4.0

  • Khronikos
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5 years 4 months ago - 5 years 4 months ago #181 by Khronikos Replied by Khronikos on topic 4.0
I can see how some people are frustrated with rewritten code and having to update. It sucked just migrating to the new version for me. But now that I have my ini's down, and I only use SMAA thank god, I feel like this version is really nice for me at last. Easy to install and keep track of. I doubt I will need another version after this for my purposes.

It's never been easy keeping up with all my games just with SMAA as I had to delete all previous installs, and I bet it is frustrating when people have tons of shaders. Luckily, I don't. I like the UI here, at least where it seems to be going. I am sure some improvements could be made.
Last edit: 5 years 4 months ago by Khronikos.
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  • maximilianyuen
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5 years 4 months ago #182 by maximilianyuen Replied by maximilianyuen on topic 4.0
Just reg an account to say thanks.

Can you also add Elite Dangerous to the games list? There's issue with the ship UI and generally it's very usable.

The depth filter is really kinda fun btw lol
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  • Soulmancer
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5 years 4 months ago #183 by Soulmancer Replied by Soulmancer on topic 4.0
Cartoon looks cool on Witcher 3, kind of a cell shade vibe.. sadly it messes up/heavily blurs the font.
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  • aaronth07
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5 years 4 months ago #184 by aaronth07 Replied by aaronth07 on topic 4.0
Is anyone else having issues with Fallout 3 in this version? The previous version works fine, but this version doesn't.
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  • ninjafada
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5 years 4 months ago #185 by ninjafada Replied by ninjafada on topic 4.0
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  • Newbie
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5 years 3 months ago #186 by Newbie Replied by Newbie on topic 4.0
UPDATE:
Apparently EAC has issues with 4.0.0 but no issues with 4.0.2, it works for me now. Just FYI, in case u need that
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  • MonarchX
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5 years 3 months ago #187 by MonarchX Replied by MonarchX on topic 4.0
I give up... With every new version there is new UI method of doing things and I spend about 5x more time trying to figure things than time I spend playing the game. I re-install each version from scratch and yet in some games Shift + F2 works and Home doesn't work, while in other games its vice versa. I cannot figure out how to assign keys to each shader individually.

Before 4.0.2, it at least made sense how to assign toggle keys - across from the shader shown in main window, but now I have no idea WTH is going on. There is space to assign toggle keys , but it doesn't tell you for which shader. There are 2 spaces. Why only 2? What if I have 5 shader FX I want to toggle on/off individually to see how they affect the image? I think its like an on/off for all the shaders installed, just with 2 slots... Its also no longer a toggle thing, but a hold thing...

There is also no way to change LUT's PNG's within the UI. I keep them all in same directory, they are PNG files, I should be able to adjust TYPE their file names and have them loaded, but UI just points to the directory where they all sit and changing LUT's can be done only outside the game, within actual files. Typing file names does nothing.

Is this how development will continue?

ReShade 2.0.3f1 was the last good version that was easy and enjoyable to install + use, hassle-free, none of that confusing UI integration and on top of that supported proper dithering. I really wish there was a separate fork of ReShade 4.X that would be like 2.0.3f1 in regards to customization, simple file-only approach, without need for individual profiles and confusing config files from version to version...
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  • JBeckman
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5 years 3 months ago #188 by JBeckman Replied by JBeckman on topic 4.0
It does take a bit of work and changing the shaders now means you have to go to a older commit for the 3.x versions although there might be a fork or clone for these for ease of use for existing presets. (Which well not every preset maker will update and make compatible presets that are months to years old after all.)

Must be even tougher when you use multiple shaders or even custom shaders for games and having to edit these if anything changes, slide or drag should both work but the UI overall is quite changed so even with a singular preset mainly for SMAA it took some looking into the config file and re-adjusting and moving over any new and changed settings from the Github data.

SPIR-V for eventual Vulkan compatibility (Though going by DXVK it might already work?) and other improvements and the bug fixes (And 4.0.3 and the commits on Github for that fixing even more when that's release ready.) are most welcome but it does take a bit of work updating existing presets and settings though I can see it being useful moving forward and the UI has some nice enhancements but it's not without a bit of work and re-learning how things act in this new version.
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  • aloo1293
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5 years 3 months ago #189 by aloo1293 Replied by aloo1293 on topic 4.0
Help me please, I install the reshade in P3D v4 but when I open it in the game, I cannot click to anything on reshade menu :( I installed the newest version is 4.0.2 :( Help me please :(
THanks
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  • Martigen
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5 years 3 months ago #190 by Martigen Replied by Martigen on topic 4.0

MonarchX wrote: Before 4.0.2, it at least made sense how to assign toggle keys - across from the shader shown in main window, but now I have no idea WTH is going on. There is space to assign toggle keys , but it doesn't tell you for which shader.

