Compatibility list

  • jas01
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11 years 3 weeks ago #247 by jas01 Replied by jas01 on topic Compatibility list
I just wanna mentioned that Witcher 2 probably works perfect with the newest version of Reshade. Here you can see some screenshots: Witcher + DOF
sfx.thelazy.net/games/screenshot/19475/

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  • Nekrik
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11 years 3 weeks ago - 11 years 3 weeks ago #248 by Nekrik Replied by Nekrik on topic Compatibility list
Assasin's Creed Rogue. Perfect. Disable MiniMap in HUD options To get Depth Buffer.
Reshade version: 0.15.0
Hook: dxgi.dll
Last edit: 11 years 3 weeks ago by Nekrik.
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  • Omnipotus
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11 years 3 weeks ago - 11 years 3 weeks ago #249 by Omnipotus Replied by Omnipotus on topic Compatibility list
I've updated the Compatibility List with the lastest findings from the community. :)

I've personally tested the following:

  • Armored Hunter GUNHOUND EX
  • Amnesia: Machine for Pigs
  • Amnesia: The Dark Descent
  • Cat Goes Fishing
  • Cities: Skyline
  • Electronic Super Joy
  • Electronic Super Joy: Groove City
  • Final Fantasy III
  • Final Fantasy IV
  • Final Fantasy VII
  • Final Fantasy VIII
  • Finding Teddy
  • Freedom Planet
  • Gigantic Army
  • Gravity Badgers
  • Guacamelee! Gold Edition
  • Gun Monkeys
  • GundeadliGne
  • Gundemonium: Recollection
  • Gunpoint
  • Hammerwatch
  • Hero Siege
  • Hitogata Happa
  • Hotline Miami
  • How to Survive
  • Ikaruga
  • Imagine Me
  • Ittle Dew
  • Jack Lumber
  • Knights of Pen & Paper +1
  • LEGO Batman: The Videogame
  • LEGO Batman 2
  • LEGO Harry Potter: Years 1-4
  • LEGO Harry Potter: Years 5-7
  • LEGO Lord of the Rings
  • LEGO Indiana Jones: The Original Adventures
  • LEGO Indiana Jones 2: The Adventure Continues
  • LEGO Star Wars III: The Clone Wars
  • LEGO Marvel Super Heroes
  • Lili: Child of Geos
  • Lovely Planet
  • Lucius
  • Lunnye Devitsy
  • Mark of the ninja
  • Master Reboot
  • Max: The Curse of Brotherhood
  • Megabyte Punch
  • Meltdown
  • Metal Gear Solid: Ground Zeroes
  • Metal Slug 3
  • Metal Slug X
  • Mini Ninjas
  • Muri
  • Oni
  • Ori and the Blind Forest
  • PixelJunk: Monsters Ultimate
  • Shelter
  • Shelter 2
  • Silent Hill 2: Director's Cut
  • Silent Hill 3
  • The Dark Eye: Memoria
  • The LEGO Movie Videogame
  • Unreal Tournament (2015)

As always, many thanks to all those helping out :D
Last edit: 11 years 3 weeks ago by Omnipotus.
The following user(s) said Thank You: crosire, GERgta, Aelius Maximus

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  • Nekrik
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11 years 3 weeks ago #250 by Nekrik Replied by Nekrik on topic Compatibility list
@Omnipotus, Change the d3d9.dll in Assasin's Creed Rogue hook to dxgi.dll.

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  • Omnipotus
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11 years 3 weeks ago #251 by Omnipotus Replied by Omnipotus on topic Compatibility list
SHHHhhhhh, you seen nothing :D

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  • Evan20xx
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11 years 3 weeks ago #252 by Evan20xx Replied by Evan20xx on topic Compatibility list

Omnipotus wrote: I've updated the Compatibility List with the lastest findings from the community. :)

As always, many thanks to all those helping out :D


You must of missed mine. :dry:

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  • Aelius Maximus
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11 years 3 weeks ago #253 by Aelius Maximus Replied by Aelius Maximus on topic Compatibility list
Does anyone know the remedy for depth of field only blurring the gun out in a few first person shooters?

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  • Omnipotus
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11 years 3 weeks ago - 11 years 3 weeks ago #254 by Omnipotus Replied by Omnipotus on topic Compatibility list

Evan20xx wrote:

Omnipotus wrote: I've updated the Compatibility List with the lastest findings from the community. :)

As always, many thanks to all those helping out :D


You must of missed mine. :dry:


Indeed I have :D Fixed
Last edit: 11 years 3 weeks ago by Omnipotus.
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  • huss93
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11 years 2 weeks ago #255 by huss93 Replied by huss93 on topic Compatibility list
NEED FOR SPEED RIVALS ( perfect ) dx11 64 bits =)
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  • Courier
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11 years 2 weeks ago #256 by Courier Replied by Courier on topic Rainbow Six Vegas 2
Rainbow Six Vegas 2
(DX9)

Tested with Reshade 0.15 & Master Effect
Works perfectly, depthbuffer access is fine. All shaders work correctly, there are no visual bugs and no other errors.
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  • jmp909
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11 years 2 weeks ago - 11 years 2 weeks ago #257 by jmp909 Replied by jmp909 on topic Compatibility list
Hi [FX] O2

did you manage to get any settings in Insane2 for DOF that didn't affect UI?


thanks
J

(PS is this the right place to ask? i'll move threads otherwise)
Last edit: 11 years 2 weeks ago by jmp909.

