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Search Results (Searched for: uninstall)

  • martinnxtz
16 Aug 2023 11:36
The game does not start when you have the reshade installed, I had been using it for a while but from one day to the next the game stopped opening, looking for solutions I realized that when I uninstalled the reshade the game started as it did regularly but once you installed the reshade reshade the game no longer starts
It is not my problem since several friends who also used it had the same problem and they had to uninstall reshade to be able to play
  • ihydot
10 Aug 2023 17:22
Reshade doesn't work with Roblox was created by ihydot
I have tried installing, repairing and uninstalling both the actual game and reshade multiple times but it never loads with the game, this has happened for months.

is there a way to use reshade with roblox?
  • AdaWong
10 Aug 2023 02:54
same here💔, it crashes every time i join lobby in dbd, when i tried to uninstall and played 4 games it didn't crash at all! so i thought it was okay to re-install Reshade again and it won't crash. but NOPE i was wrong because it just keeps crashing again and again
  • elbiski
07 Aug 2023 12:22
You can uninstall Reshade using the setup file.
  • Locate the ReShade setup file. This is the setup file you used to download ReShade initially. You can usually find it in your computer's Downloads folder.
  • If you can't find the setup file, download it again from reshade.me
  • While you can delete the mod folders of games such as Minecraft and The Sims 4, ReShade takes a few different steps.
Double-click the ReShade setup file. The setup window will open.
Select your game and click Next. You'll see a list of popular games in the window.
  • If you don't see your game, click Browse… below the list. Navigate to the game's folder and select the .exe file. Click Open, then Next.
Select the rendering API and click Next. If you don't know which rendering API the game client uses, search for the game at Look for the section titled API.
  • With most games, this will be Microsoft DirectX 10/11/12.
  • Select the rendering API and click Next. If you don't know which rendering API the game client uses, search for the game at Look for the section titled API.
  • With most games, this will be Microsoft DirectX 10/11/12.
  • Click Finish. ReShade is uninstalled. Be sure to restart your computer.
  • If you have mods for games on Steam, you can easily delete them as well.


 
  • DrRaiden
30 Jul 2023 23:16
Found the solution ---
  1. Uninstall ReShade first (Delete every ReShade Files)
  2. Install 5.9.0 with DirectX (10,11,12) Render API [NOT OpenGL] and click next
  3. Select your desired Packages/Addons and Install
  4. Voila!
OpenGL support has stopped for Cities Skylines!
  • Hands
30 Jul 2023 00:57
I've been trying to tweak in-game settings to make it work and find Reshade to be the problem.  Uninstall reshade, no problems.  Reshade 5.9.0 will cause DBD to hard crash randomly, usually on the launcher if you sit for a minute or perhaps in a game (If you get that far).  If the overlay is turned off, sometimes the game will run fine forever but if you turn it back on the problem comes back.
  • ratagemmm
29 Jul 2023 14:59
Yeah me too. I’ve verified integrity of game files, restarted my pc, went in the game and played a custom match with bots. Then it crashed midgame. I uninstalled reshade and played custom, the game was completely fine so i think it’s reshade’s problem?
  • Dogonwheels
27 Jul 2023 07:51
Reshade not working on gta 5 with redux was created by Dogonwheels
I have tried disableing and re enabling it and uninstalling and reinstalling to no avail does anyone have any ideas?
  • 2mg
20 Jul 2023 11:02
It's ok, I probably hit uninstall to get rid of those old DLLs, just gotta be careful to back .ini files and reshade-shaders, but backing up goes for any application when upgrading :)
  • EmperorNiko
19 Jul 2023 15:30 - 19 Jul 2023 15:37
Reshade is active on all DX9 games was created by EmperorNiko
My friend has an issue since he used Reshade in one game that now it's active in every game with DX9 that he has now when he's never installed it on them. It's usually ignorable but for some games having AO in the fog in World at War or Starcraft 2 is super obvious and jarring. As far as i know Reshade should only work on the game it's installed on and has a menu to edit but that's not the case here.

