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6 years 7 months ago #81 by crosire
Replied by crosire on topic Public Beta

can we expect it work in the future

Yes
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6 years 7 months ago #82 by Tom Yum 72
Replied by Tom Yum 72 on topic Public Beta

can we expect it work in the future

Yes


"Give this man a cigar! " :) Great news , crosire, thanks for that.
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6 years 7 months ago - 6 years 7 months ago #83 by crosire
Replied by crosire on topic Public Beta
0.14.0 is out. Had to delay the Unity OpenGL fix though .
The updated SweetFX bundle comes with the second preview of SweetFX 2.0 by CeeJay, introducing his new ASCII shader.
Last edit: 6 years 7 months ago by crosire.
The following user(s) said Thank You: Wicked Sick, brussell
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6 years 7 months ago - 6 years 7 months ago #84 by lowenz
Replied by lowenz on topic Public Beta
3DMark2001 still presents black screen after the second test (it can't switch to Dragothic)!
Last edit: 6 years 7 months ago by lowenz.
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6 years 7 months ago #85 by Mikan
Replied by Mikan on topic Public Beta

0.14.0 is out. Had to delay the Unity OpenGL fix though .
The updated SweetFX bundle comes with the second preview of SweetFX 2.0 by CeeJay, introducing his new ASCII shader.


Thank you, just made my day :woohoo:
CanĀ“t wait to try ^^

Should prbly be in the suggestion tab, but will there be an ReShade Screenshot Gallery?
Only seen random shoots here and there :huh:
Would help to see what others pull off, and maybe easier to share small photo tricks ;)
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6 years 7 months ago #86 by CryZENx
Replied by CryZENx on topic Public Beta
does anyone know why reshade 1.4 is not working with the old drivers of nvidia? installed 320.49 for just the best ssao in sonic generations but reshade wont work :( it tells me to get directx 9.0c but i have it already lol
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6 years 7 months ago #87 by crosire
Replied by crosire on topic Public Beta
Updated rolling changelog for 0.15.0.
The following user(s) said Thank You: GroinShooter, brussell, Omnipotus, Ganossa, BrokenGL
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6 years 6 months ago - 6 years 6 months ago #88 by crosire
Replied by crosire on topic Public Beta
Updated to 0.15.0. Also updated the SweetFX bundle to CeeJay's 2.0 preview 4.

Important notice:
This update breaks MasterEffect due to a bug in MasterEffect which unfortunately worked up until now because of a bug in ReShade.

To fix it yourself: Open up its ReShade.fx and replace all occurances of "MaxMipLevel=8" with "MaxMipLevel=0".
Last edit: 6 years 6 months ago by crosire.
The following user(s) said Thank You: SiriusHours, GroinShooter, brussell, tybalitea
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6 years 6 months ago #89 by GroinShooter
Replied by GroinShooter on topic Public Beta

Updated to 0.15.0.

Important notice:
This update breaks MasterEffect due to a bug in MasterEffect which unfortunately worked up until now because of a bug in ReShade.

To fix it yourself: Open up its ReShade.fx and replace all occurances of "MaxMipLevel=8" with "MaxMipLevel=0".


Does this affect the quality of any effects?
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6 years 6 months ago #90 by brussell
Replied by brussell on topic Public Beta
Thanks Crosire! Can't wait to try it out (and see if the bugged shadows in Hitman3 or UT2004 are gone now)
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6 years 6 months ago #91 by crosire
Replied by crosire on topic Public Beta

Does this affect the quality of any effects?

Nope. Marty just misunderstood what that property does and thus used a wrong value. ReShade ignored it because of a bug until 0.15.0, but it no longer does.
The following user(s) said Thank You: GroinShooter
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6 years 6 months ago - 6 years 6 months ago #92 by Wicked Sick
Replied by Wicked Sick on topic Public Beta
Crosire, the changes does not occur in real time any more?

I mean, I was testing it in Need For Speed Most Wanted, and the changes only occurred after I restarted the game since I didn't know a reload key ):
Last edit: 6 years 6 months ago by Wicked Sick.
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6 years 6 months ago #93 by crosire
Replied by crosire on topic Public Beta
Of course they still are applied in real time. Just used that a minute ago. Checked Need for Speed too, works just fine. As always, give it two seconds between saving to grab the changes.
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6 years 6 months ago - 6 years 6 months ago #94 by Wicked Sick
Replied by Wicked Sick on topic Public Beta
I am sorry, but could you tell me what I am doing wrong? I tested it on Dark Souls, I was imagining it had something to do with Origin, but the same thing happened ):



The changes only occurred when I changed the resolution.
Last edit: 6 years 6 months ago by Wicked Sick.
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6 years 6 months ago #95 by crosire
Replied by crosire on topic Public Beta
Oh, it ignores ".txt" files now, because some games used them for logging, which meant ReShade went into an infinite reloading loop. It should still monitor "SweetFX_settings.txt", but I messed that up. Reuploaded, should work now.
The following user(s) said Thank You: Wicked Sick
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6 years 6 months ago #96 by Wicked Sick
Replied by Wicked Sick on topic Public Beta
Thank you, Crosire. Now it works as before, can edit in a window again ^_^
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6 years 6 months ago #97 by crosire
Replied by crosire on topic Public Beta
Updated SweetFX pack to CeeJay's fifth SweetFX 2.0 preview.
The following user(s) said Thank You: Wicked Sick
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6 years 6 months ago - 6 years 6 months ago #98 by Quentin-Tarantino
Replied by Quentin-Tarantino on topic Public Beta

Updated to 0.15.0.

Important notice:
This update breaks MasterEffect due to a bug in MasterEffect which unfortunately worked up until now because of a bug in ReShade.

To fix it yourself: Open up its ReShade.fx and replace all occurances of "MaxMipLevel=8" with "MaxMipLevel=0".


Here's a Download with the file modified

www.mediafire.com/download/ppsqq1upp676di1/MasterEffect_FX.rar

Last edit: 6 years 6 months ago by Quentin-Tarantino.
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6 years 6 months ago #99 by Bishi
Replied by Bishi on topic Public Beta
Reshade 0.15 (sfx b4) seems to be less stable when switching between windowed and full screen mode. I am using it in Smite D3D9 and sometimes it crashes when I press F11 to change to windowed. 0.14 never crashed.
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6 years 6 months ago #100 by ScarecrowDM
Replied by ScarecrowDM on topic Public Beta
Thanks Crosire, now we can use ME's bloom + SweetFX's SMAA without any error. :)

***

There is a way to disable the welcome popup or it is hardcoded?
Not really big deal, but it prevents Metro Last Light Redux from booting when RadeonPRO is running. Just a annoyance, since after upgrade every version, I have to boot it without RadeonPRO, then quit and boot it again.
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