Welcome, Guest.
Username: Password: Remember me

TOPIC: Public Beta

Public Beta 4 years 1 week ago #31

Just tried version 12 with AC: Unity and a slight problem appeared. I launch the game, ReShade message pops up, I click yes. Game launches but ReShade is not loaded. Worked before updating to version 12. Noticed these errors in the log.

Warning: Spoiler! [ Click to expand ]
The topic has been locked.
The following user(s) said Thank You: Nekrik

Public Beta 4 years 1 week ago #32

Just tried version 12 with AC: Unity and a slight problem appeared. I launch the game, ReShade message pops up, I click yes. Game launches but ReShade is not loaded. Worked before updating to version 12. Noticed these errors in the log.

I think you must post your issue in the troubleshooting category
Last Edit: 4 years 1 week ago by Nekrik.
The topic has been locked.

Public Beta 4 years 1 week ago #33

Hi :)
Thank you for your awesome work^^
Will test 0.12.0 with several games over next days :)
The topic has been locked.

Public Beta 4 years 1 week ago #34

I think there should be a page where you can download older versions of ReShade just in case if some games don't work with the newest one and you have to go back to the older version. I'm glad that I still had 0.11.4 when 0.12.0 didn't work with Unity.
The topic has been locked.

Public Beta 4 years 1 week ago #35

bit.ly/ReShadeBeta-X-XX-X
bit.ly/ReShadeBeta-X-XX-X-SweetFX

Where X-XX-X is the desired version (0-11-4 for instance, although some are no longer available). But you're right, that isn't exactly obvious. I should write that down somewhere =)
Cheers, crosire =)
Last Edit: 4 years 1 week ago by crosire.
The topic has been locked.
The following user(s) said Thank You: SunBroDave, Dr4Wm4N, GroinShooter

Public Beta 4 years 1 week ago #36

than you
Last Edit: 4 years 1 week ago by huss93.
The topic has been locked.

Public Beta 4 years 6 days ago #37

Updated with rolling changelog for 0.13.0 (not yet released).
Cheers, crosire =)
The topic has been locked.

Public Beta 4 years 5 days ago #38

Hello,

Trying Reshade v0.12.0 + sFX 2.0 bundle with 'Final Exam' game (DX9 x86).
OK until the launch of a part
then crash...

No error detected in log file (d3d9.log)

Trying too with Reshade v0.11.4 + sFX 2.0 ... same problem ....

perhaps functional with Reshade new version 0.13.0 (no released) ?
Last Edit: 4 years 5 days ago by jojodeline.
The topic has been locked.

Public Beta 4 years 5 days ago #39

The Download Section says that the SweetFX version is 2.0.

However, according to the file "SweetFX_settings.txt" it is version v1.6.

No problem ;) Just asking :lol:
The topic has been locked.

Public Beta 4 years 5 days ago #40

Mike Gous wrote:
However, according to the file "SweetFX_settings.txt" it is version v1.6.
Whoops, nice find! We should fix that =)
Cheers, crosire =)
The topic has been locked.
The following user(s) said Thank You: Mike Gous

Public Beta 4 years 5 days ago #41

  • Wicked Sick
  • Wicked Sick's Avatar
  • Offline
  • Die young or suffer (Forgive my poor English)
I always thought it was normal haha
Finding relief somewhere between a tree's branch and its shade.
The topic has been locked.

Public Beta 4 years 5 days ago #42

Updated to 0.13.0, fixing a whole bunch of OpenGL incompatibilities.
A huge thank you to strelokgunslinger and paxton676, who were an awesome help in narrowing down the problem with Wolfenstein!
Enjoy =)
Cheers, crosire =)
The topic has been locked.
The following user(s) said Thank You: Rigbaby, padolamap

Public Beta 4 years 5 days ago #43

Fixed OpenGL. But broken DX8 somehow.

GTA VC now gives me a black screen. While on 0.12.0 it worked fine.
The topic has been locked.

Public Beta 4 years 4 days ago #44

I've tried with Trails in the Sky (DX8) and it is still running great.
Even with GeDoSaTo.

I still get the too dark screen with Amnesia 1, but I'm sure that problem lies with SweetFX, since this bug haunts me with the old injector in other titles as well (Tomb Raider and BioShock, I didn't test them with reshade yet).

I will try MasterEffect and see if is working correctly with Amnesia 1 (last build didn't).

EDIT: Wow, MasterEffect works fine now! :)
Finally Amnesia with decent AA, lol

Thanks, I will crap on my pants with style now.
Last Edit: 4 years 4 days ago by ScarecrowDM.
The topic has been locked.
The following user(s) said Thank You: crosire

Public Beta 4 years 4 days ago #45

Hello,

It is possible to add a keyboard shortcut <Pause> to recharge Reshade in real time ?
This was the case in SweetFX, you could set this up in the file 'injector.ini,
but I do not see anywhere in Reshade.

Thanks!
The topic has been locked.

Public Beta 4 years 4 days ago #46

jojodeline wrote:
It is possible to add a keyboard shortcut <Pause> to recharge Reshade in real time ?
There's no need for that. ReShade "hot-reloads" all shaders as soon as you do a change. Just edit a value, hit save and you can watch it immediately being reloaded in realtime =)
Cheers, crosire =)
The topic has been locked.

Public Beta 4 years 4 days ago #47

"Removed triple buffering for DX9" Why? :|
The topic has been locked.

Public Beta 4 years 4 days ago #48

lowenz wrote:
"Removed triple buffering for DX9" Why? :|
Here =)
Cheers, crosire =)
The topic has been locked.

Public Beta 4 years 4 days ago #49

TB is gone for good? :(

Eternal sadness flows through me...
The topic has been locked.

Public Beta 4 years 3 days ago #50

Donated €20 because ReShade is awesome and I can't game without it. Please keep on improving this great tool!
The topic has been locked.
The following user(s) said Thank You: crosire