3D Depth Map Based Stereoscopic Shader
- costiq
I will try your recommendation in the evening and let you know how it goes.
What in-game resolution are you using?
Please Log in or Create an account to join the conversation.
- costiq
Torzi wrote: What a gift this software is! Great work BlueSkyKnight, Crosire, and the rest of the Reshade team!
Couldn't agree more!
Please Log in or Create an account to join the conversation.
- klotim
BlueSkyKnight wrote: What?
"Replied by klotim on topic Cyberpunk 2077"
You cant hide the history
Please Log in or Create an account to join the conversation.
- costiq
Any help in investigating the mystery of using SuperDepth3D with Cyberpunk, issues-free, is much appreciated.
Please Log in or Create an account to join the conversation.
- costiq
Torzi wrote: Bah! Found it I think... Still needs more testing, but see if it works for you.
Leave "Color Precision" set to "High" in the graphics settings, anything lower messes with the depth maps. Been running around the city all night, works like a champ. Menus and the map as well. [...]
Well, that didn't work for me.
This is the map screen I'm still seeing:
I can make it work by selecting one of the 2 depth buffers that are now in the DX12 tab list, but before leaving the map screen I need to uncheck the line, otherwise, while getting back in the game, I get instant crash.
I have this problem only with the map screen. All the other menus work just fine.
Please Log in or Create an account to join the conversation.
- Torzi
I don't have that feature, but I disabled TSAA by modifying the EXE. I was getting distortions from the Brain Recording things similar to what you see on the maps. It seemed to be caused by the AA. That was no longer needed though in the 4.8 branches of Reshade. Disabling AA looked pretty bad as well, but it also might let you bump up the resolution.
Initially I was trying for resolutions between 1440 and 1080p, but settled on getting it running smoothly at 1080p first. I'd suggest setting to the 'Medium' default, but set 'Color Precision' High. Adjust settings one at a time to make sure nothing gets messed up. Disable any sort of resolution scaling to start.
Reshade 4.8.2 does work for me, but I have to disable SuperDepth3D(_VR) if I want to alt-tab out, or make any changes to the in-game settings. Then afterward re-enable SD3D, manually pick the right depth map, then hit reload on reshade. I usually crash if I don't do this, and sometimes even when I do . You can play for a while if you don't mess with any settings
It's been pretty consistent though: While viewing the world (not menus or map), choose the depth map at your resolution (ie 1920x1080) with the 2nd largest number of calls next to it. There are usually at least 2 maps at screen resolution, but I've seen as many as 4. The one with the most calls is NOT the one you want, and the others will have very few calls. Select the 2nd, hit Reload, and play a while.
Please Log in or Create an account to join the conversation.
- costiq
It's really much appreciated.
Yes, I do have Ray Tracing enabled, and setting DSS to Balanced helped to avoid crashes.
I will do more testings and will let you know if I get good news.
Thanks again!
Please Log in or Create an account to join the conversation.
- Torzi
But yeah, locking the depth map is just causing problems. I think Reshade needs to be able to pick the proper map. I'll ask about it in the Reshade thread.
EDIT: Yup, damnedest thing! I just reloaded a save before meeting Jackie at the plant, and I'm just running around town until this gets resolved. There's still plenty to do and see.
EDIT2: About 4 hours later, same result. Doesn't seem to be any way around it... it's like a time-bomb. Out of nowhere, depth buffer behavior changes for good.
Please Log in or Create an account to join the conversation.
- costiq
Cyberpunk 2077 works now with the latest ReShade version (4.9)!
Thank you @crosire!!!
But, for me, there are some caveats:
When installing ReShade, I had to uncheck SweetFX and use only Standard Effects and Depth3D & AstrayFX.
It looks like one of the shaders in SweetFX (I'm not sure which one) makes the game crash seconds into.
There are no more problems with the map either... but it has to be accessed through its shortcut!
Accessing the map from the menu will make the game crash!
Please Log in or Create an account to join the conversation.
- costiq
[embaresed cough]
I'm afraid my enthusiasm was premature...
After restarting the game... crash...
It worked fine until getting close to a door (new game map to load...?)
Restarted the computer, hoping for a miracle, but ...no, the game would crash even before starting.
Went back to 4.7.0 and all is fine (minus the city map which is again a pixel mess)
PS. Sorry for the copy/paste.
Please Log in or Create an account to join the conversation.
- Torzi
It looks like a few of the shaders that rely on the depth map are crashing though, SuperDepth3D unfortunately being one of them. I've tried both the standard and VR version, and both are behaving the same. Just a few observations below... If I can provide any other meaningful debug info, please let me know.
1) On the initial load, the depth map isn't picked up by SuperDepth (pure white). The depth map is reversed, but it looks like the DM1 reversed flag isn't applied on init, Hitting Reload on Reshade fixes this, but it needs to be done on every load of a saved game.
