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TOPIC: Public Beta

Public Beta 4 years 4 months ago #41

  • Wicked Sick
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  • Die young or suffer (Forgive my poor English)
I always thought it was normal haha
Finding relief somewhere between a tree's branch and its shade.
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Public Beta 4 years 4 months ago #42

Updated to 0.13.0, fixing a whole bunch of OpenGL incompatibilities.
A huge thank you to strelokgunslinger and paxton676, who were an awesome help in narrowing down the problem with Wolfenstein!
Enjoy =)
Cheers, crosire =)
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The following user(s) said Thank You: Rigbaby, padolamap

Public Beta 4 years 4 months ago #43

Fixed OpenGL. But broken DX8 somehow.

GTA VC now gives me a black screen. While on 0.12.0 it worked fine.
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Public Beta 4 years 4 months ago #44

I've tried with Trails in the Sky (DX8) and it is still running great.
Even with GeDoSaTo.

I still get the too dark screen with Amnesia 1, but I'm sure that problem lies with SweetFX, since this bug haunts me with the old injector in other titles as well (Tomb Raider and BioShock, I didn't test them with reshade yet).

I will try MasterEffect and see if is working correctly with Amnesia 1 (last build didn't).

EDIT: Wow, MasterEffect works fine now! :)
Finally Amnesia with decent AA, lol

Thanks, I will crap on my pants with style now.
Last Edit: 4 years 4 months ago by ScarecrowDM.
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The following user(s) said Thank You: crosire

Public Beta 4 years 4 months ago #45

Hello,

It is possible to add a keyboard shortcut <Pause> to recharge Reshade in real time ?
This was the case in SweetFX, you could set this up in the file 'injector.ini,
but I do not see anywhere in Reshade.

Thanks!
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Public Beta 4 years 4 months ago #46

jojodeline wrote:
It is possible to add a keyboard shortcut <Pause> to recharge Reshade in real time ?
There's no need for that. ReShade "hot-reloads" all shaders as soon as you do a change. Just edit a value, hit save and you can watch it immediately being reloaded in realtime =)
Cheers, crosire =)
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Public Beta 4 years 4 months ago #47

"Removed triple buffering for DX9" Why? :|
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Public Beta 4 years 4 months ago #48

lowenz wrote:
"Removed triple buffering for DX9" Why? :|
Here =)
Cheers, crosire =)
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Public Beta 4 years 4 months ago #49

TB is gone for good? :(

Eternal sadness flows through me...
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Public Beta 4 years 4 months ago #50

Donated €20 because ReShade is awesome and I can't game without it. Please keep on improving this great tool!
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The following user(s) said Thank You: crosire

Public Beta 4 years 4 months ago #51

Bishi wrote:
Please keep on improving this great tool!
Thank you so much! =)
Cheers, crosire =)
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Public Beta 4 years 4 months ago #52

I am having issues with OpenGL games. I am using 0.13.0. Wolfenstein: TNO and Medal of Honor Allied Assault both look like all the colors have been inverted. I can provide an image if needed.


Witanlore: Dreamtime
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Public Beta 4 years 4 months ago #53

vfxninjaeditor wrote:
I am having issues with OpenGL games. I am using 0.13.0. Wolfenstein: TNO and Medal of Honor Allied Assault both look like all the colors have been inverted. I can provide an image if needed.

Update your drivers.. Crosire told me its a bug... part of older drivers.

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Public Beta 4 years 4 months ago #54

Jup. Bug in the older NVIDIA driver. AMD wasn't affected.

Anyway, I figured out the problem with Assassin's Creed together with CeeJay, so you can expect a fix soon. =)
Cheers, crosire =)
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The following user(s) said Thank You: SunBroDave, strelokgunslinger

Public Beta 4 years 4 months ago #55

This is weird... Everything worked just fine in Dragon Age: Inquisition but now after the patch the game closes shorty after it launches. Injection works, shaders get compiled but shortly after it quits. As far as I can tell, ReShade doesn't crash. Hmm...

EDIT:
Restart solved this.
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Last Edit: 4 years 4 months ago by Tup3x.
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Public Beta 4 years 4 months ago #56

crosire wrote:
Jup. Bug in the older NVIDIA driver. AMD wasn't affected.

Anyway, I figured out the problem with Assassin's Creed together with CeeJay, so you can expect a fix soon. =)

That's great news, thanks guys!
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Public Beta 4 years 4 months ago #57

Updated to 0.13.1, fixes Assassin's Creed games.
Cheers, crosire =)
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Public Beta 4 years 4 months ago #58

Just tried 0.13.1 with Assassin's Creed II, still crashes on start. AC Unity now works with 0.13.1 (though no depthbuffer access), so I'm assuming 3 and 4 work as well
Last Edit: 4 years 4 months ago by SunBroDave.
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Public Beta 4 years 4 months ago #59

0.13.0
This version cause a insanne lag in my pc, the previous version didnt this(0.12.0). A reaseon why?

Only i activate a colormod efect of Reshade of MArty Macfly for GTA San Andreas.

AMD Turion II Dual-Core Mobile M500 2.20 GHz
4 Gb RAM
250 HDD
ATI Mobility Radeon HD 4200 Series

/v0.12.0/
30 FPS

/v0.13.0/
12-9 FPS
Last Edit: 4 years 4 months ago by Concavax.
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Public Beta 4 years 4 months ago #60

I've tested 0.13.1 with AC:U earlier. no problems running, as well as AC:Brotherhood, I have Assassin's Creed I-II-III-IV downloading currently to test, I'll report back soonish to varify if AC II is a problem still or not, thanks for the info @ SunBroDave :D
Last Edit: 4 years 4 months ago by Omnipotus.
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