LUTs: Powerful Color Correction - The Guide

  • prod80
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3 years 11 months ago #101 by prod80 Replied by prod80 on topic LUT's: Powerful Color Correction - The Guide

peronmls wrote: I tired this a few years ago. Doing the LUTs at 4k res, it made the in-game image red and black. What would be the cause of that as I'm afraid to try again.


Probably a wrong setting in the lut shader that caused the texture to be read wrongly, and this may have unexpected results... So don't worry, try again. I have 2 LUT shaders on my github repository that has 75 different colorings.

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  • Pax
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3 years 3 months ago #102 by Pax Replied by Pax on topic LUT's: Powerful Color Correction - The Guide
I usually do my preset with the lut method.
I prefer to use Photoshop, because I feel much comfortable with its adjustment levels.
Great tutorial btw!

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  • Zeioth
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1 year 7 months ago #103 by Zeioth Replied by Zeioth on topic LUT's: Powerful Color Correction - The Guide
I know this is many years late, but I'm currently using Wayland, which still doesn't support ICC profiles, so your guided really helped me to make my games look better. Thank your for taking the time to document this!!

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