Compatibility list

  • tybalitea
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11 years 8 months ago #193 by tybalitea Replied by tybalitea on topic Compatibility list
Tested with 0.14.0 :

Y's Origin (d3d9.dll) works perfectly
Jade Empire (d3d9.dll) works perfectly
Bound by Flame (d3d9.dll) works perfectly
The Walking Dead season 2 (d3d9.dll): Disable the antialising in the game menu to have depthbuffer access
( it should be the same for all telltale games)
The Legend of Heroes : Trails in the sky (d3d8.dll) no depthbuffer

imgur.com/a/T7myt#19
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  • TreppenBananenHutstaender
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11 years 8 months ago - 11 years 8 months ago #194 by TreppenBananenHutstaender Replied by TreppenBananenHutstaender on topic Compatibility list
Star Wars The Old Republic works with 0.14.0, no depthbuffer access and you need to use a large adress aware tool if you have a 64 bit os; hook: d3d9.dll screenshot: imgur.com/8foIZZ8
Last edit: 11 years 8 months ago by TreppenBananenHutstaender.

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  • FYKC
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11 years 8 months ago - 11 years 8 months ago #195 by FYKC Replied by FYKC on topic Compatibility list
Saints Row 4 is listed as working with d3d9.dll on the compatibility list, but the game uses DirectX10/11 so d3d9.dll doesn't work... Using dxgi.dll results in my game crashing during the intro videos and then restarting, continuously, until I stop Steam from launching the game. I'm not sure this is solely related to ReShade, though my game works just fine without it. This was using version 0.14.0 of ReShade.

On the first page of this thread, someone says it works perfectly with dxgi.dll, but they omitted what version of ReShade they checked with. Considering the post is from almost 4 weeks ago when it was reported, I doubt it was with the latest version of ReShade, which IS whats listed as being compatible with the game on the compatibility list. I checked through this thread to see if there was another post about SR4 but the one on the first page is the only one. I guess if someone wants to double-check SR4, that'd be cool. I don't know if there was a mix-up, something got broke when ReShade was updated, or I just missed something. In any case I really wish this was working for me, I love Saints Row.
Last edit: 11 years 8 months ago by FYKC.
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  • GERgta
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11 years 8 months ago - 11 years 8 months ago #196 by GERgta Replied by GERgta on topic Compatibility list
Tested with 0.13.2.
Crashday (32bit, dx9): Perfect, depthbuffers work.
Last edit: 11 years 8 months ago by GERgta.

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  • tybalitea
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11 years 8 months ago #197 by tybalitea Replied by tybalitea on topic Compatibility list
i confirm, saints row 4 crashes with 0.14.0 and 0.13.2 versions, but it's totally compatible
with the 0.13.1 version as you can see : i.imgur.com/QmRNNxK.png?1
to find older versions of Reshade :

JPulowski wrote:

crosire wrote: bit.ly/ReShadeBeta-X-XX-X
bit.ly/ReShadeBeta-X-XX-X-SweetFX

Where X-XX-X is the desired version (0-11-4 for instance, although some are no longer available). But you're right, that isn't exactly obvious. I should write that down somewhere =)


Edit: But yeah... Looks like the links for version 0.12 are dead. Let's just hope someone has 0.12 archived or you might want to try another version see if that works.

So for you : bit.ly/ReShadeBeta-0-13-1
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  • turboscalpeur
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11 years 8 months ago #198 by turboscalpeur Replied by turboscalpeur on topic Compatibility list
Enslaved: Odyssey To The West (Win 32) || d3d9.dll || ReShade 0.14.0 + SweetFX 2.0 + MasterEffect Reborn 1.0.340 || Success and DepthBuffer Access (Upgrade!)
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  • strelokgunslinger
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11 years 8 months ago - 11 years 8 months ago #199 by strelokgunslinger Replied by strelokgunslinger on topic Compatibility list
Vindictus
x86, d3d9.dll -- No Depth Buffer Access

May conflict with hackshield.. resulting in a force quit
Last edit: 11 years 8 months ago by strelokgunslinger.
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  • tybalitea
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11 years 8 months ago #200 by tybalitea Replied by tybalitea on topic Compatibility list
Titan Quest (d3d9.dll) : works, disable AA for depthbuffer.
I recommend to use reshade 0.13.2, cause 0.14.0 decreases the framerate drastically.

Grim Dawn (d3d9.dll) : works perfectly with 0.14.0

imgur.com/a/T7myt
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  • mickevincent
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11 years 8 months ago - 11 years 8 months ago #201 by mickevincent Replied by mickevincent on topic Compatibility list
It's compatible with the Glide64 plugin for N64 emulators. I don't know how it works with other plugins. But with the Glide64 it works perfect as far as I can tell.
It's also compatible with the the Snes9x OGL emulator. But thats probably not worth writing out since its kinda pointless...
Last edit: 11 years 8 months ago by mickevincent.

