Screenshot Thread
- Constantine PC
Of course I know I'll be playing around with ENB palettes in a bit and will have a totally different point of view but whatever.
BTW that Vintage GTA V shot looks like it would make a great Wallpaper. Very cool.
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- Scorpio82CO
the DOF is not perfect, but still...
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I need to apply DOF
This is an enormous change..
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- Quentin-Tarantino
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- Ganossa
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- Ganossa
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- Ganossa
matsilagi wrote: When that goes live, imma proceed converting all of the palettes from the Qbism8 engine to that format. Its more than 20 or 30 retro palettes.
I wanted to ask to crosire about a good release time but he was not online today. Will probably release it once we are both online.
When creating palettes make sure each tile has 16x16 pixel. Just to let you know, the algorithm is currently not optimized for many tiles but that will happen in the future for sure. I would say your palettes should not exceed 16x16 tiles (like the full quake palette).
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- mickevincent
Final Fantasy XII
Ocarina of Time
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LuciferHawk wrote:
matsilagi wrote: When that goes live, imma proceed converting all of the palettes from the Qbism8 engine to that format. Its more than 20 or 30 retro palettes.
I wanted to ask to crosire about a good release time but he was not online today. Will probably release it once we are both online.
When creating palettes make sure each tile has 16x16 pixel. Just to let you know, the algorithm is currently not optimized for many tiles but that will happen in the future for sure. I would say your palettes should not exceed 16x16 tiles (like the full quake palette).
They are all Quake palettes, dont worry, qbism8 is a Software-renderer engine for Quake with improvements.
Also, yeah, dont worry, take your time.
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- SunBroDave
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- YOBA
LuciferHawk wrote: Two more in retro look and I am almost done (reminds me of Duke Nukem)
TuningPalette shader is awesome ! With this shader and paint effect GTA V will look cooler than any Duke Nukem (IMHO)
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- brussell
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- robgrab
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- Aelius Maximus
LuciferHawk wrote: Two more in retro look and I am almost done (reminds me of Duke Nukem)
That is sweet! cant wait until Reshade Framework is fully fleshed out.
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- Aelius Maximus
Marty McFly wrote: ... Logarithmic depth buffer is an option for GTA V only, in every other game this fucks the depth buffer up.
Ummm, Assasins Creed Unity's depth buffer doesn't work at all without the logarithmic depth buffer option turned on..
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- BrandonHortman
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- Courier
There's also really ugly desaturated games, BC2 comes to mind. What an ugly looking game.
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- Aelius Maximus
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- jmp909
not sure what's causing the banding at the top though
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