Screenshot Thread
- FYKC
robgrab wrote: Have you tried Boris' Far Cry 2 ENB mod that removes the yellow/gold filter? It makes it MUCH easier to tweak the colors to your liking.
No, I had no idea such a thing even existed. Thanks for the tip.
Please Log in or Create an account to join the conversation.
- robgrab
Please Log in or Create an account to join the conversation.
- robgrab
Martigen wrote:
robgrab wrote: Bioshock 2 Remastered (In Motion!)
Warning: Spoiler!
Warning: Spoiler!
Warning: Spoiler!
Warning: Spoiler!
Just wanted to say thanks for these Robgrab, and the other vids! Fantastic
I can't remember if I asked in the other thread (been away busy work blah) -- do you have your Bioshock 1/2 profile with MXAO setup uploaded anywhere?
Reshade 3.2.0 was just released with Thalixte's new depth buffer techniques! So, as promised, HERE is a link to my Bioshock Remastered Preset. Because it includes alternate LUTs and tweaked settings within the actual shaders it's easier to just include the whole thing rather than explain to everyone how to do it. I highly recommend changing the Reshade window shortcut from Shift+F2 to anything else since Bioshock Remastered uses the Shift key to bring up a menu. I prefer the * key on my extended keyboard. Enjoy!
To simplify things here are both Presets. They are tailored for each game.
Bioshock Remastered Preset
Bioshock 2 Remastered Preset
Please Log in or Create an account to join the conversation.
- jminternelia
robgrab wrote: No problem. He also created a mod to remove the color filters in Deus Ex: Human Revolution and Resident Evil 5. Unfortunately those aren’t compatible with the with the updated versions of those games. I hate when developers get heavy handed with color filters. I prefer to add my own custom tonemapping. It’s much harder to do when you’re trying to color correct out a color filter first. Especially when they change from level to level.
Actually, for DXHR it does...
enbdev.com/mod_deusexhr_v0276.htm
This version actually the same as previous (and contain previous also), but adopted to latest Director's Cut version of the game with some limitations. Performance is increased by optimizing ambient occlusions and reflections.
Warning! This version for DirectX9 renderer of the game.
All game graphic options MUST TO BE SET to maximal available, including SSAO, but no matter about antialiasing. Shadows in current version are disabled.
Some presets are located in enbeffect.fx file, at the beginning of it.
Edit:
I did actually try this and while it loads, it's pretty well impossible to get functional access to the depth buffer with thalixte's fixes while using ENB. Also, it does some weird stuff to other shaders. I wouldn't recommend it. An alternative to this would be to use Lightroom and reduce Orange and Yellow Saturation.
Please Log in or Create an account to join the conversation.
- jminternelia
Please Log in or Create an account to join the conversation.
- Chavolatra
robgrab wrote: No problem. He also created a mod to remove the color filters in Deus Ex: Human Revolution and Resident Evil 5. Unfortunately those aren’t compatible with the with the updated versions of those games. I hate when developers get heavy handed with color filters. I prefer to add my own custom tonemapping. It’s much harder to do when you’re trying to color correct out a color filter first. Especially when they change from level to level.
Resident evil 5 enb work fine in Gold edition
Link for fix
Please Log in or Create an account to join the conversation.
- robgrab
Please Log in or Create an account to join the conversation.
- robgrab
Please Log in or Create an account to join the conversation.
- Niko of Death
robgrab wrote: Enough typing.
Bioshock 2 Remastered
[snip]
Thanks a lot for the LUT's, here's what I got with some modifications (added HDR, vibrance, slight curves, magicbloom, DOF, and modified the LUT parameters slightly). Still need to tweak the DOF a little for gameplay use.
Bioshock 1 Before:
my.mixtape.moe/pqfpcv.png
my.mixtape.moe/vvawxz.png
Bioshock 1 After:
my.mixtape.moe/momdda.png
my.mixtape.moe/nzkbph.png
Please Log in or Create an account to join the conversation.
- Niko of Death
my.mixtape.moe/vjhjjq.png
my.mixtape.moe/hhfzgd.png
my.mixtape.moe/tylowt.png
my.mixtape.moe/hwlqiq.png
Bioshock 2 After:
my.mixtape.moe/ngupcw.png
my.mixtape.moe/pnhqig.png
my.mixtape.moe/ldipjh.png
my.mixtape.moe/lwumud.png
Please Log in or Create an account to join the conversation.
- JoPineapples68
Please Log in or Create an account to join the conversation.
- robgrab
Niko of Death wrote: Bioshock 2 Before:
my.mixtape.moe/vjhjjq.png
my.mixtape.moe/hhfzgd.png
my.mixtape.moe/tylowt.png
my.mixtape.moe/hwlqiq.png
Bioshock 2 After:
my.mixtape.moe/ngupcw.png
my.mixtape.moe/pnhqig.png
my.mixtape.moe/ldipjh.png
my.mixtape.moe/lwumud.png
Very nice. Did you know you can disable the HUD in both Bioshock games? In Steam right-click on the game and under Properties choose Set Launch Options.. and add the following text:
-allowconsole -nointro
This will not only skip those annoying videos that play in the beginning but more importantly give you access to console commands, which let you do all sorts of things. To bring up the console hit the Tab key in-game. To disable the HUD type:
togglehud
To reenable the HUD bring up the console and type togglehud again. Be careful no to die or go to the game menu without the HUD because you won't be able to see any text. HERE is a list of all the console commands available.
HERE is an example:
Please Log in or Create an account to join the conversation.
- jminternelia
Please Log in or Create an account to join the conversation.
- MiFe
Please Log in or Create an account to join the conversation.
- FYKC
Please Log in or Create an account to join the conversation.
- mickevincent
Please Log in or Create an account to join the conversation.
- Ryuken
Please Log in or Create an account to join the conversation.
- jminternelia
Please Log in or Create an account to join the conversation.
- FYKC
Please Log in or Create an account to join the conversation.
- PureEvilWindom
Please Log in or Create an account to join the conversation.