Wondering if anyone has experience with this issue and may have a possible fix.
Note that totally uninstalling Reshade doesnt remove this issue.
  • anonymouz
08 Jul 2023 00:42 - 08 Jul 2023 00:44
It was working before, and now it stopped working, as soon i uninstall Reshade it works and loads into Main Menu
I'm using DirectX 12, and renaming the dxgi.dll to d3d11 doesnt work anyway, because Anti Cheat doesnt like it.
None of the logs of the Game or Reshade are helpful, because they all suddenly stop logging without errors or warnings
All Drivers are up2date, means Windows, DirectX, .Net Framework, Graphic Card, etc. - All Overlays are deactivated(checked several times already)

I have Informations from other players, theyre able to use Reshade with the same Version of Reshade and Game etc. without any problems.

So what could be the problem? I literally tried everything possible, i have no idea anymore.
02:23:35:760 [20552] | INFO  | Initializing crosire's ReShade version '5.8.0.1726' (64-bit) loaded from "E:\EpicGames\Chivalry2\TBL\Binaries\Win64\dxgi.dll" into "E:\EpicGames\Chivalry2\TBL\Binaries\Win64\Chivalry2-Win64-Shipping.exe" ...
02:23:35:760 [20552] | INFO  | Registering hooks for "user32.dll" ...
02:23:35:760 [20552] | INFO  | > Libraries loaded.
02:23:35:760 [20552] | INFO  | > Found 14 match(es). Installing ...
02:23:35:801 [20552] | INFO  | Registering hooks for "ws2_32.dll" ...
02:23:35:801 [20552] | INFO  | > Libraries loaded.
02:23:35:801 [20552] | INFO  | > Found 8 match(es). Installing ...
02:23:35:839 [20552] | INFO  | Registering hooks for "C:\windows\system32\d2d1.dll" ...
02:23:35:839 [20552] | INFO  | > Delayed.
02:23:35:841 [20552] | INFO  | Registering hooks for "C:\windows\system32\d3d9.dll" ...
02:23:35:841 [20552] | INFO  | > Libraries loaded.
02:23:35:841 [20552] | INFO  | > Found 9 match(es). Installing ...
02:23:35:871 [20552] | INFO  | Registering hooks for "C:\windows\system32\d3d10.dll" ...
02:23:35:879 [20552] | INFO  | > Delayed.
02:23:35:879 [20552] | INFO  | Registering hooks for "C:\windows\system32\d3d10_1.dll" ...
02:23:35:881 [20552] | INFO  | > Delayed.
02:23:35:881 [20552] | INFO  | Registering hooks for "C:\windows\system32\d3d11.dll" ...
02:23:35:881 [20552] | INFO  | > Libraries loaded.
02:23:35:881 [20552] | INFO  | > Found 3 match(es). Installing ...
02:23:35:911 [20552] | INFO  | Registering hooks for "C:\windows\system32\d3d12.dll" ...
02:23:35:911 [20552] | INFO  | > Delayed.
02:23:35:911 [20552] | INFO  | Registering hooks for "C:\windows\system32\dxgi.dll" ...
02:23:35:911 [20552] | INFO  | > Delayed until first call to an exported function.
02:23:35:911 [20552] | INFO  | Registering hooks for "vrclient_x64.dll" ...
02:23:35:919 [20552] | INFO  | > Delayed.
02:23:35:919 [20552] | INFO  | Registering hooks for "C:\windows\system32\dinput.dll" ...
02:23:35:921 [20552] | INFO  | > Delayed.
02:23:35:921 [20552] | INFO  | Initialized.
02:23:37:568 [20552] | INFO  | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 00000092BC17A880) ...
02:23:37:606 [20552] | INFO  | Installing export hooks for "C:\windows\system32\dxgi.dll" ...
02:23:37:606 [20552] | INFO  | > Found 5 match(es). Installing ...
