 bit exe goes to a non responsive black screen, 64 bit exe works.
With no .fx files in the binary directory, the 32 bit exe still goes to a non responsive black screen, but the 64 bit one says "no effect found"
What I also found was that clicking on the exe doesn't load reshader. Rage (64 bit) has to be launched from Steam for it to work. I haven't tried other launchers.
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Rage 32/64 2 years 1 month ago #6

MasterEffect Reborn still gives the same error :
Warning: Spoiler! [ Click to expand ]

Also, just fyi, Metro: Last Light does work with 12, it just wasn't playing nice with RadeonPro and/or Razer Game Booster.
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Rage 32/64 2 years 1 month ago #7

  • crosire
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Looks like you found a bug in ReShade's GLSL transcompiler. While the code it produces works just fine on NVIDIA, it doesn't on AMD appearently, because it's not standard-conform.
It's because of MasterEffects SSAO, Marty might implement a workaround in the shader faster (just talked to him), but I'll go and find a real fix for the next version right away too.
Cheers, crosire =)
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