3.0

  • Posts: 28
3 years 5 months ago #161 by MrBeer
I like to thank crosire for all his hard work this new 3.0 version is so easy to use and work very well.
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3 years 5 months ago #162 by brainz80
Having on problem downloading the latest release. Download link points to https://reshade.me/downloads/ReShade_Setup_3.0.3.exe which takes me to an error page (403 Forbidden).
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  • Posts: 3671
3 years 5 months ago #163 by crosire

brainz80 wrote: Having on problem downloading the latest release. Download link points to https://reshade.me/downloads/ReShade_Setup_3.0.3.exe which takes me to an error page (403 Forbidden).

Fixed.
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  • Posts: 2
3 years 5 months ago #164 by syklonis

TreppenBananenHutstaender wrote: Im using ReShade 3.0 with Wildstar and it's working fine with the ReShade64.dll renamed to dxgi.dll with ingame Settings: Fullscreen and Vsync On.
Im using the Steam Version so the path should be : X:\steamapps\common\WildStar\Client64


I have the regular version, non steam, but I doubt that would matter? I installed reshade 3 as usual but I didnt have to rename reshade64 dll as it was already placed as dxgi.dll andI still cant get it to work. No ui shows up??
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  • Posts: 501
3 years 5 months ago #165 by Wicked Sick
Crosire ^^ Thank you for adding the clock back (: I went to sleep really late when I didn't had it haha At first, I wasn't satisfied with the font and the size. But I got used to it now =]
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3 years 5 months ago - 3 years 5 months ago #166 by Bloody Eugene
[Moved to "suggestions" section]
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3 years 5 months ago #167 by Mazepczyk
Aight, I dealt with frozen cursor and errors in shaders loading aswell. Still I want to report one thing.

DOF & light DOF doesnt work in Gothic 2 NK. It doesnt react to any adjustments, except turning off the autofocus - then the whole screen become blurred.

The rest is cool, I appreciate your work, Sir.
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3 years 5 months ago #168 by crosire

Mazepczyk wrote: DOF & light DOF doesnt work in Gothic 2 NK. It doesnt react to any adjustments, except turning off the autofocus - then the whole screen become blurred.

There is no depth buffer access in that game then, so it cannot work.
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3 years 5 months ago - 3 years 5 months ago #169 by Vanisch
Hi

Reshade is already great, but:
Will there be a 64bit version from version 3.x.x?
That would be absolutely great.
That would certainly be even better for a game.
Especially assetto corsa would be even better with Reshade in 64bit. Unfortunately, I can only play in 32bit.

Thanks and greetings from Germany
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  • Posts: 24
3 years 5 months ago - 3 years 5 months ago #170 by kurtferro
For me work with 64bit games

@Crosire
I helping my friend on discord to install reshade and we did not get there, I'm sorry but it's not easy... and relative link disappear before run 1 time, all my friend have games in different partition, it's hard to help with this system sorry..
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3 years 5 months ago - 3 years 5 months ago #171 by Khronikos
Hey just quick question will all my profiles be fine for the dozens of injected games I have if I switch over to this? Are there any performance improvements with this version? Cuz I have no problems with the 2.xxx version the only thing I will ever use is SMAA.
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  • Posts: 33
3 years 5 months ago #172 by Gar Stazi
First of all, Reshade 3.0 is something entirely different from previous versions, way better, give it a try and you'll see.

If you want to import your settings, you have to do it manually, but it's actually pretty fast and in-game (you see the real-time changes) and if you only use SMAA then do it, no problem
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3 years 5 months ago #173 by crosire

Vanisch wrote: Reshade is already great, but:
Will there be a 64bit version from version 3.x.x?

ReShade 3.0 has 64 bit support. The setup tool will install the 64 bit version if you select a 64 bit game automatically.
The following user(s) said Thank You: Vanisch
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3 years 5 months ago - 3 years 5 months ago #174 by Vanisch

crosire wrote: ReShade 3.0 has 64 bit support. The setup tool will install the 64 bit version if you select a 64 bit game automatically.


Many thanks for your response.
Since Assetto Corsa is probably not recognized as 64-Bit Game, can you offer me the dxgi.dll in a 64bit version for download?

Thank you.
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  • Posts: 3671
3 years 5 months ago #175 by crosire
The setup tool will always choose the correct DLL. An executable is either 32bit or 64bit, which is stored in the executable file header and read by the setup tool during installation. If it does not work, it's not because the wrong DLL was chosen, but more likely because you installed ReShade to the wrong location. Sometimes games load DLLs from another folder (e.g. \bin) instead of from where the executable file is.
Either way, you can get the two ReShade DLL directly if you launch the setup tool and hold the Ctrl key while pressing on the "Select game" button. It will the save the DLLs to the current folder and exit.
The following user(s) said Thank You: Vanisch
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3 years 5 months ago - 3 years 5 months ago #176 by brussell

crosire wrote: Either way, you can get the two ReShade DLL directly if you launch the setup tool and hold the Ctrl key while pressing on the "Select game" button. It will the save the DLLs to the current folder and exit.


How about to make this a clickable option in the installer and call it "Only for advanced users: extract dll's to current folder" or sth. like that. I mean, I know how to do it, Vanisch knows it now too, but maybe others should also have this option.
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3 years 5 months ago #177 by crosire
Hehe. Yeah, you got a point.
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3 years 5 months ago #178 by Vanisch

crosire wrote: Either way, you can get the two ReShade DLL directly if you launch the setup tool and hold the Ctrl key while pressing on the "Select game" button. It will the save the DLLs to the current folder and exit.


many many thanks. So it worked wonderfully. :)
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  • Posts: 47
3 years 5 months ago #179 by Evan20xx
Did you post a changelog for 3.0.4?

Also as a quick comment. My FPS is reading is reading incorrectly. I will have to do some more testing in other games and will try to report back if I remember.
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  • Posts: 33
3 years 5 months ago #180 by Gar Stazi
The changelog is at the 1st post of this thread
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