5.0
- Fuckyou
Less
More
- Dazaster
Less
More
- Aztec2012
Less
More
Look at this! 5 days without any fix. 5 days carl!
github.com/crosire/reshade/commits/main
Why you release so buggy build?
github.com/crosire/reshade/commits/main
Why you release so buggy build?
The topic has been locked.
In what way is it glitching TS3? It's borked the shadows/lighting in TS4, so I'm wondering if it's a similar problem?Love Resade! But this version glitched my Sims out in CAS for The Sims 3. I have a GTX1070
The topic has been locked.
- Martigen
Less
More
Aztec2012 wrote: Look at this! 5 days without any fix. 5 days carl!
github.com/crosire/reshade/commits/main
Why you release so buggy build?
You are quite possibly the most entitled turd on the planet. How much did you pay for Reshade exactly?
In other news, amazing work Crosire! This is simply incredible to add VR and the modular support. Please know you have made such an amazing difference to billions of hours of game time across everyone who has used and will use Reshade in the future. Thank you so much for everything you've done!
Last edit: 2 years 8 months ago by Martigen.
The following user(s) said Thank You: crosire, brussell, mojoZHU
The topic has been locked.
- Chen661
Less
More
Ambient Light is still in the Legacy pack .guys i cant find ambient light anywhere?, installed the legacy shaders too, game is mass effect 1
The topic has been locked.
- Alfredo
Less
More
- mr_spongeworthy
Less
More
2 years 8 months ago - 2 years 8 months ago #109
by mr_spongeworthy
Replied by mr_spongeworthy on topic 5.0
I can actually see parts of TWDS&S now that were permanently black before (in-game gamma slider does not work for me). So a big thanks for that!
Other observations: For me, no matter what shader I use, it causes massive performance drops in Fallout 4 VR, but not constantly. It's almost like it's on a timer and has nothing to do with the scene. I'll just 'throb' between like 60fps and 20fps every 30 seconds or so with Reshade installed. That's with smart-smoothing functions OFF, so it's not causing smoothing to kick in, it's just clobbering performance by that much!
Is there any change someone will be able to implement a VR-specific AA solution in ReShade now? I tried SMAA and FXAA but they are both so demanding on resources that I won't be able to use them (for example, in Skyrim VR the awful and already resource-hungry TAA cost me about 5fps, but FXAA and SMAA in the same scene cost me at least 10fps.) Thus far I've found that in-game AA methods are less resource-hungry than Reshade's AA methods at this point, by a considerable amount (also tested in TWDS&S, etc.)
Other observations: For me, no matter what shader I use, it causes massive performance drops in Fallout 4 VR, but not constantly. It's almost like it's on a timer and has nothing to do with the scene. I'll just 'throb' between like 60fps and 20fps every 30 seconds or so with Reshade installed. That's with smart-smoothing functions OFF, so it's not causing smoothing to kick in, it's just clobbering performance by that much!
Is there any change someone will be able to implement a VR-specific AA solution in ReShade now? I tried SMAA and FXAA but they are both so demanding on resources that I won't be able to use them (for example, in Skyrim VR the awful and already resource-hungry TAA cost me about 5fps, but FXAA and SMAA in the same scene cost me at least 10fps.) Thus far I've found that in-game AA methods are less resource-hungry than Reshade's AA methods at this point, by a considerable amount (also tested in TWDS&S, etc.)
Last edit: 2 years 8 months ago by mr_spongeworthy.
The topic has been locked.
- 1234
Less
More
- crubino
Less
More
hi mate,Hi everyone. I introduce myself my name is Francesco.
I recently downloaded Reshade (version 5.02) to be able to use it with steamVr. I install Reshade, but I can't find the Reshade icon in the Steam Vr settings. I don't understand how to configure for SteamVr. You can help me.? A thousand thanks
My game is Automobilista 2
Just install it with Reshade 5.02 installer and pointing the path to your Automobilista 2 executable file resides (common mistake: we are set it to SteamVR folder).
Also make sure it running in SteamVR mode if you have Oculus HMD (e.g Rift S, Rift CV series), because I've found some SteamVR games (e.g Subnautica, Hitman 3, TheBlu, etc.) actually running with Oculus SDK runtime as default if it detected an Oculus VR HMD. And Reshade will not working with Oculus SDK runtime (it only works with SteamVR ~ openvr/ SteamVR's openxr). If this happen, You should add a command line option in your Steam to force you game running with SteamVR as default. Every game has their unique command line options e.g -vrmode openvr or -vr openvr or -vrmode steamvr ... etc. Sometimes, it's also case sensitive (e.g openvr vs Openvr; or steamvr vs SteamVR is not the same, and make it not working properly). You may contact your game support to asking this command options detail related to VR mode.
I'm sorry I don't have Automobilista 2 so I cannot test the detail settings for it.
The topic has been locked.
- Pdguru
Less
More
Having trouble in various ways, most alreay mentioned hereincluding very large font on Home and missing effects. Reverting to prevous release for now.
IMPORTANT: I am forever grateful for Reshade, so NOT complaining - just letting you know. Thank you for Reshade.
IMPORTANT: I am forever grateful for Reshade, so NOT complaining - just letting you know. Thank you for Reshade.
The topic has been locked.
- yheon
Less
More
- ScreamerofStars
Less
More
2 years 7 months ago - 2 years 7 months ago #114
by ScreamerofStars
Replied by ScreamerofStars on topic 5.0
Found an issue with Yamagi Quake 2 source port when using OpenGL 3.2
The railgun particles becomes invisible, GL1.4 it works fine.
when i remove reshade's opengl32.dll it works normally
The railgun particles becomes invisible, GL1.4 it works fine.
when i remove reshade's opengl32.dll it works normally
Last edit: 2 years 7 months ago by ScreamerofStars.
The topic has been locked.
- pipimax007
Less
More
Hi!
I was pretty excited for this release until I found that shader settings reset to default everytime I switch to performance mode, which makes it really impossible. My only workaround was to change everything, don't use performance mode. Quit the game and set the preset file to read only.
I happened in all games so far.
Anyone having the same issue?
I was pretty excited for this release until I found that shader settings reset to default everytime I switch to performance mode, which makes it really impossible. My only workaround was to change everything, don't use performance mode. Quit the game and set the preset file to read only.
I happened in all games so far.
Anyone having the same issue?
The topic has been locked.
- kenshikunai
Less
More
So, i'm having this issue present since i installed 5.0 (wasn't there with 4.9). Every single preset has RadiantGI.fx with a hotkey (disabled by default), even when i'm not using it in pretty much any preset, this happens in multiply games, tried Skyrim, then Fallout 4, then Fallout 76, all games have that one shader with a hotkey, and even newly created presets have that also as soon as i exit the game and enter again, and as previously mentioned, this wasn't happening in 4.9. Any suggestion is more than welcome!
The topic has been locked.
- CeeJay.dk
Less
More
- kenshikunai
Less
More
- Sveticjazz
Less
More
- Dazzawill
Less
More
anyone tried Elden Ring with this release? I have flashing black screen with 4.91 version and with 5.02 it works without black screen flashes but game crashes frequently. Anyone found a solution or a version that works?
The topic has been locked.