Screenshot Thread
- Ryuken
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- DeMondo
Quentin-Tarantino wrote:
DeMondo wrote: @ Tarantino:
Thx Tarantino that would be great & handy, Im interested in those tweaks for Juarez but especially in the textures, are those (custom) HD ones? By the way yr screenshot for the game Blur looks good & does give me a déjà vu of the game Split/Second Velocity (pc), for me one of the best high-destructive adrenaline-kicking racing games.
Custom and Redone textures, many tweaks and Fov is set to 75 from default 55, anymore and you get bad tunnel vision.
Guns fire rate etc are done to my liking.
www.mediafire.com/download/597o45kd0kdaenq/Coj_mod.rar
ENB Combine wth Reshade 2.0
www.mediafire.com/download/i8d1l68ll4i58bd/Coj_ENB.rar
I didn't add the video.scr because you probably have your own.
I will be getting back to this when i get a chance and yea Split/Second Velocity was awesome
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Totally awesome Tarantino, muchas gracias amigo !!

I will check the mod out today. You're right 'bout the video.scr, I've tweaked it as much as I could,
that means not much considering this games' engine

+ higher colordepth. Will speaker later about yr mod.
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- DeMondo
Thx again Tarantino for sharing yr Call of Juarez: Bound in Blood mod here, its a good mod, the only problem I encountered is that its raining in every map, although the rain effects look great, it doesnt fit in the sunny Mexican lvls, but the bug is on my side I think, I use ReShade 1.1 and enabling AO enables the rain effects. Is there a way to only use yr custom textures or are they spreadout through the different pack files?
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- DeMondo
Lets do a timejump:
History of ►DOOM◄ (1993-2016)
Lets compare:
The cyberdemon in Doom (Release date: December 10, 1993) vs. Doom (Release date: May 13, 2016):
Wolfenstein The New Order (Release date 20 May 2014) vs. Castle Wolfenstein 3D (MS-DOS May 5, 1992):
What will happen if you place the upgraded Quake 4 in a low-res CRT early 90s time area // Doom 1 style
ultra low-res but modern FX:
What will happen with computer graphics over 20 years from now... .? Of course after we "survived" the Singularity.

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- Quentin-Tarantino
DeMondo wrote: @ Tarantino:
Thx again Tarantino for sharing yr Call of Juarez: Bound in Blood mod here, its a good mod, the only problem I encountered is that its raining in every map, although the rain effects look great, it doesnt fit in the sunny Mexican lvls, but the bug is on my side I think, I use ReShade 1.1 and enabling AO enables the rain effects. Is there a way to only use yr custom textures or are they spreadout through the different pack files?[/quote
Atm i am working with the author of Realism Mod and both RealismMod + CrystalReality will be merged so if you play Gta V keep an eye of for this
After next update i will get back to Coj BIB
This should fix the Rain
www.mediafire.com/download/biwded5rvjyabqw/Data0.rar
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- Scorpio82CO
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- perseusveil
DeMondo wrote: Juarez: Bound in Blood (tweaks + ReShade 1.1) update 2
Gorgeous. Could you share your Reshade settings?
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- FYKC
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- DeMondo
Quentin-Tarantino wrote:
DeMondo wrote: @ Tarantino:
Thx again Tarantino for sharing yr Call of Juarez: Bound in Blood mod here, its a good mod, the only problem I encountered is that its raining in every map, although the rain effects look great, it doesnt fit in the sunny Mexican lvls, but the bug is on my side I think, I use ReShade 1.1 and enabling AO enables the rain effects. Is there a way to only use yr custom textures or are they spreadout through the different pack files?[/quote
Atm i am working with the author of Realism Mod and both RealismMod + CrystalReality will be merged so if you play Gta V keep an eye of for this
After next update i will get back to Coj BIB
This should fix the Rain
www.mediafire.com/download/biwded5rvjyabqw/Data0.rar
--> Thx Quentin! I will try out yr new fix today. Np take your time with RealismMod + CrystalReality for GTA - V, this week Im going to wrap up a mini-mod for Juarez, just with some tweaks, ReShade & a bundle of SP maps I gathered from the net, so everything is saved in 1 place. (many Juarez download sites are closed down)
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- DeMondo
perseusveil wrote:
DeMondo wrote: Juarez: Bound in Blood (tweaks + ReShade 1.1) update 2
Gorgeous. Could you share your Reshade settings?
--> Thx! Yes definately


