ReShade 3.0 Progress Discussion

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5 years 1 month ago - 5 years 1 month ago #341 by crosire
Replied by crosire on topic ReShade 3.0 Progress

Why some shaders dissapear from shader list when i change to perfomance mode?

Happens due to a workaround necessary under Direct3D 9. Doesn't happen in any of the other APIs. But will be fixed in the next version too.
Last edit: 5 years 1 month ago by crosire. Reason: Fixed spelling mistake

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5 years 1 month ago #342 by SilentPrayerCG
Replied by SilentPrayerCG on topic ReShade 3.0 Progress

Why some shaders dissapear from shader list when i change to perfomance mode?

Happens due to a workaround necessary under Direct3D 9. Doesn't happy in any of the other APIs. But will be fixed in the next version too.

Ok.

Also it will be nice if it possible to reset to default parameters of shaders, without deleting ini.
Not all them, i mean, but specific.

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5 years 1 month ago #343 by Dramacydal
Replied by Dramacydal on topic ReShade 3.0 Progress
First of thank you for reshade.Can or will you add Emboss??Its one Shader i use in 99% of my Games

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5 years 1 month ago #344 by whitelightning
Replied by whitelightning on topic ReShade 3.0 Progress
@crosire
First of all thank you for the amazing version. I totally love it.
I ran into a few things though which i like to bring up.
First of all when i enable smaa or fxaa in opengl32 the screen turns really dark. Is it supposed to be this way ? (not compatible with opengl32 ?)
Secondly i would like to ask if it would be possible to add a time with brackets in the log , if its not too much of a problem that is.

Thanks again for sharing your work, your rock!

@anyone
Im having trouble with porting the HDR shader which can be found in sweetfx folder in older versions of reshade. i keep getting errors, and tbh i reallly dont know what im doing here. Can someone please help me with this ?

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5 years 1 month ago #345 by Simmer83
Replied by Simmer83 on topic ReShade 3.0 Progress
Firstly I would like to thank Crosire for all the time and effort

I have downloaded the latest version of reshade 3.0 and followed all instructions, I installed it for Microsoft Flight Simulator X - Steam Edition Directx 10 version (dxgi.dll) if I'm not mistaken. Once FSX is started, I press the SHIFT + F2 Keys to bring up the configuration menu however I cannot click on anything, the mouse moves over the interface but I cannot select "Continue" "Settings", nothing.

Is this a know issue? and if possible is there anyway to edit the in gane settings without the clickable interface, similar to that of Mastereffects.h file which required editing to make changes (Reshade 2.0 plus MasterEffects doesn't work at all in FSX-SE DX10 only DX9)

Any assistance will be greatly appreciated.

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5 years 1 month ago #346 by sagitar
Replied by sagitar on topic ReShade 3.0 Progress

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5 years 1 month ago #347 by moreuniQue
Replied by moreuniQue on topic ReShade 3.0 Progress
Having the same issue here! Installation went fine, got ReShade and MasterEffect up and running, but when I open the configuration panel in FSX, I am unable to press continue or any button for that fact. Help would be greatly appreciated!

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5 years 1 month ago - 5 years 1 month ago #348 by Simmer83
Replied by Simmer83 on topic ReShade 3.0 Progress
After much frustration trying to get Reshade to work with FSX - Steam Edition DX10, I have decided to try just about everything as the effects make a huge difference to the experience and immersion of the simulator. So I decided to download version 2.0 named Reshade Framework 2.0. After extraction I copied over the Reshade32.dll file over to the main FSX directory and renamed in to dxgi.dll, thereafter I downloaded the MasterEffects Reborn 1.1.287 and copied over the contents to my FSX directory namely the MasterEffects folder and the MasterEffects.h file and Reshade.fx file. I executed FSX and guess what, for the first time ever I have a fully working FSX - Steam Edition DX10 with reshade and it's awesome.

Hopefully Reshade 3.0 GUI with FSX will be addressed sometime in the future, I will continue finding a workaround but for now I'm happy.
Last edit: 5 years 1 month ago by Simmer83.

