4.2
- Martigen
Uh, that's not my experience Firstly, FSE is seriously broken. Fullscreen Exclusive is required for so many features including SLI, DSR and Gsync. -Enabling- FSE breaks gsync, not disabling it - give or take. I say 'give or take' because, as you say, it really is a mystery WTF microsoft is up to, and FSE has changed with each release and I don't know how blanket this statement is. But as an SLI user, I'm used to force disabling FSE. Even then, some games which claim to be 'Fullscreen' actually only use 'Fullscreen Windowed' and therefore break SLI, DSR and Gsync rather annoyingly.MonarchX wrote: WOW! DirectX 12 is coming! YES! I knew all the cries would go through!
FSE Optimization can be disabled via compatibility (right-clicking on EXE) prevents some games, like Far Cry 5 and Far Cry: New Dawn from starting up. Disabling FSE Optimization can also prevent G-Sync from working properly. Most importantly, disabling FSE Optimization can prevent ReShade from applying to some games. That is why I think it may be the reason why some Windows 10 versions are less/more compatible with whichever versions of ReShade than others. That's why I am asking which version you're using .
I globally force disable FSE in the registry, and I haven't found a single title where Reshade doesn't work.
- mikemadmax
Microsoft Visual C++Runtime Library
Runtime Error!
Program: C:\Program Files\Eagle Dynamics\DCS World\bin\DCS.exe
This application has requested the Runtime to terminate it in an unusual way.
Please contact the application's support team for more information.
I'm a noob and don't have a clue on what's going on. I did find that the ReShade 4.2 download was missing the dxgi.ini file. Maybe that's got something to do with this issue. Also note that my system is running DX12 and, from what I gather, it may not be supported under the latest ReShade release.
In any event, your guidance and help would be appreciated. Again, I think its a fantastic program but not much use if I can't get it to work. Thanks in advance for everyone's assistance.
- Iyney
crosire wrote: WIP D3D12
You Sir are a freakin' legend! So far it's been 'Oh well DX11 it is'.. Because:Reshade ... Great news that12 is in progress, will indeed be using it once released - Thank you for all the work you put in over the years!!
- MrBeer
- goldencandy610
- Iyney
goldencandy610 wrote: How do we download it? I don't see the download button.
"Build from source. If you don't know how to do that please just don't bother and wait for this to eventually release in an upcoming version."
- alexis78
- Legacy-ZA
- Anouer
I created some Ini presets for some of my games with 3.0.5 and I was wondering if I migrate to 4.+, do I have to reinstall ReShade for said games, if so, can I keep my presets and my Shaders and Textures folders I've been using for all my games or do I need to download the new ones? In other terms, have files like "Vibrance.fx" and "Curves.fx" changed in 4.+?
- MonarchX
Martigen wrote:
Uh, that's not my experience Firstly, FSE is seriously broken. Fullscreen Exclusive is required for so many features including SLI, DSR and Gsync. -Enabling- FSE breaks gsync, not disabling it - give or take. I say 'give or take' because, as you say, it really is a mystery WTF microsoft is up to, and FSE has changed with each release and I don't know how blanket this statement is. But as an SLI user, I'm used to force disabling FSE. Even then, some games which claim to be 'Fullscreen' actually only use 'Fullscreen Windowed' and therefore break SLI, DSR and Gsync rather annoyingly.MonarchX wrote: WOW! DirectX 12 is coming! YES! I knew all the cries would go through!
FSE Optimization can be disabled via compatibility (right-clicking on EXE) prevents some games, like Far Cry 5 and Far Cry: New Dawn from starting up. Disabling FSE Optimization can also prevent G-Sync from working properly. Most importantly, disabling FSE Optimization can prevent ReShade from applying to some games. That is why I think it may be the reason why some Windows 10 versions are less/more compatible with whichever versions of ReShade than others. That's why I am asking which version you're using .
I globally force disable FSE in the registry, and I haven't found a single title where Reshade doesn't work.
Nope, check out Blur Busters forums. Blur Busters are pro's when it comes to G-Sync, high refresh rate, and all related software and hardware technologies. They stick to pure science and thorough testing. They investigated FSE and its disabling of FSE that breaks G-Sync and prevents some games from running (Far Cry 5, Far Cry - New Dawn). FSE is enabled by default.
I can only speak for OS builds 1809 LTSC and 1903 Pro. My experience may be better because I use NTLite to get rid of components cleanly and fully that no other program can remove and/or fully disable. DISM and common methods of removal of Xbox DVR/Bar/UI/Game Mode and Game Mode don't prevent Windows 10 OS gam*-related System32 DLL files from binding to Explorer.exe and applying custom settings to games listed in Known Games BIN file. You can verify yourself with Process Hacker 3.0 or Process Explorer apps that show which DLL files bind to Explorer. Free version of NTLite can remove Xbox DVR/Bar/UI/Game Mode if you select it, but you also need to remove the BIN file, which is labeled as Game Explorer component within Media section.
Ever since clean removal of all those components + a ton more, I get flawless gaming performance aside from known game-caused bugs.
BTW, there is a Ray Tracing GTA V ReShade preset out there! Is ReShade seriously coming out with Ray Tracing shader? Link is here -
- Marty McFly
- jas01