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  • Omnipotus
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11 years 8 months ago - 11 years 8 months ago #202 by Omnipotus Replied by Omnipotus on topic Compatibility list
I just updated the Compatibility List with the latest community updates, as well as added a few of my own findings, I've recieved my new GPU the other day, been reformating, updating, tweaking/playing ever since lol, loving it (HUGE thanks to Jim2Point0 & K-Putt) so I've been a little "busy" to say the least :)

I still have a massive list of games I've tested to add to the list still...eventually.... procrastination is awesome :P

Added

8bitboy
A New Beginning
Abyss Odyssey
Agarest: Generations of War
Alan Wake: American Knightmare
Alien Rage
Alien: Colonial Marines
Among the sleep
Angry Video Game Nerd Adventures
Angvik
Anna Extended Edition
Anodyne
Aquaria
Ballpoint Universe
Astebreed
Bardbarian
BeastBoxing Turbo
Beatbuddy: Tale of the Guardians
bit Dungeon II
Blades of Time
Blocks That Matter
Blood of the Werewolf
Broken Age
Last edit: 11 years 8 months ago by Omnipotus.

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  • SunBroDave
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11 years 8 months ago #203 by SunBroDave Replied by SunBroDave on topic Compatibility list
v0.14.0 - Force Unleashed 1 works, no depthbuffer access
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  • NattyDread
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11 years 8 months ago #204 by NattyDread Replied by NattyDread on topic Compatibility list
Is The Evil Within still working for you?
Only 0.11.0 works for me without the depth buffer. Any v above that just crashes the game.

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  • GERgta
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11 years 8 months ago - 11 years 8 months ago #205 by GERgta Replied by GERgta on topic Compatibility list
PPSSPP Emulator (OpenGL, 32bit): Good, no depthbuffer. (EDIT: Oh, that was already tested. Oops.)
GTA Episodes From Liberty City (Dx9, 32bit): Perfect, same as GTA IV.

All tested with 0.14.0.
Last edit: 11 years 8 months ago by GERgta.
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  • VoodaGod
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11 years 8 months ago - 11 years 8 months ago #206 by VoodaGod Replied by VoodaGod on topic Compatibility list
The Stanley Parable works using d3d9, enabling depth buffer output results in black screen.
enabling lensdirt and bloom together causes the center of bright lights to become black with the dirt texture very visible in that area, i'm not sure if this is the game or just a settings issue (using mastereffects)

EDIT:
0.14.0
must put reshade files in /bin
Last edit: 11 years 8 months ago by VoodaGod.
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  • GERgta
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11 years 8 months ago - 11 years 8 months ago #207 by GERgta Replied by GERgta on topic Compatibility list
Saints Row 2 (Dx9, 32bit): Works perfectly!
Saints Row The Third (Dx9 or DXGI, 32bit): Works perfectly!

Tested with 0.14.0.
Last edit: 11 years 8 months ago by GERgta.
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  • tybalitea
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11 years 8 months ago #208 by tybalitea Replied by tybalitea on topic Compatibility list
tested with Reshade 0.14.0 :

Killing Floor : works (d3d9.dll/opengl32.dll), depthbuffer is available only in third person view, with AA disabled.
Mafia : works (d3d8.dll), disable AA for the depthbuffer
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  • Omnipotus
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11 years 8 months ago - 11 years 8 months ago #209 by Omnipotus Replied by Omnipotus on topic Compatibility list
The Compatibility List has been updated with the latest community findings, also added a few of my own again.:D

Added


Mickey Mouse: Castle of Illusion
Castle Crashers
The Chaos Engine: Remastared
Chaos in Deponia
Cloudbuilt
Crazy Taxi
CreaVures
Crimson Clover: World Ignition
Dark Void Zero
Dead Island: Epidemic
DeadCore
Dead Effect
Demonicon: The Dark Eye
Deponia
Disciples III: Rebirth
Double Dragon Neon
Dungeonland
Dungeons & Dragons HD
Eldritch
Fable Anniversary
Far Cry 3: Blood Dragon
Last edit: 11 years 8 months ago by Omnipotus.

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  • BillyAlt
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11 years 8 months ago #210 by BillyAlt Replied by BillyAlt on topic Compatibility list
UPDATE on Mass Effect for 0.14.0

Messed around with some of the menu elements (albeit blindly) with the depthbuffer output and managed to get some GUI elements to appear as black on an otherwise white screen. I'm guessing we have partial access to the depth buffer.

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  • SunBroDave
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11 years 8 months ago #211 by SunBroDave Replied by SunBroDave on topic Compatibility list
Can confirm that Sleeping Dogs: Definitive Edition works perfectly with v0.14.0, dxgi.dll
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  • Ixtapa
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11 years 8 months ago #212 by Ixtapa Replied by Ixtapa on topic Compatibility list
Sims 3 with v0.14.0 d3d9.dll works for me
imgur.com/a/YloCp
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