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- DeMondo
it told me to share some ReShaded DOOM screenshots

so as a massive Doom fan..
I used a bunch of screenshots I found on internet & used the tool DX9IV.exe (preview tool) in combination with ReShade 1.1 (each shot with different ReShade settings)
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Call of Juarez: Bound in Blood: new shots
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- Ryuken
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- piterrrxd
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- DeMondo
Lots of hate rained on this game at the time of release.
As true long-term cyberpunk fan I love this game & yes you're right the bloom in this game was abundantly exceeding beyond normal bloom game-standards.
Anyway here are some (early) example-shots with engine tweaks: fully disabled the games default bloom effects [unlike the regular anti-bloom tweaks found on internet] & some other post-process effects, while specular scale is bumped up + some other tweaks in use.
ReShade 1.1 [depth buffer is fully working] // used: AO, DOF, Reflective Bump Mapping, Ambient Light, etc..
Intro level with the creepy plastic mannequin models:
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- Mobeeuz
Looking forward to a release of this... Was actually not a bad game once you ignored the 'Syndicate' in the title...DeMondo wrote: S Y И D I C Δ T Ξ [2012]
Anyway here are some (early) example-shots with engine tweaks: fully disabled the games default bloom effects [unlike the regular anti-bloom tweaks found on internet] & some other post-process effects, while specular scale is bumped up + some other tweaks in use.
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- Quentin-Tarantino
DeMondo wrote: S Y И D I C Δ T Ξ [2012]
Lots of hate rained on this game at the time of release.
As true long-term cyberpunk fan I love this game & yes you're right the bloom in this game was abundantly exceeding beyond normal bloom game-standards.
Anyway here are some (early) example-shots with engine tweaks: fully disabled the games default bloom effects [unlike the regular anti-bloom tweaks found on internet] & some other post-process effects, while specular scale is bumped up + some other tweaks in use.
ReShade 1.1 [depth buffer is fully working] // used: AO, DOF, Reflective Bump Mapping, Ambient Light, etc..
Looks awesome mate and i loved this game and thought it was very Underrated
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- robgrab
DeMondo wrote: S Y И D I C Δ T Ξ [2012]
Lots of hate rained on this game at the time of release.
As true long-term cyberpunk fan I love this game & yes you're right the bloom in this game was abundantly exceeding beyond normal bloom game-standards.
Anyway here are some (early) example-shots with engine tweaks: fully disabled the games default bloom effects [unlike the regular anti-bloom tweaks found on internet] & some other post-process effects, while specular scale is bumped up + some other tweaks in use.
PLEASE share how you disabled the bloom. I was enjoying my time with this game but the bloom became unbearable to the point where I just gave up. Always wanted to revisit it.
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- DeMondo
Mobeeuz wrote:
Looking forward to a release of this... Was actually not a bad game once you ignored the 'Syndicate' in the title...DeMondo wrote: S Y И D I C Δ T Ξ [2012]
Anyway here are some (early) example-shots with engine tweaks: fully disabled the games default bloom effects [unlike the regular anti-bloom tweaks found on internet] & some other post-process effects, while specular scale is bumped up + some other tweaks in use.
--> @ Mobeeuz: yes they could have called the game Cyb3rSh!t3 too

The special 4player co-op campaign was really good & lots of fun on all fronts through all the 9 levels/ missions, I've 150+ hrs on the counter, maybe not much for others but for me yes thats an extreme amount of gametime.

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- DeMondo
* @ robgrab: it will be, in the upcoming Upgrade pack
Thx guys for yr interest in S Y И D I C Δ T Ξ.
Time to revisit the game soon-ish, with the tweaks, finally without the eye-bleeding bloom. I hope you dont mind, that Im posting the link of the guide here, plastering the screenshot wall here with my cyberpunk shots isnt a good idea I think, keep in mind its just a very early preview, at the same time I dont want to make it my lifework

example default graphics, thus the eye-bleeding bloom:
default bloom fully disabled:
lets bump up the specular scale:
example of bloom fully disabled + free camera + tweaks + ReShade:
Juarez: Bound in Blood [tweaks + ReShade]:
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- Ryuken
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