Public Beta

  • crosire
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9 years 10 months ago #81 by crosire Replied by crosire on topic Public Beta

Tom Yum 72 wrote: can we expect it work in the future

Yes
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  • Tom Yum 72
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9 years 10 months ago #82 by Tom Yum 72 Replied by Tom Yum 72 on topic Public Beta

crosire wrote:

Tom Yum 72 wrote: can we expect it work in the future

Yes


"Give this man a cigar! " :) Great news , crosire, thanks for that.
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  • crosire
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9 years 10 months ago - 9 years 10 months ago #83 by crosire Replied by crosire on topic Public Beta
0.14.0 is out. Had to delay the Unity OpenGL fix though .
The updated SweetFX bundle comes with the second preview of SweetFX 2.0 by CeeJay, introducing his new ASCII shader.
Last edit: 9 years 10 months ago by crosire.
The following user(s) said Thank You: Wicked Sick, brussell
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  • lowenz
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9 years 10 months ago - 9 years 10 months ago #84 by lowenz Replied by lowenz on topic Public Beta
3DMark2001 still presents black screen after the second test (it can't switch to Dragothic)!
Last edit: 9 years 10 months ago by lowenz.
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  • Mikan
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9 years 10 months ago #85 by Mikan Replied by Mikan on topic Public Beta

crosire wrote: 0.14.0 is out. Had to delay the Unity OpenGL fix though .
The updated SweetFX bundle comes with the second preview of SweetFX 2.0 by CeeJay, introducing his new ASCII shader.


Thank you, just made my day :woohoo:
Can´t wait to try ^^

Should prbly be in the suggestion tab, but will there be an ReShade Screenshot Gallery?
Only seen random shoots here and there :huh:
Would help to see what others pull off, and maybe easier to share small photo tricks ;)
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  • CryZENx
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9 years 10 months ago #86 by CryZENx Replied by CryZENx on topic Public Beta
does anyone know why reshade 1.4 is not working with the old drivers of nvidia? installed 320.49 for just the best ssao in sonic generations but reshade wont work :( it tells me to get directx 9.0c but i have it already lol
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  • crosire
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9 years 9 months ago #87 by crosire Replied by crosire on topic Public Beta
Updated rolling changelog for 0.15.0.
The following user(s) said Thank You: GroinShooter, brussell, Omnipotus, Ganossa, BrokenGL
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  • crosire
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9 years 9 months ago - 9 years 9 months ago #88 by crosire Replied by crosire on topic Public Beta
Updated to 0.15.0. Also updated the SweetFX bundle to CeeJay's 2.0 preview 4.

Important notice:
This update breaks MasterEffect due to a bug in MasterEffect which unfortunately worked up until now because of a bug in ReShade.

To fix it yourself: Open up its ReShade.fx and replace all occurances of "MaxMipLevel=8" with "MaxMipLevel=0".
Last edit: 9 years 9 months ago by crosire.
The following user(s) said Thank You: SiriusHours, GroinShooter, brussell, tybalitea
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  • GroinShooter
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9 years 9 months ago #89 by GroinShooter Replied by GroinShooter on topic Public Beta

crosire wrote: Updated to 0.15.0.

Important notice:
This update breaks MasterEffect due to a bug in MasterEffect which unfortunately worked up until now because of a bug in ReShade.

To fix it yourself: Open up its ReShade.fx and replace all occurances of "MaxMipLevel=8" with "MaxMipLevel=0".


Does this affect the quality of any effects?
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  • brussell
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9 years 9 months ago #90 by brussell Replied by brussell on topic Public Beta
Thanks Crosire! Can't wait to try it out (and see if the bugged shadows in Hitman3 or UT2004 are gone now)
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  • crosire
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9 years 9 months ago #91 by crosire Replied by crosire on topic Public Beta

GroinShooter wrote: Does this affect the quality of any effects?

Nope. Marty just misunderstood what that property does and thus used a wrong value. ReShade ignored it because of a bug until 0.15.0, but it no longer does.
The following user(s) said Thank You: GroinShooter
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  • Wicked Sick
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9 years 9 months ago - 9 years 9 months ago #92 by Wicked Sick Replied by Wicked Sick on topic Public Beta
Crosire, the changes does not occur in real time any more?

I mean, I was testing it in Need For Speed Most Wanted, and the changes only occurred after I restarted the game since I didn't know a reload key ):
Last edit: 9 years 9 months ago by Wicked Sick.
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  • crosire
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9 years 9 months ago #93 by crosire Replied by crosire on topic Public Beta
Of course they still are applied in real time. Just used that a minute ago. Checked Need for Speed too, works just fine. As always, give it two seconds between saving to grab the changes.
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  • Wicked Sick
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9 years 9 months ago - 9 years 9 months ago #94 by Wicked Sick Replied by Wicked Sick on topic Public Beta
I am sorry, but could you tell me what I am doing wrong? I tested it on Dark Souls, I was imagining it had something to do with Origin, but the same thing happened ):



The changes only occurred when I changed the resolution.
Last edit: 9 years 9 months ago by Wicked Sick.
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  • crosire
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9 years 9 months ago #95 by crosire Replied by crosire on topic Public Beta
Oh, it ignores ".txt" files now, because some games used them for logging, which meant ReShade went into an infinite reloading loop. It should still monitor "SweetFX_settings.txt", but I messed that up. Reuploaded, should work now.
The following user(s) said Thank You: Wicked Sick
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9 years 9 months ago #96 by Wicked Sick Replied by Wicked Sick on topic Public Beta
Thank you, Crosire. Now it works as before, can edit in a window again ^_^
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  • crosire
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9 years 9 months ago #97 by crosire Replied by crosire on topic Public Beta
Updated SweetFX pack to CeeJay's fifth SweetFX 2.0 preview.
The following user(s) said Thank You: Wicked Sick
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  • Quentin-Tarantino
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9 years 9 months ago - 9 years 9 months ago #98 by Quentin-Tarantino Replied by Quentin-Tarantino on topic Public Beta

GroinShooter wrote:

crosire wrote: Updated to 0.15.0.

Important notice:
This update breaks MasterEffect due to a bug in MasterEffect which unfortunately worked up until now because of a bug in ReShade.

To fix it yourself: Open up its ReShade.fx and replace all occurances of "MaxMipLevel=8" with "MaxMipLevel=0".


Here's a Download with the file modified

www.mediafire.com/download/ppsqq1upp676di1/MasterEffect_FX.rar

Last edit: 9 years 9 months ago by Quentin-Tarantino.
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  • Bishi
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9 years 9 months ago #99 by Bishi Replied by Bishi on topic Public Beta
Reshade 0.15 (sfx b4) seems to be less stable when switching between windowed and full screen mode. I am using it in Smite D3D9 and sometimes it crashes when I press F11 to change to windowed. 0.14 never crashed.
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  • ScarecrowDM
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9 years 9 months ago #100 by ScarecrowDM Replied by ScarecrowDM on topic Public Beta
Thanks Crosire, now we can use ME's bloom + SweetFX's SMAA without any error. :)

***

There is a way to disable the welcome popup or it is hardcoded?
Not really big deal, but it prevents Metro Last Light Redux from booting when RadeonPRO is running. Just a annoyance, since after upgrade every version, I have to boot it without RadeonPRO, then quit and boot it again.
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