ReShade 3.0 Progress Discussion

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5 years 2 months ago - 5 years 2 months ago #221 by Darktalon
Replied by Darktalon on topic ReShade 3.0 Progress
Witcher 3 1.30 refuses to start with Reshade 3.0 b5 installed.

Windows Event Viewer messages,

Faulting application name: witcher3.exe, version: 3.0.9.64921, time stamp: 0x57bb1b3d
Faulting module name: unknown, version: 0.0.0.0, time stamp: 0x00000000
Exception code: 0xc0000005
Fault offset: 0x0000000000000000
Faulting process id: 0x3380
Faulting application start time: 0x01d202d9282c5896
Faulting application path: C:\!Games\The Witcher 3 Wild Hunt\bin\x64\witcher3.exe
Faulting module path: unknown
Report Id: f59c7f36-d684-4577-b45b-683931e71686
Faulting package full name:
Faulting package-relative application ID:




Fault bucket 116230660192, type 5
Event Name: BEX64
Response: Not available
Cab Id: 0

Problem signature:
P1: witcher3.exe
P2: 3.0.9.64921
P3: 57bb1b3d
P4: StackHash_ac46
P5: 0.0.0.0
P6: 00000000
P7: PCH_46_FROM_ntdll+0x00000000000A59A4
P8: c0000005
P9: 0000000000000008
P10:

Attached files:
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER6243.tmp.WERInternalMetadata.xml
\\?\C:\Users\aj_hi\AppData\Local\Temp\WER65FD.tmp.appcompat.txt
\\?\C:\Users\aj_hi\AppData\Local\Temp\WER7810.tmp.WERDataCollectionFailure.txt

These files may be available here:
C:\ProgramData\Microsoft\Windows\WER\ReportArchive\AppCrash_witcher3.exe_a7f61af5196d3826a83f666bc34765f96d73c6_a92fe1f3_18bd780d

Analysis symbol:
Rechecking for solution: 0
Report Id: f59c7f36-d684-4577-b45b-683931e71686
Report Status: 4104
Hashed bucket: fb4b0f6c4ee501b358c07e3574d1124c



