4.1
- crosire
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Topic Author
4.1.0:
- Added checkbox to filter active techniques on statistics page
- Added texture preview windows which can be opened by clicking on a texture name on the statistics page
- Added support for preset search paths
- Changed setup tool to work like a self-extracting archive (this means you can now open the exe with tools like 7-Zip)
- Renamed "Home" key description to "Home / Pos 1", so it is more obvious to users with a german keyboard layout
- De-duplicate error lines to avoid wall of text in error list because of D3DCompiler bug
- Changed sampler binding generation to reuse samplers in shader model 4 and higher to reduce bindings
- Fixed first click on "Show HLSL/GLSL" button not updating the text editor code
- Fixed GLSL code generation erroneously appending interpolation qualifiers to function parameters
- Fixed variables disappearing after disabling a technique if effect file containing multiple techniques
- Fixed syntax error in return statements not adding an error message to the error output
- Fixed wrong GLSL shader version (should be 430, not 450, since ReShade is running under OpenGL 4.3)
- Fixed crash in setup tool if preset dialog was closed without accepting or canceling it
- Fixed effects with multiple active techniques being compiled multiple times
- Fixed switch statements not always working correctly in D3D9 due to another D3DCompiler bug
- Fixed floating point uniforms with unknown "ui_type" not showing up in UI
- Fixed keyboard shortcuts with modifiers not being handled correctly
- Fixed preprocessor definition popup being displayed outside visible area sometimes
- Fixed crash when there are no uniform variables in D3D9
- Fixed wrong blend state in D3D10 and D3D11 when GUI is hidden
- Fixed keyboard window navigation
4.1.1:
- Added information on keyboard navigation to tutorial
- Fixed window state changing when opening/closing the UI
- Fixed editor window always scrolling when moving the cursor up or down
- Fixed possible crash during sampler creation
- NotAgOat
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- crosire
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Topic Author
- Mr.Anomaly
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After downloading the 4.1 installer, when I run it it just deletes the installer and nothing happens (installer exe literally vanishes, which is...odd). Never happened with any other version or any other exe I've ever run - gonna restart my computer and try again but figured I'd throw this out there in case it's on your end.
- seri14
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After checked the ReShade with virustotal, turn off antivirus software while installation.
or wait for updates of antivirus database.
More about of virus or not, Please search this forum.
reshade.me/forum/search?query=virus
- Mr.Anomaly
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Like I said it's an...odd issue that's never happened before and unfortunately I'm still using 4.0.2 as a result. The only popup I receive is the usual permissions to run it since it isn't recognized - which I allow to run anyway and the exe just vanishes lol. I do have an old comp so it might be something else on my end though - after a restart and so on I'll update my post, unless nothing changes, but it'll likely be later when I'm able to afford the time. Thanks for the reply though, I appreciate it.
EDIT ::: Sorry it took so long. Restarting the comp and redownloading worked, so I honestly have no clue what the issue was but it was something with my comp. Thing might finally be circling the drain. Anyway thanks as usual!
- MrFreud
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- Martigen
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- thalixte
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Martigen wrote: Woohoo! Thanks Crosire
I gather this doesn't include any more of thnxlite's depth-buffer detection advancements that are going on in his thread right now.
No, it does not include the modifications on the depth buffer detection for d3d9 for now, but i made a PR on github, and Crosire will review it.
- bugmenot
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- lowenz
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Max Payne 2, as well known, doesn't give the possibility to use the mouse in the UI but eagerly I bet on the now-fixed keyboard shortcut.....and here's the bug: pressing HOME I get the UI, pressing another time I get the UI lost and pressing a third time I get the DX11 tab (I'm using dgVoodoo2 as a wrapper) and no way to move away from that tab!
- lowenz
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And the same behaviour in other wrapped games WITH mouse support (Rune).lowenz wrote: Bug found!
Max Payne 2, as well known, doesn't give the possibility to use the mouse in the UI but eagerly I bet on the now-fixed keyboard shortcut.....and here's the bug: pressing HOME I get the UI, pressing another time I get the UI lost and pressing a third time I get the DX11 tab (I'm using dgVoodoo2 as a wrapper) and no way to move away from that tab!
So it's something about the interaction with dgVoodoo2.
Can you check Crosire? (lastest WIP: dege.freeweb.hu/temp/dgVoodooWIP56.zip )
- lowenz
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Tested with: github.com/crosire/d3d8to9/releases/tag/v1.9.1
- crosire
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Topic Author
- lowenz
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- dorez`
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Thanks for the work!
- guillerodriguezv
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- lowenz
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- seri14
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lowenz wrote:
And the same behaviour in other wrapped games WITH mouse support (Rune).lowenz wrote: Bug found!
Max Payne 2, as well known, doesn't give the possibility to use the mouse in the UI but eagerly I bet on the now-fixed keyboard shortcut.....and here's the bug: pressing HOME I get the UI, pressing another time I get the UI lost and pressing a third time I get the DX11 tab (I'm using dgVoodoo2 as a wrapper) and no way to move away from that tab!
So it's something about the interaction with dgVoodoo2.
Can you check Crosire? (lastest WIP: dege.freeweb.hu/temp/dgVoodooWIP56.zip )
I have not already reproduced the using problem of the mouse, but I have same problem of tab focusing.
I request to release a hotfix include fixed this problem.
TOPIC: Focused last tab when showing UI after second time
reshade.me/forum/general-discussion/5022...ui-after-second-time