2) Selecting the in-game map causes an instant crash on 4.9. On 4.7-4.8 it would just show the corrupt depth map as black mixed in with the graphics.
3) Frequently crashing at the end of cut scenes. Feels maybe like it's triggered by an on-screen quest/status notification. On 4.8.2, it would also crash like this when you received a call, and the person's image showed up on the screen. That no longer crashes with 4.9, but guessing it's something similar.
I'll keep probing, but is there anything I can provide to help figure out what's causing the crashes? (any logs specific to Depth3D?)
EDIT: Woops, didn't realize crosire moved to the troubleshooting thread. Anyone having issues post your specs there...
Reshade 4.9, Cyperpunk 2077 Troubleshooting
Please Log in or Create an account to join the conversation.
- costiq
Please Log in or Create an account to join the conversation.
- Srnac
I'm new to the SuperDepth 3D shader and related topics.
I have a 3D projector and trying to get my DirectX games to be viewed in 3D mode, don't use 3DMigoto as it required older Nvidia to be installed and I was not able to configure it to 1080p@60Hz to work correctly (for vulkan games I use Vk3D wrapper that works great in at least some games like Doom Eternal).
Have some basic questions:
-For some of the games it seems the if I activate SuperDepth3D via reshade for the first time - it 'recognizes the game' and the game looks really 3D (it automatically selects the depth map that looks 3d)
-There are some games for which the game really does not look 3d (for example Max Payne 3) and look more like classic 2d through glasses
-For GTA V for example I see message at the beginning 'Needs fix/mod' which is not clear to me how to solve (I assume to install something and make the image better)
-Is there a possibility to use some different depth maps than DM0 and DM1? It seems it was possible in the past not sure if this can somehow help me to make e.g. Max Payne 3 to look 3d
Thanks in advance for you feedback
Please Log in or Create an account to join the conversation.
- Srnac
Please Log in or Create an account to join the conversation.
- dark1970
- Srnac Max Payne 3 with Reshade 4.9.1 and SuperDepth3D works for me in 3D! Be sure to turn off MSAA anti-aliasing in the graphics settings! Under the spoiler, my SuperDepth3D settings:
-
Warning: Spoiler![SuperDepth3D.fx]
Auto_Balance_Ex=0
Auto_Depth_Adjust=0.100000
Cursor_Lock=0
Cursor_SC=1,8
Cursor_Type=0
Custom_Sidebars=1
Depth_Detection=0
Depth_Edge_Mask=0.000000
Depth_Map=0
Depth_Map_Adjust=100.074997
Depth_Map_Flip=0
Depth_Map_View=0
Divergence=50.000000
Eye_Fade_Reduction_n_Power=0,0,0
Eye_Swap=0
FPSDFIO=0
Interlace_Anaglyph_Calibrate=0.500000,1.000000,0.500000
Offset=0.000000
Performance_Mode=1
Perspective=0
Scaling_Support=0
Stereoscopic_Mode=2
View_Mode=1
Weapon_Adjust=0.000000,0.000000,0.000000
Weapon_ZPD_Boundary=0.000000
WP=0
WZPD_and_WND=0.030000,0.000000
ZPD_Boundary=1
ZPD_Boundary_n_Fade=0.500000,0.250000
ZPD_Separation=0.025000,0.100000
Please Log in or Create an account to join the conversation.
- Srnac
thanks for your answer.
Have tried your settings and the result is the same, i had a chance to run max payne 3 with tridef and looks much better including pop-out of ui.
Trying to use this shader as I was able to run it for more games but having difficulties to understand of how to set it up properly.
Do you know how this shader works in terms of automatic detection of games? Is there a support for particular titles?
As mentioned above it seems that it recognizes some of the games and in those it usually looks better the for those that get 'default'.
What's means the text when running a game needs mod/fix or no profile?
And last thing- do you know which parameter affects ui pop out(tridef has similar setting).
Thanks
Please Log in or Create an account to join the conversation.
- BlueSkyKnight
- Topic Author
The shader has a warning system that assist the user in getting a better image and in some cases I will prepare a mod or a mini Guide on how to fix a game for a better 3D image.
If you notice on the bottom right is a weblink
www.Depth3D.info
And the top right most of the time if there is an issue. You would see "Read Help."
This is the Help File In question. github.com/BlueSkyDefender/Depth3D/blob/...haders/Game_Help.txt
I am in the process of moving this help file to the Wiki. But, this takes time.
github.com/BlueSkyDefender/Depth3D/wiki
Please Log in or Create an account to join the conversation.
- dark1970
Please Log in or Create an account to join the conversation.
- Srnac
Yes, I have disabled MSAA, attaching screenshot, Hope I have done that correctly.
imgur.com/a/FXfYGXM
What do you think?
Please Log in or Create an account to join the conversation.
- dark1970
show your SuperDepth3D settings and game settings: video, graphics!
Please Log in or Create an account to join the conversation.