DXGI Log
30/08/2016 11:11:25:239 [13072] | INFO | Initializing crosire's ReShade version '3.0.0.83' (64-bit) built on '2016-08-27 16:31:41' loaded from 'C:\!Games\The Witcher 3 Wild Hunt\bin\x64\dxgi.dll' to 'C:\!Games\The Witcher 3 Wild Hunt\bin\x64\witcher3.exe' ...
30/08/2016 11:11:25:304 [13072] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d8.dll' ...
30/08/2016 11:11:25:304 [13072] | INFO | > Delayed.
30/08/2016 11:11:25:304 [13072] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d9.dll' ...
30/08/2016 11:11:25:305 [13072] | INFO | > Libraries loaded.
30/08/2016 11:11:25:305 [13072] | INFO | > Found 9 match(es). Installing ...
30/08/2016 11:11:25:453 [13072] | INFO | > Installed 9 hook(s).
30/08/2016 11:11:25:453 [13072] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d10.dll' ...
30/08/2016 11:11:25:454 [13072] | INFO | > Delayed.
30/08/2016 11:11:25:454 [13072] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d10_1.dll' ...
30/08/2016 11:11:25:454 [13072] | INFO | > Delayed.
30/08/2016 11:11:25:454 [13072] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d11.dll' ...
30/08/2016 11:11:25:454 [13072] | INFO | > Delayed.
30/08/2016 11:11:25:454 [13072] | INFO | Registering hooks for 'C:\WINDOWS\system32\d3d12.dll' ...
30/08/2016 11:11:25:455 [13072] | INFO | > Delayed.
30/08/2016 11:11:25:455 [13072] | INFO | Registering hooks for 'C:\WINDOWS\system32\dxgi.dll' ...
30/08/2016 11:11:25:455 [13072] | INFO | > Delayed.
30/08/2016 11:11:25:455 [13072] | INFO | Registering hooks for 'C:\WINDOWS\system32\opengl32.dll' ...
30/08/2016 11:11:25:455 [13072] | INFO | > Delayed.
30/08/2016 11:11:25:455 [13072] | INFO | Registering hooks for 'C:\WINDOWS\system32\user32.dll' ...
30/08/2016 11:11:25:456 [13072] | INFO | > Libraries loaded.
30/08/2016 11:11:25:456 [13072] | INFO | > Found 11 match(es). Installing ...
30/08/2016 11:11:25:643 [13072] | INFO | > Installed 11 hook(s).
30/08/2016 11:11:25:643 [13072] | INFO | Registering hooks for 'C:\WINDOWS\system32\ws2_32.dll' ...
30/08/2016 11:11:25:643 [13072] | INFO | > Libraries loaded.
30/08/2016 11:11:25:644 [13072] | INFO | > Found 8 match(es). Installing ...
30/08/2016 11:11:25:776 [13072] | INFO | > Installed 8 hook(s).
30/08/2016 11:11:25:777 [13072] | INFO | Initialized.
30/08/2016 11:11:25:792 [13072] | INFO | Installing delayed hooks for 'C:\WINDOWS\system32\dxgi.dll' ...
30/08/2016 11:11:25:793 [13072] | INFO | > Found 7 match(es). Installing ...
30/08/2016 11:11:25:793 [13072] | INFO | > Installed 7 hook(s).
30/08/2016 11:11:25:793 [13072] | INFO | Redirecting 'CreateDXGIFactory({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 00000001B1FFF6A0)' ...
30/08/2016 11:11:25:794 [13072] | INFO | Installing delayed hooks for 'C:\WINDOWS\system32\d3d11.dll' (Just loaded via 'LoadLibraryA("C:\WINDOWS\system32\d3d11.dll")') ...
30/08/2016 11:11:25:794 [13072] | INFO | > Found 2 match(es). Installing ...
30/08/2016 11:11:25:827 [13072] | INFO | > Installed 2 hook(s).
30/08/2016 11:11:25:827 [13072] | INFO | Installing delayed hooks for 'C:\WINDOWS\system32\d3d12.dll' (Just loaded via 'LoadLibraryA("d3d12.dll")') ...
30/08/2016 11:11:25:828 [13072] | INFO | > Found 1 match(es). Installing ...
30/08/2016 11:11:25:844 [13072] | INFO | > Installed 1 hook(s).
Last edit: 5 years 2 months ago by Darktalon.

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5 years 2 months ago #222 by SilentPrayerCG
Replied by SilentPrayerCG on topic ReShade 3.0 Progress
There is will be some kind of place on this site/forum that will be contained collection of compatible with ReShade 3.0 shaders?
I understand shaders from last framework is not compatible without changing code of shaders.

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5 years 2 months ago #223 by BlueSkyKnight
Replied by BlueSkyKnight on topic ReShade 3.0 Progress

Witcher 3 1.30 refuses to start with Reshade 3.0 b5 installed.


Try running it in Borderless Window mode. see if that helps.

Since I was testing this game just now. It works for me. Also do you have the new anniversary update? Only reason I ask is that my friend pc crashed with this same problem only difference was that he had the new update.

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5 years 2 months ago - 5 years 2 months ago #224 by abrad1212
Replied by abrad1212 on topic ReShade 3.0 Progress
Will ReShade 3.0 Be better compatible with AMD GPUs

Cause I've been try for days to ReShade NMS but to no avail.
Last edit: 5 years 2 months ago by abrad1212.

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5 years 2 months ago #225 by bopper2010
Replied by bopper2010 on topic ReShade 3.0 Progress
ReShade works fine with AMD and Nvidia GPU's, it usually the specific game that causes the problems in most cases.

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5 years 2 months ago #226 by OtisInf
Replied by OtisInf on topic ReShade 3.0 Progress
Remove the GOG overlay in the Galaxy client, if you're using the GoG version of the witcher.

