3.0

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5 years 1 month ago #121 by Iyney
Replied by Iyney on topic 3.0

I can't run Shadow Warrior 2 (GoG) with Reshade 2+SweetFX and reshade 3 also don't work, any suggestions?


:( Steam version works fine for me, just ran the installer, navigated to game exe etc as usual...
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5 years 1 month ago - 5 years 1 month ago #122 by Gar Stazi
Replied by Gar Stazi on topic 3.0
Check this: reshade.me/forum/troubleshooting/2454-so...e-work-with-it#17882

Also, Reshade 3.0.2 is working fine for me, injecting with dxgi.dll
Last edit: 5 years 1 month ago by Gar Stazi.
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5 years 1 month ago #123 by Dr4Wm4N
Replied by Dr4Wm4N on topic 3.0

It works. Only condition is that at least one technique is active (and thus the preset file has data for the "Techniques" field).

For some reason, on my PC, it only works if the preset is made with 3.0.2 (just made the test), yesterday it didn't import automatically my 3.0.1 preset. Not a big problem though.
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5 years 1 month ago - 5 years 1 month ago #124 by iCake
Replied by iCake on topic 3.0
Neither Mass Effect 3 nor ME3 boot up with the latest version (it was the case since 3.0). Okay, then. Nobody cares anyway.

At any rate... Can a kind soul tell a dummy like me if there's any "colorblindness" shader? Not to show people, who don't suffer from that condition, how color blind people percieve colors, but to help these people to play games that didn't bother having a clor blind mode in them.
Last edit: 5 years 1 month ago by iCake.
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5 years 1 month ago #125 by tonaz
Replied by tonaz on topic 3.0
hello! i cannot find no documentation nowhere.
how do i open the ingame UI with the sliders?
thanks!!
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5 years 1 month ago - 5 years 1 month ago #126 by iCake
Replied by iCake on topic 3.0

hello! i cannot find no documentation nowhere.
how do i open the ingame UI with the sliders?
thanks!!


Shift+F2 It shows this short cut right after it has finished loading the shaders.
Last edit: 5 years 1 month ago by iCake.
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5 years 1 month ago #127 by tonaz
Replied by tonaz on topic 3.0
omg it was in front of my eyes :D sorry and thanks!
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5 years 1 month ago - 5 years 1 month ago #128 by BlueSkyKnight
Replied by BlueSkyKnight on topic 3.0

Neither Mass Effect 3 nor ME3 boot up with the latest version (it was the case since 3.0). Okay, then. Nobody cares anyway.

At any rate... Can a kind soul tell a dummy like me if there's any "colorblindness" shader? Not to show people, who don't suffer from that condition, how color blind people percieve colors, but to help these people to play games that didn't bother having a clor blind mode in them.


I made color altering shader for correcting color for anaglyph 3D glasses. I can try to make a color blind shader for color correction. But, I hear that there are different kind of color blindness. So I don't know where to start. I should be able to help with making a color blind mode shader based off the anaglyph 3D code.

Please make a post in the request section of the forums for a color blind shader. So we can talk there to adjust it for your color Blind needs.
Last edit: 5 years 1 month ago by BlueSkyKnight.
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5 years 1 month ago #129 by crosire
Replied by crosire on topic 3.0
No need. There already is a shader included to help with color blindness. It's called "Daltonize".
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5 years 1 month ago #130 by BlueSkyKnight
Replied by BlueSkyKnight on topic 3.0

No need. There already is a shader included to help with color blindness. It's called "Daltonize".


Oh cool. :D That will help him.
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5 years 1 month ago #131 by iCake
Replied by iCake on topic 3.0
@BlueSkyKnight

Thanks for the kind offer

@Crosire

Thanks for clearing this out.
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5 years 1 month ago #132 by TreppenBananenHutstaender
Replied by TreppenBananenHutstaender on topic 3.0
Would it be possible to re add the clock feature i found it really usefull. :)
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5 years 1 month ago #133 by CmdrKeen
Replied by CmdrKeen on topic 3.0
What's the deal about DPX not being added to "official" Reshade 3.0 shaders? Is there a way to get in touch with the original creator?

I appreciate the fix here though, thank you very much. And glad to see HDR and many others made their way over too.
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5 years 1 month ago #134 by CrazyCat
Replied by CrazyCat on topic 3.0

Would it be possible to re add the clock feature i found it really usefull. :)


If it isn't too much hassle to implement, I'd like to see it added in near future, too. It helps keeping track of time while playing easier.
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5 years 1 month ago #135 by Anach
Replied by Anach on topic 3.0
This looks great. I've been able to improve the look of my game far more easily than I did with the old Reshade+Sweetfx. I'm also impressed with how smooth my FPS are now in comparison. However, I'm still having a problem with MXAO flickering with a dx9 game. I never had HBAO flicker in the old version and I've no idea what to do about it.
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5 years 1 month ago #136 by Marty McFly
Replied by Marty McFly on topic 3.0
Why not reporting this issue in the MXAO thread so I can see it directly? :)
What do you mean with "flicker", can you record a small video with debug output enabled? Please post the result in the MXAO thread so we don't derail this thread for a different purpose.
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5 years 1 month ago #137 by Wicked Sick
Replied by Wicked Sick on topic 3.0
We are at least three now that wish for that feature back hahahah
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5 years 1 month ago #138 by Fromunderneathyourfeet
Replied by Fromunderneathyourfeet on topic 3.0
Hi everyone. Sorry for posting again, but does anyone know how to get the original CA (that was replaced by YACA in 3.0) back into the latest version? Much appriche!
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5 years 1 month ago #139 by Zireael
Replied by Zireael on topic 3.0
Asked couple days ago why 3.0 breaks keyboard/mouse input in Battlefield 1, only thing that works is the mouse in the game's menu.

Someone told me to use an old beta version of Reshade which worked, but i want to use the latest.
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5 years 1 month ago - 5 years 1 month ago #140 by SunBroDave
Replied by SunBroDave on topic 3.0
Crosire -

In some cases it would be great if we could do finer adjustments of parameters than what we can currently do with dragging the mouse. How would you feel about adding some way to control how fine these adjustments are?

Btw congratulations on finally releasing 3.0. From what I've seen in the brief amount of time I've spent messing with it, it really seems amazing and much more intuitive than the old mediator.
Last edit: 5 years 1 month ago by SunBroDave.
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