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TOPIC: Screenshot Thread

Screenshot Thread 4 years 1 month ago #221

@Courier
I tried to tweak the bloom, believe me but i could not find a good config without affect the rest of the game.
Look below, is the same config that previous image on the snow and here the Lens Dirt and Bloom are not annoying.
Anyway don't worry, thank you again



Warning: Spoiler! [ Click to expand ]
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Screenshot Thread 4 years 1 month ago #222

Metroid Prime



Last Edit: 4 years 1 month ago by SunBroDave.
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Metro Last Light Redux 4 years 1 month ago #223

@brussel

Beautiful screenshots.
Also thanks for the unoffical SMAA MER and the Performance tweaks in the earlier version. They really helped me enjoy MER better.
I'm always learning.
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Metro Last Light Redux 4 years 1 month ago #224

@ TinchO: they look much better now than before, did you update the dead space 3 preset that you posted before already ?
Or is it the older version ?
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Metro Last Light Redux 4 years 1 month ago #225

Tom Yum 72 wrote:
@ TinchO: they look much better now than before, did you update the dead space 3 preset that you posted before already ?
Or is it the older version ?
@Tom Yum 72
Thanks buddy! It's updated, you can find the preset in The Lazy
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Metro Last Light Redux 4 years 1 month ago #226

TinchO wrote:
Tom Yum 72 wrote:
Thanks buddy! It's updated, you can find the preset in The Lazy

I think it's time to reinstall Dead Space 3 :) Very good job with the preset!
Last Edit: 4 years 1 month ago by GroinShooter.
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Screenshot Thread 4 years 1 month ago #227

@GroinShooter
Thanks! Glad you like it.

Here a comparison of NFS Most Wanted trying to tweak lighting

Vanilla


Enhanced lighting
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Screenshot Thread 4 years 1 month ago #228

Warframe


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Screenshot Thread 4 years 1 month ago #229

SPACE ENGINE





Last Edit: 4 years 1 month ago by GroinShooter.
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Screenshot Thread 4 years 1 month ago #230

Some more UT highres-screens: (full resolution view here, from picture 12 onwards)





Last Edit: 4 years 1 month ago by brussell.
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Screenshot Thread 4 years 1 month ago #231

Exanima (Sui Generis)


Last Edit: 4 years 1 month ago by YOBA.
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Screenshot Thread 4 years 1 month ago #232

@yoba
i tried exanima too, very fun.
Last Edit: 4 years 1 month ago by tybalitea. Reason: all wrong
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Screenshot Thread 4 years 1 month ago #233

Tried with ReShade or just tried to play ?
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Screenshot Thread 4 years 1 month ago #234

just played, not yet with with reshade.
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Screenshot Thread 4 years 1 month ago #235

Referring to a previous post, a little old i know..
piterrrxd wrote:
As for me tIltshift looks good only in photograpy. Sharpening , improving lighting - all this can be done in a splash pro player.

Sorry piterrrxd but i have to disagree in regard for splash pro players shaders, For starters its a little bit of an invalid argument seeing as we're here to demonstrate what Reshade is capable of, also perhaps some people favor other media players anyway? And i do find Mastereffects sharpening injected with Reshade to be one of the most effective methods of sharpening (thanks Marty) I've ever seen, a lot more accurate than anything VLC or Splash has to offer or even Sweetfx's Lumasharpen (sorry Ceejay)...
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Screenshot Thread 4 years 1 month ago #236

Seeing as everyone here is loving Dead Space, i thought i'd offer my own take on it with my own method of injecting shaders :)

This is Dead Space 3 using Gemfx with Ambient lighting, Dirt Lens, Lens Flares combined with Reshade and Master effects which have, Depth of Field, Sharpening, Filmic Pass and Tiltshift enabled, Using Gemfx as the main shader is extremely effective as it can be used as a proxy for Reshade and Mastereffects, also Sweetfx is included with GEMfx, so you effectively have access to ALL 3 shader suites (not sure why more people haven't tried this) :)