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5 years 2 months ago - 5 years 2 months ago #227 by NoMansReshade
Replied by NoMansReshade on topic ReShade 3.0 Progress
Hey dude. Nice work on the overlay! Unfortunately, I cannot get it to install properly. It says it is installing indefinitely. I am attempting to install this into No Man's Sky. I tried renaming the DLLs to opengl32, but to no avail :(

Edit: Okay, I think the problem is that I don't have the correct shaders to make this work. Could anybody point me in the right direction?

Edit2: Installer works now. But i get this error in the logs: Failed to recreate OpenGL runtime environment on runtime 000001BCA17C05D0.

Any help is greatly appreciated :)
Last edit: 5 years 2 months ago by NoMansReshade.

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5 years 2 months ago #228 by SilentPrayerCG
Replied by SilentPrayerCG on topic ReShade 3.0 Progress

Hey dude. Nice work on the overlay! Unfortunately, I cannot get it to install properly. It says it is installing indefinitely. I am attempting to install this into No Man's Sky. I tried renaming the DLLs to opengl32, but to no avail :(

Edit: Okay, I think the problem is that I don't have the correct shaders to make this work. Could anybody point me in the right direction?

Edit2: Installer works now. But i get this error in the logs: Failed to recreate OpenGL runtime environment on runtime 000001BCA17C05D0.

Any help is greatly appreciated :)


about shaders

just saw reshade 3 is now public
any documentation on it for getting started setting it up? Doesn't look like it include any shaders

It's been public for a while now. Some shaders and documentation can be found here: github.com/crosire/reshade-shaders. ReShade won't contain shaders by default anymore. This has never been the intention in the first place. Shaders are a community effort and ReShade 3.0 makes this easy, since every effect is a self-contained file (which a shader developer can freely arranged as he/she sees fit) and there is no complicated framework structure around.

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5 years 2 months ago #229 by Ioxa
Replied by Ioxa on topic ReShade 3.0 Progress

Beta #5: www.mediafire.com/?8zaqa8s48t0cx60

Changelog:
  • Removed built-in Direct3D 8 converter (will be provided as a standalone)
  • Clarified tutorial on preset files (you'll now have to create a preset in the process to make sure configuration is stored later)
  • Improved error output in log file and log window (now shows which file internal errors refer to)
  • Improved technique and variable layout on home page (now can be grouped by file names)
  • Moved settings file from AppData directory to DLL folder (now called "[DLLNAME].ini") and changed INI layout slightly
  • Fixed default directory for new preset files
  • Fixed shader stage incompatibilities in Direct3D 10/11 when resolving backbuffer but not rendering any effects
  • Fixed invalid type in unary expressions after constant folding
  • Increased number of texture slots restored by OpenGL stateblock (should fix missing textures in No Man Sky etc.)
  • Improved performance
  • Disabled pre-population of preset file list


Nice work on the update! This makes it much easier to find the settings I'm looking for. Its also nice to be able to collapse the settings for unused shaders.
The following user(s) said Thank You: Game kNight

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5 years 2 months ago - 5 years 2 months ago #230 by lowenz
Replied by lowenz on topic ReShade 3.0 Progress
ReShade 3 Shaders has the same issue of ReShade 2 in OpenGL (SMAA darken the image and other effects corrupt it)
Here some corruption:

File Attachment:
Last edit: 5 years 2 months ago by lowenz.
The following user(s) said Thank You: acknowledge, SSSekky

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5 years 2 months ago #231 by lowenz
Replied by lowenz on topic ReShade 3.0 Progress
A request: Crosire can you add to actual shaders pool ( github.com/crosire/reshade-shaders ) the "technicolor" of ReShade 2?

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5 years 2 months ago #232 by crosire
Replied by crosire on topic ReShade 3.0 Progress

A request: Crosire can you add to actual shaders pool ( github.com/crosire/reshade-shaders ) the "technicolor" of ReShade 2?

