3D Depth Map Based Stereoscopic Shader

1 week 1 hour ago - 1 week 1 hour ago #1621 by LargeStyle
Replied by LargeStyle on topic 3D Depth Map Based Stereoscopic Shader
@ mr.spongworthy

Out of curiosity I've just tried Beyond (Steam Demo) and found that you have to enable (tick) the box with the most draw calls / vertices in the add-on tab of reshade to get 3D. You can confirm it's the right box by going through them while in Depth Map view mode in SuperDepth. However while the girls gameplay seems relatively fine, when playing as the spirit the depth map is restricted to 16:9 aspect ratio box within the 2:35:1 (cinematic) aspect ratio the game has, so you miss some processing at the extreme left and right of the image. I don't know if that can be improved, but you can get 3D in that game, albeit not always as good / complete as other games.
Last edit: 1 week 1 hour ago by LargeStyle. Reason: I can't spell

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