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- Thorfkin
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3 years 6 months ago #81 by Thorfkin
Replied by Thorfkin on topic 4.0
Hmm. Ran into something I didn't expect. I've been using Reshade with almost all my games for years. Thank you for all your hard work by the way. Up until a day or two ago I was using Reshade 3.4.1 with Fallout 4 and Fallout 76. I decided to update my reshade installation for both games to version 4.0.2. I like the new interface much better but I found the in-game frame-rate took a dive with 4.0.2 even with performance mode enabled. So I tried to roll back to 3.4.1. Unfortunately what I discovered is that the 3.4.1 installer isn't downloading the same shader versions from the repositiory as it did before the release of v4.. I specifically noticed it with LumaSharpen. In configuration mode some of the settings are missing from the configuration pane. At first I assumed it must have been a bad download, but the issue persisted through every install. As a test, I copied the reshade-shaders folder from a separate game that I'd never updated to 4.0.2. Doing so brought back all of the missing settings. This suggests that all reshade releases download from the same repository rather than each release having its own version specific repository. Is that correct?
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- ScorpionBSG
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- crosire
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3 years 6 months ago #83 by crosire
Replied by crosire on topic 4.0
Is that correct?Yes. Shaders are updated independent from ReShade (much more frequently). As such they are not bundled. Some settings currently won't show up in older versions anymore because they are set to use the new slider widget, which does not exist there. You can download an older snapshot of the repository which wasn't updated here: github.com/crosire/reshade-shaders/tree/...ee19c9223c9a91063742
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- Daodan
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3 years 6 months ago - 3 years 6 months ago #84 by Daodan
Replied by Daodan on topic 4.0
Well, seems like I was three minutes too late... 
Yes, the ReShade installer downloads the shaders from crosire/reshade-shaders which doesn't have version specific releases.

This suggests that all reshade releases download from the same repository rather than each release having its own version specific repository. Is that correct?
Yes, the ReShade installer downloads the shaders from crosire/reshade-shaders which doesn't have version specific releases.
Last edit: 3 years 6 months ago by Daodan.
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- strawbis
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3 years 6 months ago - 3 years 6 months ago #85 by strawbis
Replied by strawbis on topic DOF???
I've matched all Preprocessor Settings from the Category to Definitions and have tried Reversed=1 and =0, as well as Logarithmic=1 & =0 by themselves as well as changing them both together. None of that seems to fix DOF, only thing its messing with is MXAO.
These are the errors I'm getting from DOF :
gyazo.com/d24cc717eb8e7be164076c89a6992238
These are the errors I'm getting from DOF :
gyazo.com/d24cc717eb8e7be164076c89a6992238
Last edit: 3 years 6 months ago by strawbis.
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- murraykaj
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- Marty McFly
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3 years 6 months ago #87 by Marty McFly
Those aren't errors, those are warnings, code still works. pow() does not work on negative values but sometimes the compiler doesn't see that the value pow() is used on is always positive and hence gives a warning even though code is perfectly fine.
Bottom line, as long as you can enable/disable a shader (compilation succeeded), no errors, only warnings.
Replied by Marty McFly on topic DOF???
I've matched all Preprocessor Settings from the Category to Definitions and have tried Reversed=1 and =0, as well as Logarithmic=1 & =0 by themselves as well as changing them both together. None of that seems to fix DOF, only thing its messing with is MXAO.
These are the errors I'm getting from DOF :
gyazo.com/d24cc717eb8e7be164076c89a6992238
Those aren't errors, those are warnings, code still works. pow() does not work on negative values but sometimes the compiler doesn't see that the value pow() is used on is always positive and hence gives a warning even though code is perfectly fine.
Bottom line, as long as you can enable/disable a shader (compilation succeeded), no errors, only warnings.
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- Chavolatra
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- louiscarter88
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3 years 6 months ago #89 by louiscarter88
Grrr ofc you had already said it! haha cheers mate.
Looks good!
Replied by louiscarter88 on topic 4.0
Looks like you can change the font but . . . can't seem to figure out where to put the .ttf file OR how to tell ReShade where it is?Just enter the full path to it in the box. See GIF in the first post.
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Grrr ofc you had already said it! haha cheers mate.
Looks good!
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- Newbie
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3 years 6 months ago - 3 years 6 months ago #90 by Newbie
Replied by Newbie on topic 4.0
When will EAC check this version? Also, where can I look up if EAC whitelisted the new version? It could be pretty annoying to install version 4.0 every day just to see its still not working with eac and to reinstall version 3.4.1
Last edit: 3 years 6 months ago by Newbie.
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- ScorpionBSG
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3 years 6 months ago #95 by niftucal
Replied by niftucal on topic 4.0
Good work on the new features. I used tools like Flex/Bison/Coco-R/ANTLR before and the code they generate is pretty fast. Have you considered using them to automate the compiler? That should increase productivity, facilitate supporting new languages and improve long-term maintenance.
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- crosire
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3 years 6 months ago - 3 years 6 months ago #96 by crosire
Replied by crosire on topic 4.0
Good work on the new features. I used tools like Flex/Bison/Coco-R/ANTLR before and the code they generate is pretty fast. Have you considered using them to automate the compiler? That should increase productivity, facilitate supporting new languages and improve long-term maintenance.Bison was used for the initial revision of the compiler. It wasn't flexible enough for my needs and actually slower than a hand-written recursive decscent parser. So I ditched it pretty fast and wrote the thing myself.
Last edit: 3 years 6 months ago by crosire.
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- JadaBattle
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3 years 6 months ago #100 by Myashi
Replied by Myashi on topic 4.0
Hey guys,
long time no see
I want to ask if it's just me or ReShade 4.2 doesn't work with Sunset Overdrive (steam version).
I can see the greeting message, when I launch the game but as soon i press shift +F2, the gui doesn't show up.
long time no see

I can see the greeting message, when I launch the game but as soon i press shift +F2, the gui doesn't show up.
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