Screenshot Thread
- Razed
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- thalixte
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- thalixte
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- thalixte
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- thalixte
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- thalixte
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- thalixte
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- Marty McFly
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- FYKC
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- thalixte
Marty McFly wrote: NMS really looks good. How is it, after this NEXT update?
If you compare it to the Atlas Rises update, there is not so much addition, except the multiplayer part (that do not interest me anyway), and the fleet missions.
Visually, it has improved a lot, with a better management of the ligthning effects. Tesselation is also a good addition, but too taxing for the moment.
The volumetric clouds are a bit strange, as clouds use a low res, and cloud shadows move too fast. But with a mod, and the addition of the deband shader, it looks good.
If you compare NMS to the day one version, it is just day and night. You now have quests, storylines, fleet management, base management, etc....
Now, the game has some defaults: some redundancies, basic quests and arcade dogfights. But it brings so much that i can forgive those ones. Also, i am not a fan of farming stuffs, so i play in creativity game mode. I like the idea that i can come back to the game, visit some solar systems, make a few quests, then let the game sleep on my rig for a while. I know that the game will be better when i will come back to it.
As for me, it is one of the greatest gaming experience of this decade, and the work done by Hello Game to improve it is just tremendous (remember that this is a very little dev team).
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- thalixte
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- thalixte
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- thalixte
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- thalixte
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- thalixte
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- thalixte
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- thalixte
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- thalixte
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- thalixte
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- Tojkar
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