02:23:37:637 [20552] | INFO  | Redirecting RegisterClassExW(lpWndClassEx = 00000092BC17A770 { "EOSOVHDummyWindowClass", style = 0 }) ...
02:23:37:637 [20552] | INFO  | > Adding 'CS_OWNDC' window class style flag to "EOSOVHDummyWindowClass".
02:23:37:691 [20552] | INFO  | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 0000000000000000, DriverType = 1, Software = 0000000000000000, Flags = 0, pFeatureLevels = 00000092BC17A558, FeatureLevels = 6, SDKVersion = 7, pSwapChainDesc = 00000092BC17A600, ppSwapChain = 00000092BC17A1E0, ppDevice = 00000092BC17A1F0, pFeatureLevel = 00000092BC17A1F8, ppImmediateContext = 00000092BC17A1E8) ...
02:23:37:691 [20552] | INFO  | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 00000092BC179988) ...
02:23:40:734 [20552] | INFO  | Using feature level 0xb000.
02:23:40:749 [20552] | INFO  | Calling IDXGIFactory::CreateSwapChain:
02:23:40:749 [20552] | INFO  | Redirecting IDXGIFactory::CreateSwapChain(this = 000002642346E600, pDevice = 0000026423C83828, pDesc = 00000092BC17A600, ppSwapChain = 00000092BC17A1E0) ...
02:23:40:749 [20552] | INFO  | > Dumping swap chain description:
02:23:40:749 [20552] | INFO  |   +-----------------------------------------+-----------------------------------------+
02:23:40:749 [20552] | INFO  |   | Parameter                               | Value                                   |
02:23:40:749 [20552] | INFO  |   +-----------------------------------------+-----------------------------------------+
02:23:40:765 [20552] | INFO  |   | Width                                   | 2                                       |
02:23:40:765 [20552] | INFO  |   | Height                                  | 2                                       |
02:23:40:765 [20552] | INFO  |   | RefreshRate                             | 0                   0                   |
02:23:40:765 [20552] | INFO  |   | Format                                  | DXGI_FORMAT_R8G8B8A8_UNORM              |
02:23:40:765 [20552] | INFO  |   | ScanlineOrdering                        | 0                                       |
02:23:40:765 [20552] | INFO  |   | Scaling                                 | 0                                       |
02:23:40:765 [20552] | INFO  |   | SampleCount                             | 1                                       |
02:23:40:765 [20552] | INFO  |   | SampleQuality                           | 0                                       |
02:23:40:765 [20552] | INFO  |   | BufferUsage                             | 0x20                                    |
02:23:40:765 [20552] | INFO  |   | BufferCount                             | 2                                       |
02:23:40:765 [20552] | INFO  |   | OutputWindow                            | 00000000002F0250                        |
02:23:40:765 [20552] | INFO  |   | Windowed                                | TRUE                                    |
02:23:40:765 [20552] | INFO  |   | SwapEffect                              | 0                                       |
02:23:40:765 [20552] | INFO  |   | Flags                                   | 0                                       |
02:23:40:765 [20552] | INFO  |   +-----------------------------------------+-----------------------------------------+
02:23:41:536 [20552] | INFO  | Running on NVIDIA GeForce GTX 1050 Ti.
02:23:41:552 [20552] | INFO  | Recreated runtime environment on runtime 0000026423C49020 ("E:\EpicGames\Chivalry2\TBL\Binaries\Win64\ReShade.ini").
02:23:41:552 [20552] | INFO  | Destroyed runtime environment on runtime 0000026423C49020 ("E:\EpicGames\Chivalry2\TBL\Binaries\Win64\ReShade.ini").
02:23:42:897 [20552] | INFO  | Redirecting RegisterClassW(lpWndClass = 00000092BC17E980 { "UnrealWindow", style = 0x8 }) ...
02:23:42:897 [20552] | INFO  | > Adding 'CS_OWNDC' window class style flag to "UnrealWindow".
02:23:42:997 [20552] | INFO  | Redirecting CreateDXGIFactory1(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 00000092BC17DFA8) ...
