4.9
- Sh1nRa358
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can we get a 3D fix for the menu when using stereoscopic 3D?
can we get reshade to load shader files from folders of folders (i think its called recursive paths)?
can we have the ability to load other dlls that usually share the same name of reshade dlls so we can use stereoscopic game fixes at the same time as reshade?
can we get reshade to load shader files from folders of folders (i think its called recursive paths)?
can we have the ability to load other dlls that usually share the same name of reshade dlls so we can use stereoscopic game fixes at the same time as reshade?
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- Remon
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Hello.
4.9.1 Seems to be no longer working with shaders that require framebuffer access in most emulators described here:
reshade.me/forum/general-discussion/5442...uffer-access?start=0
RPSC3: Slow and strong flickering
PPSSPP: Unable to acces the FB
PCSX2: Unable to access the FB
Dolphin: Fast flickering
Ryujinx: Unable to acces the FB
Citra: Untested
CEMU: Working ok
This is with a RTX 3060 gpu using the latest drivers available. I initially thought all those emu that worked before but no longer do changed something and broke the compatiblity but, Reshade 4.7.0 is still working ok, the only problem is some of the latest shaders won't compile ok.
That's all, thank you very much.
4.9.1 Seems to be no longer working with shaders that require framebuffer access in most emulators described here:
reshade.me/forum/general-discussion/5442...uffer-access?start=0
RPSC3: Slow and strong flickering
PPSSPP: Unable to acces the FB
PCSX2: Unable to access the FB
Dolphin: Fast flickering
Ryujinx: Unable to acces the FB
Citra: Untested
CEMU: Working ok
This is with a RTX 3060 gpu using the latest drivers available. I initially thought all those emu that worked before but no longer do changed something and broke the compatiblity but, Reshade 4.7.0 is still working ok, the only problem is some of the latest shaders won't compile ok.
That's all, thank you very much.
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- ScreamerofStars
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Crosire, its possible to implement in the future GLSL and cg shaders compatibilty from libretro's depot?
the only reason of why some CRT shaders has scaling issues is mostly because they dont detect the screen output size as retroarch does it by ScreenSize
Also recently i've noticed that reshade is slowing down snes9x if the shaders are on
the only reason of why some CRT shaders has scaling issues is mostly because they dont detect the screen output size as retroarch does it by ScreenSize
Also recently i've noticed that reshade is slowing down snes9x if the shaders are on
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- Shady
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- Light5hade
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- crosire
- Topic Author
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- Vad1us
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Same! 4.9.1 is crashing in CoD MW Warzone: "dev error 6068". If i uninstall Reshade everything is fine. Rolled back to 4.8.2 and its working great.PlanetSorrow post=40498 userid=11348
Letest version 4.9.1 Call of duty Warzone crash
Last edit: 3 years 5 months ago by Vad1us.
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- MrFreud
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could you please look into that issue for 5.0?
reshade.me/forum/troubleshooting/7372-avorion-and-reshade#41408
reshade.me/forum/troubleshooting/7372-avorion-and-reshade#41408
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- Aztec2012
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- SovietComradeGopnik
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3 years 4 months ago #70
by SovietComradeGopnik
Replied by SovietComradeGopnik on topic Will you get VAC banned?
I don't play csgo now, But I wanna try it on css, Hl2 dm, and other source multiplayer games.
I heard getting someone getting risks of vac ban but it is in CSGO, So the quetion here is will i get vac banned for using reshade on those games?
I heard getting someone getting risks of vac ban but it is in CSGO, So the quetion here is will i get vac banned for using reshade on those games?
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- DarkVIII
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- luisxv2k
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Reshade v4.9.1 was installed on my X-Plane 11.55 with Vulkan drives enabled and it was reject on game load.
The xp11 log.txt contains the following message:
"Disabled ReShade: This layer is known to cause issues such as crashes with X-Plane. Use --allow_reshade to bypass, you have been warned!".
What can I do to resolve the issue?
Thanks!
The xp11 log.txt contains the following message:
"Disabled ReShade: This layer is known to cause issues such as crashes with X-Plane. Use --allow_reshade to bypass, you have been warned!".
What can I do to resolve the issue?
Thanks!
Last edit: 3 years 4 months ago by luisxv2k.
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- Birdy62
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Hey Crosire, bug to report I think --
In both The Long Dark and the recently released Legend Of Keepers, the intro video and any in-game video cutscenes (that is, not rendered real-time) display at roughly 1fps, skipping and pausing and becoming unwatchable. Removing Reshade, the videos play normally.
Both games are Unity based. Both games are loading the videos as .mp4 files.
This is with the current 4.9.1 release.
Hello,
Same problem here in The long Dark... (Dx11). It was working when the game was in Dx9, but now, the problem occurs in DX11 with all previous Reshade versions.
Last edit: 3 years 4 months ago by Birdy62.
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- Sdsd
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- Terekhov
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It feels like my eyes are tired, when I apply effects, the picture becomes soapy. As if stylization, for example, HDR, sharpness, HighPassSharp, well, and other other effects, then the picture becomes soapy. It's like a shift is happening.
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- Patuszka
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Hi! Can you tell why i cant see Vulkan files after i click on green shield to enable reshade for RDR2?
After insallation this directory is still tottaly empty - C:\ProgramData\ReShade
If i use 4.8.2 version then i see there specific archive and Vulkan works with this:
ReShade.ini
ReShade32.dll
ReShade32.json
ReShade32.log
ReShade64.dll
ReShade64.json
ReShade64.log
After insallation this directory is still tottaly empty - C:\ProgramData\ReShade
If i use 4.8.2 version then i see there specific archive and Vulkan works with this:
ReShade.ini
ReShade32.dll
ReShade32.json
ReShade32.log
ReShade64.dll
ReShade64.json
ReShade64.log
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- TurtleCabbage
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- Assburger
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- Aztec2012
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