help me for metal gear solid 5 ground zeroes
- borrisgame
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- crosire
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- Kleio420
phantom pain will have online mode this should explain everything , mg4 had massive hacking issues on ps3crosire wrote: Not going to happen. Game apparently does some extensive memory checking on the ID3D11Device and ID3D11DeviceContext interfaces (Why?? It's a singleplayer game ... I don't understand the developers), which ReShade has to hook (for various reasons, depth buffer access support is one of them) and seems to force itself to close if any modification is detected.
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- Qsimil
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- Nerd
Crosire, please save us!
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- Wicked Sick
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- MonarchX
This means that ReShade 1.0.0 can be updated to be used for MGS V, right? It somehow does bypass MGS V detection! I only wish I could combine 0.10 ReShade with TuningPalette shader from Framework to inject my calibrated 3DLUT.
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- crosire
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- MonarchX
EDIT: I got this to work for Phantom Pain ONLY. I could not get Ground Zeroes to work with ANY ReShade version at all, which makes no sense since both Ground Zeroes and Phantom Pain use the same protection, but Phantom Pain .exe is protected MORE than Ground Zeroes .exe.
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- NattyDread
Maybe you did something different?
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- MonarchX
At first it worked fine just like that, but then a patch came out and it stopped working UNTIL I tried to launch the game in Windows 8 mode and Windows 7 mode. Then it worked. When I use Windows 8 or Windows 7 mode - I sometimes have to give it 3-4 tries and change them up to get the game to actually start.
I could NOT get Ground Zeroes to work with ANY ReShade though...
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