02:23:43:017 [20552] | INFO  | Installing delayed hooks for "C:\windows\system32\d3d12.dll" (Just loaded via LoadLibrary("C:\windows\SYSTEM32\d3d12.dll")) ...
02:23:43:019 [20552] | INFO  | > Found 8 match(es). Installing ...
02:23:43:061 [20552] | INFO  | Redirecting D3D12CreateDevice(pAdapter = 000002641FE52940, MinimumFeatureLevel = 0xb000, riid = {189819F1-1DB6-4B57-BE54-1821339B85F7}, ppDevice = 00000092BC17DED8) ...
02:23:43:145 [20552] | INFO  | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 00000092BC17C3B8) ...
02:23:46:600 [20552] | INFO  | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 00000092BC17A8B8) ...
02:23:46:932 [20552] | INFO  | Redirecting D3D12CreateDevice(pAdapter = 000002641E8448F0, MinimumFeatureLevel = 0xb000, riid = {189819F1-1DB6-4B57-BE54-1821339B85F7}, ppDevice = 00000092BC17DED8) ...
02:23:46:934 [20552] | INFO  | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 00000092BC17C3B8) ...
02:23:47:567 [20552] | INFO  | Redirecting CreateDXGIFactory2(Flags = 0, riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000002641F0F1B18) ...
02:23:50:002 [20552] | INFO  | Redirecting D3D12CreateDevice(pAdapter = 000002641E845C30, MinimumFeatureLevel = 0xc100, riid = {189819F1-1DB6-4B57-BE54-1821339B85F7}, ppDevice = 000002641F0F1658) ...
02:23:50:003 [20552] | INFO  | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 00000092BC17C9B8) ...
02:23:51:086 [20552] | INFO  | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 00000092BC17AEB8) ...
02:23:51:265 [20552] | INFO  | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 00000092BC17E2F0) ...
02:23:51:307 [20552] | INFO  | Redirecting ID3D12Device::CreateCommandQueue(this = 0000026424030FE0, pDesc = 00000092BC17DD48, riid = {0EC870A6-5D7E-4C22-8CFC-5BAAE07616ED}, ppCommandQueue = 000002642052DC28) ...
02:23:51:308 [20552] | INFO  | > Dumping command queue description:
02:23:51:308 [20552] | INFO  |   +-----------------------------------------+-----------------------------------------+
02:23:51:309 [20552] | INFO  |   | Parameter                               | Value                                   |
02:23:51:310 [20552] | INFO  |   +-----------------------------------------+-----------------------------------------+
02:23:51:310 [20552] | INFO  |   | Type                                    | 0                                       |
02:23:51:311 [20552] | INFO  |   | Priority                                | 0                                       |
02:23:51:312 [20552] | INFO  |   | Flags                                   | 0x1                                     |
02:23:51:313 [20552] | INFO  |   | NodeMask                                | 0x1                                     |
02:23:51:313 [20552] | INFO  |   +-----------------------------------------+-----------------------------------------+
02:23:51:344 [20552] | INFO  | Redirecting ID3D12Device::CreateCommandQueue(this = 0000026424030FE0, pDesc = 00000092BC17DD48, riid = {0EC870A6-5D7E-4C22-8CFC-5BAAE07616ED}, ppCommandQueue = 000002642052DDA8) ...
02:23:51:344 [20552] | INFO  | > Dumping command queue description:
02:23:51:345 [20552] | INFO  |   +-----------------------------------------+-----------------------------------------+
02:23:51:346 [20552] | INFO  |   | Parameter                               | Value                                   |
02:23:51:346 [20552] | INFO  |   +-----------------------------------------+-----------------------------------------+
02:23:51:347 [20552] | INFO  |   | Type                                    | 3                                       |
02:23:51:348 [20552] | INFO  |   | Priority                                | 0                                       |
02:23:51:348 [20552] | INFO  |   | Flags                                   | 0x1                                     |
02:23:51:349 [20552] | INFO  |   | NodeMask                                | 0x1                                     |
02:23:51:350 [20552] | INFO  |   +-----------------------------------------+-----------------------------------------+
02:23:51:361 [20552] | INFO  | Redirecting ID3D12Device::CreateCommandQueue(this = 0000026424030FE0, pDesc = 00000092BC17DD48, riid = {0EC870A6-5D7E-4C22-8CFC-5BAAE07616ED}, ppCommandQueue = 000002642052E228) ...
