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5 years 6 months ago #321 by ThirdNostril
Replied by ThirdNostril on topic Screenshot Thread

Aelius Maximus wrote: Alien Isolation, testing with a great new Dirt Lens texture that i found

http://i.imgur.com/7czOnPQ.jpg[/i\\\mg][/quote] Aelius, how are you capturing screenshots with reshade in alien isolation?[img] i.imgur.com/7czOnPQ.jpg [/i\\\mg]


Aelius, how are you capturing screenshots with reshade in alien isolation?

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5 years 6 months ago - 5 years 6 months ago #322 by Aelius Maximus
Replied by Aelius Maximus on topic Screenshot Thread

ThirdNostril wrote:

Aelius Maximus wrote: Alien Isolation, testing with a great new Dirt Lens texture that i found

http://i.imgur.com/7czOnPQ.jpg[/i\\\mg][/quote] Aelius, how are you capturing screenshots with reshade in alien isolation?[/quote] I'm basically using the Print Screen key and then copying it from the clipboard to mspaint[img] i.imgur.com/7czOnPQ.jpg [/i\\\mg]


Aelius, how are you capturing screenshots with reshade in alien isolation?


I'm basically using the Print Screen key and then copying it from the clipboard to mspaint
Last edit: 5 years 6 months ago by Aelius Maximus.

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5 years 6 months ago #323 by ThirdNostril
Replied by ThirdNostril on topic Screenshot Thread

Aelius Maximus wrote:

ThirdNostril wrote:

Aelius Maximus wrote: Alien Isolation, testing with a great new Dirt Lens texture that i found

http://i.imgur.com/7czOnPQ.jpg[/i\\\mg][/quote] Aelius, how are you capturing screenshots with reshade in alien isolation?[/quote] I'm basically using the Print Screen key and then copying it from the clipboard to mspaint[/quote] I completely forgot the old school way of taking screenshots :silly: Thanks![img] i.imgur.com/7czOnPQ.jpg [/i\\\mg]


Aelius, how are you capturing screenshots with reshade in alien isolation?


I'm basically using the Print Screen key and then copying it from the clipboard to mspaint


I completely forgot the old school way of taking screenshots :silly: Thanks!

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5 years 6 months ago #324 by TinchO
Replied by TinchO on topic Screenshot Thread
Thanks guys! I'll share it soon ok? I must optimize some values in the config to make it work fine at 1080p
These screenshots have been taken to 4k. Here some shots more





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5 years 6 months ago #325 by Courier
Replied by Courier on topic Alien Isolation
FYI guys, Isolation already has a lens texture and lens dirt shader, but it's extremely subtle and only used in a couple of sections of the game.
Pretty sure you could lift the texture file somehow and use it with reshade.

As for the dof question from earlier. If you want to increase the "distance to see" I am guessing you want to change the clip curve (how near/far the blur starts) and the blur curve (how much blur occurs).

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5 years 6 months ago #326 by byteme
Replied by byteme on topic Screenshot Thread
I hope you enjoy :)
Warning: Spoiler!
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5 years 6 months ago #327 by ThirdNostril
Replied by ThirdNostril on topic Screenshot Thread
alien Isolation




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5 years 6 months ago #328 by orz1515
Replied by orz1515 on topic Screenshot Thread
Dead or alive 5 last round
Warning: Spoiler!
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5 years 6 months ago #329 by TinchO
Replied by TinchO on topic Screenshot Thread

byteme wrote: I hope you enjoy :)

Warning: Spoiler!

Great presentation video, it's so exciting for me to see that you use my preset for making this video.
Nice work and welcome to the forum :)
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5 years 6 months ago - 5 years 6 months ago #330 by byteme
Replied by byteme on topic Screenshot Thread
Thank you Bro :)
Last edit: 5 years 6 months ago by byteme.

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5 years 6 months ago #331 by Aelius Maximus
Replied by Aelius Maximus on topic Alien Isolation
@Courier

Why would i want to lift a low res dirt texture that's most likely fully integrated into the game files, when i can just use a high res custom scratched lens texture which is 2160 x 1440 :)

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5 years 6 months ago - 5 years 6 months ago #332 by Tidias
@Courier
Can i have a copy of your settings for X :Rebirth ?
Last edit: 5 years 6 months ago by Tidias.

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5 years 6 months ago #333 by Courier
Replied by Courier on topic X: Rebirth (Version 3.3 with updated shaders)
@AeliusMaximus
I meant it as you can replace/delete/disable the one in the game.
I think it's somewhere around 2k texture res from what I've seen after playing around with Cheat Engine.

@Tidas
Sure can do! Here's the last version: www.mediafire.com/?ec2b115va5zvlm1
Though I suggest you turn off bloom and lensdirt in some of the game sections because it makes it really hard to play. Especially on some nebulas and near the suns.
I tried to tweak the default master effect palette, but I think I'll just go and replace it with a different one.

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5 years 6 months ago - 5 years 6 months ago #334 by YOBA
Replied by YOBA on topic Screenshot Thread
Metal Gear Rising: Revengeance (sketch style)

Exanima (extremely drunk edition)
Last edit: 5 years 6 months ago by YOBA.

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5 years 6 months ago #335 by TinchO
Replied by TinchO on topic Screenshot Thread
More Borderlands 2





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5 years 6 months ago - 5 years 6 months ago #336 by Lumiya
Replied by Lumiya on topic Screenshot Thread
Dead or Alive 5: Last Round

Achieved with ReShade + MasterEffect

Warning: Spoiler!
Last edit: 5 years 6 months ago by Lumiya.
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5 years 6 months ago - 5 years 6 months ago #337 by Aelius Maximus
Replied by Aelius Maximus on topic X: Rebirth (Version 3.3 with updated shaders)
@Courier

"Pretty sure you could lift the texture file somehow and use it with reshade".


It's right there dude, i wasn't mistaken., just setting the record straight :)
Last edit: 5 years 6 months ago by Aelius Maximus.

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5 years 6 months ago - 5 years 6 months ago #338 by jmp909
Replied by jmp909 on topic Screenshot Thread
Deus Ex: Human Revolution with MasterEffect 1.1.190 (DX11)
4K @ www.flickr.com/photos/jmp909/sets/72157651678836161/

I don't remember it looking this good on the Xbox 360 ;)



Warning: Spoiler!
Last edit: 5 years 6 months ago by jmp909.
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5 years 6 months ago - 5 years 6 months ago #339 by Wicked Sick
Replied by Wicked Sick on topic X: Rebirth (Version 3.3 with updated shaders)
Shadow Warrior





Today it got an update enabling support for DX11 and 64bit. Also, it got all forms of AA in-game removed except for FXAA. So, no depth buffer anymore.


EDIT: My god lol Those HR's ss are amazing xD
Last edit: 5 years 6 months ago by Wicked Sick.
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5 years 6 months ago - 5 years 6 months ago #340 by jmp909
Replied by jmp909 on topic Screenshot Thread

@Aelius Maximus would you mind detailing how you (enb)injected into VLC please, I couldn't get it working


[update: I put the output mode as OpenGL, that seemed to do it, thanks.. works ok with MasterEffect but the Framework version complains error C7612: profile doesn't support more than 32 samplers. needed to disable a few effects]

I made District 9 look even more lofi ;)


---



thanks
J
Last edit: 5 years 6 months ago by jmp909.
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