Done
The following user(s) said Thank You: Pongozila

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5 years 2 months ago #233 by lowenz
Replied by lowenz on topic ReShade 3.0 Progress

A request: Crosire can you add to actual shaders pool ( github.com/crosire/reshade-shaders ) the "technicolor" of ReShade 2?

Done

Thanks! ^_^

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5 years 2 months ago - 5 years 2 months ago #234 by crosire
Replied by crosire on topic ReShade 3.0 Progress
Beta #6: reshade.me/downloads/ReShade_Setup_3.0.0b6.exe

Changelog
  • Added message to screen counting down the remaining effects while compiling
  • Added error message if DirectX end-user runtime is not installed instead of simply crashing like before
  • Fixed texture registers exceeding way too fast on Direct3D 10 and 11
  • Fixed bitwise operations returning wrong results in Direct3D 9 effect code
  • Rewrote setup tool from almost scratch (now includes the DLLs and is therefore fully self-contained)
  • Setup tool now asks whether it should download shaders from the GitHub repository and automatically installs them if desired

Getting close to a release version ...
Last edit: 5 years 2 months ago by crosire.
The following user(s) said Thank You: bopper2010, Golgotha, Aksine12

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5 years 2 months ago #235 by Aksine12
Replied by Aksine12 on topic ReShade 3.0 Progress
Yo crosire i downloaded the beta 6 of reshade 3 ,but no shaders are compiling because of the compile error due to d3dcompile. Yet i have had the Directx end user runtimes installed :(.

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5 years 2 months ago - 5 years 2 months ago #236 by lowenz
Replied by lowenz on topic ReShade 3.0 Progress
Sometimes - read "in some games", see Diablo 3 and others - I have the 2 cursors (windows one and game one) in the configurator interface, moving together one over the other.

Is it generally not avoidable, right?
Last edit: 5 years 2 months ago by lowenz.

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5 years 2 months ago - 5 years 2 months ago #237 by mindu
Replied by mindu on topic ReShade 3.0 Progress
- Is there anything special to set MOUSE togglekeys? all keys I set with keyboard works fine but when I try to set for example 0x02 (right click) it doesn't do anything.

- Is the time for welcome message increased compared to Reshade 1.1? I haven't measured but it feels like so...now it overpass all loading screens and is in-game too (when the message is there shaders doesn't work, in previous versions shaders render on screen even with the welcome message).

- I know this has been asking many times in the past, but for future 3.0 do you have any plans to inplement a proxy library like the one in enbseries? definitely would be really useful :)

Thanks for your work, I don't know what I would do without Reshade.
Last edit: 5 years 2 months ago by mindu.

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5 years 2 months ago - 5 years 2 months ago #238 by lowenz
Replied by lowenz on topic ReShade 3.0 Progress

- Now this makes 3 questions instead of 2 but... new beta in *.exe? I trust you but honestly I'm skeptical about that :unsure:.

Exe?
Launch the setup once at you'll have the dll.
Last edit: 5 years 2 months ago by lowenz.

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5 years 2 months ago - 5 years 2 months ago #239 by mindu
Replied by mindu on topic ReShade 3.0 Progress

Exe?
Launch the setup once at you'll have the dll.

I saw "BETA #6" and I though that was it... but there is only the config .exe file (no dll whatsoever, or maybe is just me?), but its ok, b6 changelog is not so important like b5 was so I can live with b5 for now :)
Last edit: 5 years 2 months ago by mindu.

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5 years 2 months ago - 5 years 2 months ago #240 by lowenz
Replied by lowenz on topic ReShade 3.0 Progress

Exe?
Launch the setup once at you'll have the dll.

I saw "BETA #6" and I though that was it... but there is only the config .exe file (no dll whatsoever, or maybe is just me?), but its ok, b6 changelog is not so important like b5 was so I can live with b5 for now :)

It contains the dll too. Launch it the first time for a game and you'll have the DLL.
Last edit: 5 years 2 months ago by lowenz.

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