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TOPIC: The Chronicles of Riddick - Assault on Dark Athena

The Chronicles of Riddick - Assault on Dark Athena 3 years 9 months ago #7

Thank you very for your answer although it doesnt give me more info than I already saw from the log file (OPENGL32.log).

I use latest nVidia drivers, and the ReShade games list [reshade.me/compatibility] says ReShade should work properly:
"Chronicles of Riddick: Dark Athena 0.14.0 opengl32.dll Good No depth buffer access."

I have zero knowledge about (writing) shaders, Im not a shader developer, how can the black screen problem be fixed?
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The Chronicles of Riddick - Assault on Dark Athena 3 years 9 months ago #8

Doesn't look like it can be fixed without changes to ReShade. Seems like the compatibility list is outdated in this case.
Cheers, crosire =)
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The Chronicles of Riddick - Assault on Dark Athena 3 years 9 months ago #9

-> Crosire is it doable & reachable for you to make those kind of changes to ReShade in order to fix the black screen problem or would that be just a waste of time in that challenge?

Strange thing is for some people it did work (all effects), even DOF & AO:
* Reshade 0.19.2: reshade.me/forum/general-discussion/87-c...-list?start=402#7049

* ReShade 0.14.0: reshade.me/forum/general-discussion/87-c...-list?start=174#1376
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The Chronicles of Riddick - Assault on Dark Athena 3 years 9 months ago #10

What graphics card (vendor and model) do you have?
Cheers, crosire =)
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The Chronicles of Riddick - Assault on Dark Athena 3 years 9 months ago #11

Its a Nvidia Geforce GTX 980 Strix.
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The Chronicles of Riddick - Assault on Dark Athena 3 years 9 months ago #12

Since I tested the game back in the days and gave it a "good", I've revisited it again to verify your problem. To my surprise it suffers from a similar issue that I had with Soma (also opengl). In Soma I got texture glitches and after digging around for quite some time, I've found the reason. The problem (missing textures in Soma, black screen in Riddick) occurs, when the number of defined samplers exceed a specific value. In Riddick you can only define 8 samplers, one more and you get a black screen. One can verify this with a simple ReShade.fx:
texture testtexture {Width=BUFFER_WIDTH; Height=BUFFER_HEIGHT;};
sampler testsampler1 {Texture=testtexture;};
sampler testsampler2 {Texture=testtexture;};
sampler testsampler3 {Texture=testtexture;};
sampler testsampler4 {Texture=testtexture;};
sampler testsampler5 {Texture=testtexture;};
sampler testsampler6 {Texture=testtexture;};
sampler testsampler7 {Texture=testtexture;};
sampler testsampler8 {Texture=testtexture;};
//sampler testsampler9 {Texture=testtexture;};         //Uncommenting this will cause black screen

Since the generic ReShade.fx of the Framework loads all the Util.fx with their numerous sampler definitions, you always get this problem.
I use MasterEffect and avoid this problem by only defining the samplers that I need and enclose them in if statements (e.g. #if (USE_BLOOM == 1) texBloom1 {...}; SamplerBloom1 {...}; #endif)

btw: beside this issue the game runs "perfectly": depth effects work
Last Edit: 3 years 9 months ago by brussell.
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The following user(s) said Thank You: DeMondo

The Chronicles of Riddick - Assault on Dark Athena 3 years 9 months ago #13

So crosire, is this a problem you can fix within Reshade or is it beyond your capabilities?
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The Chronicles of Riddick - Assault on Dark Athena 3 years 9 months ago #14

bump

[6 months later...still nothing..]
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The Chronicles of Riddick - Assault on Dark Athena 3 years 9 months ago #15

bump


crosire are you able to answer..
or is it beyond your capabilities to solve the OpenGL black screen problem?.

Timeline of this problem:
* 6 months ago I started this topic for the black screen problem:
--> reshade.me/forum/troubleshooting/938-the...-on-dark-athena#7564

* 6 months ago you asked me if I could add you on Steam, so I invited you, than you went on vacation and you sent me a test build of ReShade to test it with The Chronicles of Riddick - Assault on Dark Athena:
--> reshade.me/forum/troubleshooting/938-the...-on-dark-athena#7577

* After you came back from vacation I sent you a message via Steamchat about this problem than a few more --> but zero responses from your side.

* 3 weeks ago I started up this topic again:
--> reshade.me/forum/troubleshooting/938-the...on-dark-athena#11969

* 2 weeks ago you asked about what graphics card I use, I answer you --> but again zero responses from your side afterwards:
--> reshade.me/forum/troubleshooting/938-the...athena?start=6#12147

As everyone can see, its kind of beyond annoying, if you are not able to solve this problem than say it, but no responses from your side on a forum you created yourself is kind of awkward.
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The Chronicles of Riddick - Assault on Dark Athena 3 years 9 months ago #16

I don't know. Missing support for depth texture format 34041 has been added to 2.0, which fixes the error in the log. Whether it's related to your issue or not, I can't say.
I have a lot on my plate currently, so I'm sorry if I don't find the time to answer more complex questions like this one right now.
Cheers, crosire =)
Last Edit: 3 years 9 months ago by crosire.
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The Chronicles of Riddick - Assault on Dark Athena 3 years 9 months ago #17

No problem crosire, I understand, thank you for your answer this time, I will leave this black screen problem alone and rest this case.
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