Right-click on a shader, you can assign an individual key. Multiple shaders can be assigned to the same key (same as before).
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  • brazzjazz
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5 years 3 months ago - 5 years 3 months ago #191 by brazzjazz Replied by brazzjazz on topic 4.0

Bambino wrote: yeah thx ! I'll try one last time

Sorry for the delay, brother
Here are the 3.4.1 files (I hope all are 3.4.1, but cannot guarantee it)
[Deleted, see next post :-)]
Last edit: 5 years 3 months ago by brazzjazz.
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  • OtisInf
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5 years 3 months ago #192 by OtisInf Replied by OtisInf on topic 4.0
Or use github how it's intended. Here's the tree right before the breaking change to v4.0:
github.com/crosire/reshade-shaders/tree/...340a66495ac1ac059c85

So simply click the green button in the top right corner which says 'clone or download' and then select 'download zip', done :)
The following user(s) said Thank You: brazzjazz
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  • brazzjazz
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5 years 3 months ago - 5 years 3 months ago #193 by brazzjazz Replied by brazzjazz on topic 4.0

OtisInf wrote: Or use github how it's intended. Here's the tree right before the breaking change to v4.0:
github.com/crosire/reshade-shaders/tree/...340a66495ac1ac059c85

So simply click the green button in the top right corner which says 'clone or download' and then select 'download zip', done :)

Oh, right, good idea. Github is an advanced-level website, took a while before I figured out where the "normal download" is as opposed to "download source code" ;-)
Last edit: 5 years 3 months ago by brazzjazz.
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  • JonDonJuan
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5 years 3 months ago #194 by JonDonJuan Replied by JonDonJuan on topic 4.0
Has anyone gotten this version of Reshade to work with DayZ Standalone? I was having trouble searching for anything related to dayz in the forums. Thanks for your help, I appreciate it.
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  • fuckthis
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5 years 3 months ago - 5 years 3 months ago #195 by fuckthis Replied by fuckthis on topic 3.0 download? gta not working
where can I download reshade 3.0? I checked the forum but there is no download link. the current version of reshade doesn't work with gta v. surprise surprise.

thanks.
Last edit: 5 years 3 months ago by fuckthis.
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  • JBeckman
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5 years 3 months ago - 5 years 3 months ago #196 by JBeckman Replied by JBeckman on topic 3.0 download? gta not working
You can swap the download URL and it's version number to anything between 3.0 and 4.0 far as I know. :)

For 3.0 it would be this:
reshade.me/downloads/ReShade_Setup_3.0.0.exe

I suppose a archive under the main download wouldn't be a terrible idea if 3.0 and newer is still on the server.
In the long run compatibility might improve but it entirely depends on why some versions break in certain games and it's not like Crosire could personally acquire and test every single title either.

And then there's anti-cheat and other restrictions from some software, I don't know how GTA V with GTA Online is handling injectors these days though but I know they had a pretty strong stance on modding and file adjustments for a while.
Last edit: 5 years 3 months ago by JBeckman.
The following user(s) said Thank You: fuckthis
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  • dorez`
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5 years 3 months ago - 5 years 3 months ago #197 by dorez` Replied by dorez` on topic 3.0 download? gta not working
Greetings to all. After installing 4.02 and removing it there was no version of 4 versions not working before installing 4.02, version 4.01 worked fine. No action helps to return at least version 4.01. Works only with 3.4.1
Last edit: 5 years 3 months ago by dorez`.
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  • Ok
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5 years 3 months ago #198 by Ok Replied by Ok on topic 4.0
how can i change hotkeys?(
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  • AnomalyDetected
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5 years 3 months ago #199 by AnomalyDetected Replied by AnomalyDetected on topic 4.0
Seeing a lot of shade (no pun intended) being thrown, so just wanted to create an account to say thanks to Crosire and everyone else involved in this project. From a user's perspective, I personally love 4.02!
I can significantly enhance any game I've tried so far but just quickly dropping in Curves, AdaptiveSharpen and SMAA with default settings. If I do feel like tweaking them or playing with new shaders, it's easier and faster to experiment than ever before.
So... thanks!!!!
The following user(s) said Thank You: crosire
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  • Sami 1999
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5 years 3 months ago #200 by Sami 1999 Replied by Sami 1999 on topic 4.0
Are the shortcut key mapping feature for separate shaders removed in latest reshade? In 3.0 you could bind keys to toggle each shaders separately, which was great.
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