Screenshot Thread
- GroinShooter
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- Courier
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- TinchO
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- GroinShooter
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- Aelius Maximus
Depth of field in AC Unity! May i ask how? Since it has no access to the depth buffer?
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- TinchO
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- GroinShooter
Aelius Maximus wrote: @GroinShooter
Depth of field in AC Unity! May i ask how? Since it has no access to the depth buffer?
It's a cutscene shot. I'm kinda sceptical about depthbuffer in Unity since I've seen a couple of videos by "RYU Haya" on youtube and he is definitely having some kinda DoF (which looks very similar to ReShade's DoF) in Unity. He claims he is using GemFX + SweetFX + some custom DoF shader. Seems a lot of people have asked him if he could share his settings or "how to" but he doesn't want to share anything...
Here's one of the videos showing off DoF in Unity. There's even more on his account page.
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- huss93
- TinchO
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- Constantine PC
One of a Arma 3 windmill:
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- Courier
Excellent Arma screenshots too, you're really making me want to go buy it.
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- jmp909
always worth asking nicely over there!
(used NVidia-forced Ambient Occlusion here rather than the one with MFX, along with 4xTRSSAA i think it is)
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- TinchO
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- Courier
So good.
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- Aelius Maximus
Dirt Lens looks incred, could i possibly ask for your settings in regards to it?
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- Aelius Maximus
jmp909 wrote:
Aelius Maximus wrote: Some more screens from Dead Space 3. I turned off "Auto" in the petkagta DOF settings and it seems to blur everything out apart from Isaac
see if these work. I use them for Binary Domain. if so I might be able to help you tweak them as i've not got them quite right yet myself anyway
#define DOF_METHOD 1 //[1 to 4] 1: Ring DOF(Petka/martinsh) 2: Magic DOF 3: GP65CJ042 DOF 4: Matso DOF #define DOF_FOCUSPOINT float2(0.5,0.5) //[0.0 to 1.0] Screen coordinates of focus point. First value is horizontal, second value is vertical position. 0 is left/upper, 1 is right/lower. #define DOF_NEARBLURCURVE 20.0 //[0.4 to X] Power of blur of closer-than-focus areas. #define DOF_FARBLURCURVE 0.7 //[0.4 to X] Elementary, my dear Watson: Blur power of areas behind focus plane. #define DOF_BLURRADIUS 10.0 //[5.0 to 50.0] Blur radius approximately in pixels. Radius, not diameter. #define DOF_MANUALFOCUS 1 //[1.0 to 10.0] Enables manual focus. #define DOF_MANUALFOCUSDEPTH 0.5 //[0.0 to 1.0] Manual focus depth. 0.0 means camera is focus plane, 1.0 means sky is focus plane.
Sounds good, except im still using the old Mastereffects, those global settings for DOF look mostly like the settings for MAGICDOF, i'll try that along with some of those settings you've got there, cheers dude.I think "DOF_MANUALFOCUSDEPTH" sounds like it could be a workaround for my problem in Dead Space 3
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- jmp909
would you mind sharing you Bioshock Infinite settings please? also do you disable any in-game settings like Ambient Occlusion? or force anything in NVidia Inspector/Control Panel?
a 4K screenshot in the meantime ( farm8.staticflickr.com/7288/16960810512_76b0dfa640_o.jpg )
thanks
j
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- Aelius Maximus
GroinShooter wrote:
Aelius Maximus wrote: @GroinShooter
Depth of field in AC Unity! May i ask how? Since it has no access to the depth buffer?
It's a cutscene shot. I'm kinda sceptical about depthbuffer in Unity since I've seen a couple of videos by "RYU Haya" on youtube and he is definitely having some kinda DoF (which looks very similar to ReShade's DoF) in Unity. He claims he is using GemFX + SweetFX + some custom DoF shader. Seems a lot of people have asked him if he could share his settings or "how to" but he doesn't want to share anything...
Here's one of the videos showing off DoF in Unity. There's even more on his account page.
Just watched, looks amazing, the DOF is really dynamic as well, there's no way he could fake that, the mystery continues..
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- TinchO
Thanks! Well, you can find my preset and the Lens Dirt texture included in thelazy.netAelius Maximus wrote: @Tincho
Dirt Lens looks incred, could i possibly ask for your settings in regards to it?
@jmp909
This is the preset i used for take those screenshots but i made this preset just for take screenshots, i'm not sure if it works fine.
Setting AO to Ultra and Postprocessing Normal
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- Constantine PC
Also dude I think your Dead Space 3 preset is the best thing anyone has done with MER yet.
I still need to install it and try it out.
Arma 3(again):
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