EDIT: Just realized this print screen didn't take Reshade +_Mastereffects shaders with it, Only GEMFX is showing up here, i used standard print screen procedure, the .png file appears in the Dead Space 3 directory, anyone know whats up with that? When i print screen with ReShade alone it copys's the image along with Mastereffects shaders just fine..
Last Edit: 4 years 1 month ago by Aelius Maximus.
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Screenshot Thread 4 years 1 month ago #237

Last one, I promise :cheer:






Last Edit: 4 years 1 month ago by brussell.
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Screenshot Thread 4 years 1 month ago #238

Aelius Maximus wrote:
Seeing as everyone here is loving Dead Space, i thought i'd offer my own take on it with my own method of injecting shaders :)

This is Dead Space 3 using Gemfx with Ambient lighting, Dirt Lens, Lens Flares combined with Reshade and Master effects which have, Depth of Field, Sharpening, Filmic Pass and Tiltshift enabled, Using Gemfx as the main shader is extremely effective as it can be used as a proxy for Reshade and Mastereffects, also Sweetfx is included with GEMfx, so you effectively have access to ALL 3 shader suites (not sure why more people haven't tried this) :)

Where can I DL GEMFX? And How do you combine the effects? Care to explain? :)
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Screenshot Thread 4 years 1 month ago #239

klotim wrote:
Aelius Maximus wrote:
Seeing as everyone here is loving Dead Space, i thought i'd offer my own take on it with my own method of injecting shaders :)

This is Dead Space 3 using Gemfx with Ambient lighting, Dirt Lens, Lens Flares combined with Reshade and Master effects which have, Depth of Field, Sharpening, Filmic Pass and Tiltshift enabled, Using Gemfx as the main shader is extremely effective as it can be used as a proxy for Reshade and Mastereffects, also Sweetfx is included with GEMfx, so you effectively have access to ALL 3 shader suites (not sure why more people haven't tried this) :)

Where can I DL GEMFX? And How do you combine the effects? Care to explain? :)

Here's the latest version of GEMfx for download, it can be found on this page under the "Download and Installation" header (personally i prefer 1.07 but i cant find it right now

www.twcenter.net/forums/showthread.php?6...-GEMFX-Version-1-0-8

The method for using Gemfx as a proxy for Reshade is pretty straight forward, firstly drop your Reshade files (32 and 64) and their corresponding .fx files into the Gemfx folder, so it looks like this



Then..
1: Open the Gemfx configurator.exe
2: Go to the Sweetfx tab
3: Make sure "Alternative injection" is checked (it is by default)
4 Then in the box above that enter the name of the Reshade.dll you will be using (either 32 or 64)
5 Click "Save Configuration"
6: Drop the Gemfx files + Reshade into the desired games .exe folder
Last Edit: 4 years 1 month ago by Aelius Maximus.
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Screenshot Thread 4 years 1 month ago #240

Somebody once told me that three proxy suites was far too many.
Someone told me you can have too many shaders at once.

I think they didn't try Reshade+SweetFX+GemFX I say.

PS: Dem reflective surfaces with the dof+grain
Someday we'll have GI tier injected shader lighting, mark my words.

PPS: Dead Space has to be one of the best reshade testbeds ever. The game has it all, dark interiors with many gradients, light sources of many colors in many placements and strenghts that allow perfect tweaking, amazing interior design to check the ao/reflections/shines and color gradings on, good camera that is conductive of static and autofocus dof, an excellent lighting that goes well with lens flares and dirt and it looks badass.
I honestly can't think of a better game to test Reshade on sans maybe Metro.



Psst, hey kid. Wanna see some cinematic shit? It'll make you fly. www.flickr.com/photos/courier_ttf/
Last Edit: 4 years 1 month ago by Courier.
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