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5 years 1 month ago - 5 years 1 month ago #349 by x8009
Replied by x8009 on topic ReShade 3.0 Progress
crosire

I saw you implemented the Show FPS in the Settings, that what I requested long time ago. it is so helpful ! I wish it would be possible to implemented FrameTime and not just FPS and this thing will be a complete package.
Thank you !
Last edit: 5 years 1 month ago by x8009.

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5 years 1 month ago - 5 years 1 month ago #350 by moriz1
Replied by moriz1 on topic ReShade 3.0 Progress

First of thank you for reshade.Can or will you add Emboss??Its one Shader i use in 99% of my Games


here you go. create a file called Emboss.fx in your shaders folder, and copypaste this into it.

Warning: Spoiler!
Last edit: 5 years 1 month ago by moriz1.
The following user(s) said Thank You: Wicked Sick, Dramacydal, Gar Stazi

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5 years 1 month ago #351 by x8009
Replied by x8009 on topic ReShade 3.0 Progress
crosire

Thank you !

you added FrameTime in the new version Reshade 3.0.1 ! Thank you for answering the requests xD

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5 years 1 month ago #352 by niflexible
Replied by niflexible on topic ReShade 3.0 Progress

Do you write poetry?


Was that for me or someone else? IF for me,
No, I do not. Why asking, if I may ask?

P.S;
Sorry for the 2 month delay, I kinda fell off the wagon,
traveling the world to find goldie statues and coins!

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5 years 1 month ago - 5 years 1 month ago #353 by niflexible
Replied by niflexible on topic ReShade 3.0 Progress
How will/do Luts palettes will work now with the 3.0+ reshade?
Last edit: 5 years 1 month ago by niflexible.

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5 years 1 month ago #354 by Wicked Sick
Replied by Wicked Sick on topic ReShade 3.0 Progress
Yes, it was for you and I asked because of sheer curiosity. Looking at the way that you write made me wonder. Where you break the lines and their length... never mind me, though haha and welcome back.

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5 years 1 month ago #355 by brussell
Replied by brussell on topic ReShade 3.0 Progress

2. Will you add a hotkey for forced recompilation as I proposed here?: reshade.me/forum/general-discussion/1977...sion?start=200#16141

Must have overlooked the post. Sounds like a good idea, so yeah, can do that.


Hey crosire, will you add the hotkey in you next release? :)

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5 years 1 month ago - 5 years 1 month ago #356 by Gar Stazi
Replied by Gar Stazi on topic ReShade 3.0 Progress
It is done, on new version 3.0.2
Last edit: 5 years 1 month ago by Gar Stazi.

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5 years 1 month ago #357 by Iyney
Replied by Iyney on topic ReShade 3.0 Progress
Just wanted to say keep up the good work - loving v3+ I literally cannot play games vanilla since discovering the joy of Reshade - fantastic work!! B)

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5 years 1 month ago #358 by whitelightning
Replied by whitelightning on topic ReShade 3.0 Progress
Thank you for the HDR shader. much appreciated! :D

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5 years 1 month ago - 5 years 1 month ago #359 by brussell
Replied by brussell on topic ReShade 3.0 Progress

It is done, on new version 3.0.2

Was this an answer to my post? Because I don't see that it's imlemented yet. I mean a hotkey for recompilation, not for effect-enabling/disabling.
Last edit: 5 years 1 month ago by brussell.

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5 years 1 month ago #360 by x8009
Replied by x8009 on topic ReShade 3.0 Progress
crosire

Could you explain if it might be an issue or the online protection .

Using SuperDepth 1.9 Exp with Reshade 3.0.2 in Quantum Break works fine till the Real Videos Streaming from the internet which makes them 3D but the 3D effect enabled and disabled by itself every second . is there any chance to disable the Online/Multiplayer protection for only this shader ? I don't see any harm or way to cheat with using 3D in games. and this is the only way to play almost 90% of the games in 3D multiplayer or not at the moment, and some multiplayer games should be fun using 3D.

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