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  • jmp909
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11 years 2 weeks ago - 11 years 2 weeks ago #258 by jmp909 Replied by jmp909 on topic Compatibility list
Rise of the Triad (d3d9 and dxgi / Unreal Engine 3) works (just got it free off GOG but they've run out of keys now, sorry)

(Some hiccups switching between d3d9 and dxgi .. see below)

again I'm not sure how to set the DOF not to affect the UI (using latest Master Effect and Reshade here)



(depth buffer shows it only affecting the hand/gun.. I'm using PETKAGTADOF above)


---

Note:

Initially tried d3d9 and it worked fine, but run the game first once before enabling ReShade.

I then tried using DX10/11 (which UE3 is meant to support) by renaming to dxgi.dll but didn't initially seem to work. dxgi.log here:
pastebin.com/TBEmv2Zk

then i tried reverting to d3d9 and that wouldn't launch at all.. crashed

so i rebooted my PC and it works fine again for some reason. Can switch between d3d9 and dxgi whenever
Last edit: 11 years 2 weeks ago by jmp909.
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  • crosire
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11 years 2 weeks ago - 11 years 2 weeks ago #259 by crosire Replied by crosire on topic Compatibility list

jmp909 wrote: I'm not sure how to set the DOF not to affect the UI

You can't. =) (Well, you could achieve something via masking, see the ME thread for details)
Last edit: 11 years 2 weeks ago by crosire.
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  • jmp909
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11 years 2 weeks ago #260 by jmp909 Replied by jmp909 on topic Compatibility list
thanks Crosire.

I've just updated my post regarding something else. seems switching from DX11 to DX9 then breaks DX9. I'm trying to find out why. I've deleted my settings folder C:\Users\J\Documents\my games\Rise Of The Triad but it's still broken. I don't know if this is something that happens with all UE3 stuff. I'll update if I can find a fix

J

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  • crosire
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11 years 2 weeks ago #261 by crosire Replied by crosire on topic Compatibility list

jmp909 wrote: I've just updated my post regarding something else. seems switching from DX11 to DX9 then breaks DX9.

Please create a topic in the troubleshooting section if the problem persits, it's easier for me to keep track of then =).

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  • jmp909
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11 years 2 weeks ago #262 by jmp909 Replied by jmp909 on topic Compatibility list
strangely after a reboot it worked. in DX9 and DX11. i'll update my original post.

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  • jmp909
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11 years 2 weeks ago - 11 years 1 week ago #263 by jmp909 Replied by jmp909 on topic Compatibility list
[update: ReShade 0.16 and MasterEffect 1.1.117 seems to stop the game crashing when alt+tabbing out now]

--

Binary Domain:
* d3d9 works but tendency to crash game when using ALT+TAB (toggle ReShade off before tabbing out of game)
* (Game is DirectX9 so dxgi.dll does not work)
* Does not auto-reload shaders when config files changed

(MasterEffect) Depth of Field works when AA turned off but stencil does not seem to properly work around objects.. I think this is DOF settings though.

(check outline around characters head and arms where DOF is not applied)


it is possible to change DOF settings to get rid of this


but might be an issue at more extreme settings
Last edit: 11 years 1 week ago by jmp909.
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  • rolfba
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11 years 2 weeks ago #264 by rolfba Replied by rolfba on topic Compatibility list
Earth and Beyond: Perfect // Version 0.16 / Hook: d3d8.dll

Thanks alot for making this work, donated a small token the other day (6HD156799X003584Y)

/Rolf
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  • Omnipotus
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11 years 2 weeks ago #265 by Omnipotus Replied by Omnipotus on topic Compatibility list
Compatibility List has been updated with everyones lastest findings. :)

I've personally tested the following:

  • Blackguards 2
  • Cities: Skyline
  • Daylight
  • Dungeon of Endless
  • Freedom Force vs The 3rd Reich
  • Grey Goo
  • Homeworld Remastered Collection
  • Icewind Dale: Enhanced Edition
  • Max: The Curse of Brotherhood
  • Max Payne
  • Max Payne 2: The Fall of Max Payne
  • Oddworld: New 'n' Tasty
  • Ori and the Blind Forest
  • Quake
  • Red Faction
  • Red Faction II
  • Silent Hill 3
  • The Book of Unwritten Tales 2
  • The Vanishing of Ethan Carter
  • Tomb Raider I
  • Tomb Raider: Anniversary
  • Tomb Raider (2013)
  • Unreal II: The Awakening
  • Unreal Tournament: Game of the Year
  • Unreal Tournament (2015)
  • Wolfenstein: The New Order
  • Zeno Clash
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  • SunBroDave
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11 years 2 weeks ago - 11 years 2 weeks ago #266 by SunBroDave Replied by SunBroDave on topic Compatibility list
Glad to see that Ori's working now, though tbh i don't think that game needs any help in the visuals department.

For those that get nostalgic and wanna play a crappy game from their childhood, Sonic Adventure 2 works perfectly (incl depthbuffer access) under ReShade 0.16 and d3d9.dll
Last edit: 11 years 2 weeks ago by SunBroDave.
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