Screenshot Thread

  • SunBroDave
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8 years 11 months ago #581 by SunBroDave Replied by SunBroDave on topic The Witcher 3
If you play on PC, at least there are ways to make the color palette closer to what was shown in those original trailers:

Vanilla:


ReShade:


screenshotcomparison.com/comparison/126903

5 days and counting!

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  • Kleio420
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8 years 11 months ago #582 by Kleio420 Replied by Kleio420 on topic Screenshot Thread
OFF Space


ON Space


OFF Ground


ON Ground




My Old Config was way warmer but harsher on blacks might try to change this one to a warmer look not sure but blue's get destroyed either way

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  • SunBroDave
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8 years 11 months ago - 8 years 11 months ago #583 by SunBroDave Replied by SunBroDave on topic Screenshot Thread
Hype levels at maximum percent.

Last edit: 8 years 11 months ago by SunBroDave.
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  • strelokgunslinger
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8 years 11 months ago #584 by strelokgunslinger Replied by strelokgunslinger on topic Screenshot Thread
~6Kish
[img



~8kish
[img
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  • igorengler97
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8 years 11 months ago - 8 years 11 months ago #585 by igorengler97 Replied by igorengler97 on topic Screenshot Thread
The Legend of Zelda: Wind Waker on Dolphin 2.0





Last edit: 8 years 11 months ago by igorengler97.

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  • mickevincent
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8 years 11 months ago - 8 years 11 months ago #586 by mickevincent Replied by mickevincent on topic Screenshot Thread
Final Fantasy XII on pcsx2







Last edit: 8 years 11 months ago by mickevincent.

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  • strelokgunslinger
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8 years 10 months ago #587 by strelokgunslinger Replied by strelokgunslinger on topic Screenshot Thread
~11K well 100+MP
[img
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  • Apocalypso
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8 years 10 months ago #588 by Apocalypso Replied by Apocalypso on topic Screenshot Thread
Guild Wars 2
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  • matsilagi
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8 years 10 months ago - 8 years 10 months ago #589 by matsilagi Replied by matsilagi on topic Screenshot Thread
Unreal Tournament 3

Testing the new LUT Function using the UT4 Outpost 23's Lookup table file (Color_ToneDown.png), i will post all of the UEngine LUTs i have soon.



Another set of images in a map with similar lighting and colors (DM-Maliwan)
Warning: Spoiler!
Last edit: 8 years 10 months ago by matsilagi.
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  • Constantine PC
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8 years 10 months ago #590 by Constantine PC Replied by Constantine PC on topic Screenshot Thread
@matsilagi I'd love some LUT's to play around with. Thanks

Here are some more of GTA V. I'm just messing around with motion focus and a different DOF setting.

Warning: Spoiler!
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  • matsilagi
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8 years 10 months ago #591 by matsilagi Replied by matsilagi on topic Screenshot Thread

Constantine PC wrote: @matsilagi I'd love some LUT's to play around with. Thanks

Here are some more of GTA V. I'm just messing around with motion focus and a different DOF setting.

Warning: Spoiler!


Nice screenshots.

Extras pack uploaded and posted in the Framework Release topic.

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  • strelokgunslinger
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8 years 10 months ago #592 by strelokgunslinger Replied by strelokgunslinger on topic Screenshot Thread
26000 pixels wide

[img
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  • Constantine PC
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8 years 10 months ago #593 by Constantine PC Replied by Constantine PC on topic Screenshot Thread
GTA V
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  • Ganossa
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8 years 10 months ago #594 by Ganossa Replied by Ganossa on topic Screenshot Thread
Just a very quick look



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  • matsilagi
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8 years 10 months ago - 8 years 10 months ago #595 by matsilagi Replied by matsilagi on topic Screenshot Thread
Some more Unreal Tournament 3 goodness.






Extra images:
Warning: Spoiler!
Last edit: 8 years 10 months ago by matsilagi. Reason: Added more pics
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  • jas01
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8 years 10 months ago - 8 years 10 months ago #596 by jas01 Replied by jas01 on topic Screenshot Thread

LuciferHawk wrote: Just a very quick look

Warning: Spoiler!


:ohmy: Witcher 3 have depth buffer access?
Last edit: 8 years 10 months ago by jas01.

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  • Ganossa
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8 years 10 months ago #597 by Ganossa Replied by Ganossa on topic Screenshot Thread

jas01 wrote: :ohmy: Witcher 3 have depth buffer access?


Yes, logarithmic and flipped, just like GTAV.
Use the GTAV preset from the framework and adjust Near and Far values of DoF to get similar results like in the two pictures I posted.

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  • FriskyNoodle
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8 years 10 months ago #598 by FriskyNoodle Replied by FriskyNoodle on topic Screenshot Thread

LuciferHawk wrote: Just a very quick look




Can you please share this preset, 2lazy to fuck with reshade tonight

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  • Ganossa
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8 years 10 months ago - 8 years 10 months ago #599 by Ganossa Replied by Ganossa on topic Screenshot Thread
Last edit: 8 years 10 months ago by Ganossa.

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  • NattyDread
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8 years 10 months ago #600 by NattyDread Replied by NattyDread on topic Screenshot Thread

LuciferHawk wrote:

jas01 wrote: :ohmy: Witcher 3 have depth buffer access?


Yes, logarithmic and flipped, just like GTAV.
Use the GTAV preset from the framework and adjust Near and Far values of DoF to get similar results like in the two pictures I posted.


So is there a way to flip back the depth buffer? I'd really like to pump some of Marty's AO but it comes out all wrong (inverted).
I tried messing about in Util.h in McFX adding a minus in front of 0.5f*radians in 27. line and it looks like it fixed SSAO a bit but only SSAO. Other methods are still flipped.

Here's one ReShade shot from DkS just to honor the thread:

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