02:23:51:362 [20552] | INFO  | > Dumping command queue description:
02:23:51:362 [20552] | INFO  |   +-----------------------------------------+-----------------------------------------+
02:23:51:363 [20552] | INFO  |   | Parameter                               | Value                                   |
02:23:51:364 [20552] | INFO  |   +-----------------------------------------+-----------------------------------------+
02:23:51:365 [20552] | INFO  |   | Type                                    | 2                                       |
02:23:51:365 [20552] | INFO  |   | Priority                                | 0                                       |
02:23:51:366 [20552] | INFO  |   | Flags                                   | 0x1                                     |
02:23:51:367 [20552] | INFO  |   | NodeMask                                | 0x1                                     |
02:23:51:367 [20552] | INFO  |   +-----------------------------------------+-----------------------------------------+
02:23:51:399 [20552] | INFO  | Redirecting CreateDXGIFactory1(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 00000092BC17E488) ...
02:23:51:400 [20552] | INFO  | Redirecting ID3D12Device::CreateCommandQueue(this = 0000026424030FE0, pDesc = 00000092BC17E378, riid = {0EC870A6-5D7E-4C22-8CFC-5BAAE07616ED}, ppCommandQueue = 0000026424072340) ...
02:23:51:401 [20552] | INFO  | > Dumping command queue description:
02:23:51:402 [20552] | INFO  |   +-----------------------------------------+-----------------------------------------+
02:23:51:402 [20552] | INFO  |   | Parameter                               | Value                                   |
02:23:51:403 [20552] | INFO  |   +-----------------------------------------+-----------------------------------------+
02:23:51:404 [20552] | INFO  |   | Type                                    | 0                                       |
02:23:51:404 [20552] | INFO  |   | Priority                                | 0                                       |
02:23:51:405 [20552] | INFO  |   | Flags                                   | 0                                       |
02:23:51:406 [20552] | INFO  |   | NodeMask                                | 0                                       |
02:23:51:406 [20552] | INFO  |   +-----------------------------------------+-----------------------------------------+
02:23:51:435 [20552] | INFO  | Redirecting ID3D12Device::CreateCommandQueue(this = 0000026424030FE0, pDesc = 00000092BC17E378, riid = {0EC870A6-5D7E-4C22-8CFC-5BAAE07616ED}, ppCommandQueue = 0000026423AA7D90) ...
02:23:51:436 [20552] | INFO  | > Dumping command queue description:
02:23:51:436 [20552] | INFO  |   +-----------------------------------------+-----------------------------------------+
02:23:51:437 [20552] | INFO  |   | Parameter                               | Value                                   |
02:23:51:438 [20552] | INFO  |   +-----------------------------------------+-----------------------------------------+
02:23:51:439 [20552] | INFO  |   | Type                                    | 0                                       |
02:23:51:439 [20552] | INFO  |   | Priority                                | 0                                       |
02:23:51:440 [20552] | INFO  |   | Flags                                   | 0                                       |
02:23:51:440 [20552] | INFO  |   | NodeMask                                | 0                                       |
02:23:51:441 [20552] | INFO  |   +-----------------------------------------+-----------------------------------------+
02:23:52:346 [20552] | INFO  | Redirecting IDXGIFactory::CreateSwapChain(this = 0000026423918BF0, pDevice = 0000026423A56E60, pDesc = 00000092BC17D860, ppSwapChain = 00000092BC17D830) ...
02:23:52:369 [20552] | INFO  | > Dumping swap chain description:
02:23:52:370 [20552] | INFO  |   +-----------------------------------------+-----------------------------------------+
02:23:52:370 [20552] | INFO  |   | Parameter                               | Value                                   |
02:23:52:370 [20552] | INFO  |   +-----------------------------------------+-----------------------------------------+
02:23:52:371 [20552] | INFO  |   | Width                                   | 1680                                    |
02:23:52:372 [20552] | INFO  |   | Height                                  | 1050                                    |
02:23:52:372 [20552] | INFO  |   | RefreshRate                             | 0                   0                   |
02:23:52:373 [20552] | INFO  |   | Format                                  | DXGI_FORMAT_R10G10B10A2_UNORM           |
02:23:52:374 [20552] | INFO  |   | ScanlineOrdering                        | 0                                       |
02:23:52:375 [20552] | INFO  |   | Scaling                                 | 0                                       |
02:23:52:375 [20552] | INFO  |   | SampleCount                             | 1                                       |
02:23:52:376 [20552] | INFO  |   | SampleQuality                           | 0                                       |
02:23:52:378 [20552] | INFO  |   | BufferUsage                             | 0x30                                    |
02:23:52:378 [20552] | INFO  |   | BufferCount                             | 3                                       |
02:23:52:380 [20552] | INFO  |   | OutputWindow                            | 00000000005906F4                        |
02:23:52:380 [20552] | INFO  |   | Windowed                                | TRUE                                    |
02:23:52:381 [20552] | INFO  |   | SwapEffect                              | 4                                       |
02:23:52:382 [20552] | INFO  |   | Flags                                   | 0x802                                   |
02:23:52:382 [20552] | INFO  |   +-----------------------------------------+-----------------------------------------+
02:23:52:569 [20552] | INFO  | Running on NVIDIA GeForce GTX 1050 Ti.
02:23:52:619 [20552] | INFO  | Recreated runtime environment on runtime 00000264326827B0 ("E:\EpicGames\Chivalry2\TBL\Binaries\Win64\ReShade.ini").
02:23:52:623 [20552] | INFO  | Redirecting IDXGISwapChain::ResizeBuffers(this = 0000026435BEA790, BufferCount = 3, Width = 1680, Height = 1050, NewFormat = 24, SwapChainFlags = 0x802) ...
02:23:52:624 [20552] | INFO  | Destroyed runtime environment on runtime 00000264326827B0 ("E:\EpicGames\Chivalry2\TBL\Binaries\Win64\ReShade.ini").
02:23:52:632 [20552] | INFO  | Recreated runtime environment on runtime 00000264326827B0 ("E:\EpicGames\Chivalry2\TBL\Binaries\Win64\ReShade.ini").
02:23:52:687 [19000] | INFO  | Redirecting CreateDXGIFactory1(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 00000092BD24E5D0) ...
02:23:52:695 [19000] | INFO  | Redirecting CreateDXGIFactory2(Flags = 0, riid = {50C83A1C-E072-4C48-87B0-3630FA36A6D0}, ppFactory = 00000092BD24DD60) ...
02:23:52:696 [19000] | INFO  | Redirecting D3D11CreateDevice(pAdapter = 00000264240D1DC0, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 00000092BD24E010, FeatureLevels = 1, SDKVersion = 7, ppDevice = 00000264327E4090, pFeatureLevel = 00000092BD24DDA0, ppImmediateContext = 00000264327E4098) ...
02:23:52:696 [19000] | INFO  | > Passing on to D3D11CreateDeviceAndSwapChain:
02:23:52:697 [19000] | INFO  | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 00000264240D1DC0, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 00000092BD24E010, FeatureLevels = 1, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 00000264327E4090, pFeatureLevel = 00000092BD24DDA0, ppImmediateContext = 00000264327E4098) ...
02:23:52:847 [19000] | INFO  | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 00000092BD24A0F8) ...
02:23:52:896 [19000] | INFO  | Using feature level 0xb100.
02:23:52:900 [19000] | INFO  | Redirecting CreateDXGIFactory1(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 00000092BD24E1B0) ...

thats the end of the log, it just stopped without any warning or errors
  • bytunc
20 Jun 2023 18:50
the game is closing. crashing was created by bytunc
Hello. I'm playing euro trucks simulator 2 and I installed reshade. I installed it with dx11 because ets2 uses dx11. But when I return to ALT+TAB or in-game menu, it kicks me out of the game and crashes occur. I don't have such a problem when I uninstall Reshade. What should I do? I want to use reshade.
  • sydm
14 Jun 2023 18:36
Title says it. It worked on previpus updates. I also updated my graphics driver but as i said it always worked on previous updates. Suddenly it stopped working. I uninstalled it completely and tried reinstalling and some older reshade versions. It still doesnt work.
  • crosire
06 Jun 2023 21:10
Replied by crosire on topic How to reinstall Reshade.fxh?
Just run the setup tool again on the same game and when it asks what to do (Modify, Update, Uninstall), select Modify and have it install the "Standard effects" package again.
  • mgn
06 Jun 2023 17:20
How to reinstall Reshade.fxh? was created by mgn
Hello, I probably had to uninstall the Reshade.fxh file without realizing it... How can I reinstall it?
  • Reivavx
06 Jun 2023 01:53 - 06 Jun 2023 01:55
Hey, I instaled reshade a few days ago to mess around in yuzu, it dropped the performance considerably so i just deleted the files from the exe folder and thought nothing of it. Today I tried launching doom eternal and got a pop up about reshade vulkan layer incompatibility so i ran the setup again and tried uninstalling it from the yuzu exe i installed it in the frist place but it didnt solve it, i deleted the entire yuzu folder and still got the issue. I cant seem to find the solution so any help is much appreciated.
  • F2KH
28 May 2023 19:20
I uninstall and install Reshade a lot of time but i don't have The file Reshade.ini and Reshade.log what do i have to do ?

 
  • redeads7
27 May 2023 01:18
Sims 4 is broken was created by redeads7
I downloaded reshade following a video tutorial. I am pretty much certain that i did it correctly. After installing I tried to launch sims 4 and the EA app was saying i had corrupted files and the game needed to be repaired. I tried to repair the game several times but every time I did it would give me an error message. I restarted my computer and tried to launch the game and it stopped giving me error messages but now I can't launch the game at all. I repaired it in steam and this didn't work, I also uninstalled reshade entirely and even uninstalled and reinstalled sims and the EA app and there has been no change whatsoever. I also cleared my cache on EA and deleted localthumbcache. This is driving me crazy, any insight is greatly appreciated.
  • minhthert14
26 May 2023 19:38 - 26 May 2023 19:48
Im new to reshade and installed it yesterday in my sims4 game, i installed it correctly and everything was working fine when suddenly while i was in the game with reshade menu open to choose a reshade it suddenly disappeared. And now it says "no effects ( .fx)  found in the effect search paths. Please verify they are up correctly in the settings" now no matter what i do i am not able to get any of my shaders to show up in the game it keeps saying the same thing again and again, i use the drop down box and see my available shaders that i installed but as soon as i click one of the shaders it repeats the same words. I tried uninstalling and reinstally the new ver and it still doesnt do anything, its like one moment it was all good and suddenly it disappeared with no traces or whatso ever. Im not able to figure out what is wrong with it please help. 
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  • Luidro
21 May 2023 17:25
My Reshade don't work anymore. was created by Luidro
I had reshade 4.9.0 on fivem for a few months and today, I closed my game after getting kicked from the server i was playing on to rejoin it and did ALT + ENTER to reload reshade and it just went off and i can't use it anymore. I already tried to : uninstall / reinstall | Install Reshade 4.9.1 or 5.8.0 | Uninstall And Reinstall five M.
The error message in the F8 console is : 
Script:dll Ignored graphics mod : D:\Epic Games\GTAV\dxgi.dll - these should go in plugins\ now!
I already tried everything that the dxgi.text told me to do.
Displaying 41 - 60 out of 62 results.
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