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Compatibility list
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engine:
Hook: d3d9, 32bit
reshade version: 1.0
Status: good
info: no depth buffer
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engine: UbiArt Framework
Hook: d3d9, 32bit
reshade version: 1.0
Status: between good & perfect
info: depth buffer accesses most of the game, but missed the player,NPCs and the enemys(not include the giant bosses).
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engine: UE3
Hook: d3d9, 32bit
reshade version: 1.0
Status: good
info: depth buffer is empty
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engine:
Hook: d3d9, 32bits
reshade version: 1.0
Status: perfect
info: depth buffer accesses
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engine:
Hook: d3d9, 32bit
reshade version: 1.0
Status: perfect
info: depth buffer accesses in single players, but cause glitches in local splitscreen coop. Don't forget not to tweak the reshade settings ingame cause it leads to ingame vegetation visual glitch.
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engine: Anvil
Hook: d3d9, 32bit
reshade version: 1.0
Status: between good & perfect
info: depth buffer accesses(even with ingame msaa enabled) most part of the screen, but misses some elements(eg. player, NPCs, enemys, destructable jars and towers, animated gates).
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engine: IW
Hook: D3D9, 32bit
reshade version: 1.0
Status: perfect
info: depth buffer accesses even with ingame msaa enabled.
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engine: UE3
Hook: d3d9, 32bit
reshade version: 1.0
Status: good
info: depth buffer only show "FPS hand".
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engine:
Hook: d3d9, 32bit
reshade version: 1.0
Status: perfect
info: depth buffer accesses
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engine: idtech
Hook: opengl32, 32bit
reshade version: 1.0
Status: perfect
info: depth buffer accesses even with driver forced MSAA enabled, but not to press toggle key and depth check key, cause it may lead to some ingame models disappear. Also not to enable these effects: emboss, RBM, heathaze.
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- crosire
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- robgrab
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engine:?
Hook: dxgi, 32bit
reshade version: 1.0
Status: good
info: Don't think there's depth buffer access although the game has it's own SSAO and DoF built in.
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- SunBroDave
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- Nerd
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By the time I get home from work someone better confirm that Fallout 4 has full depthbuffer access.Bad news.
Just kidding, it seems to work.
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- JBeckman
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By the time I get home from work someone better confirm that Fallout 4 has full depthbuffer access.Bad news.
ReShade worked when I tried it briefly with the game (ReShade 1.1.0) but I didn't check the depth buffer, perhaps one just needs to enable the logarithmic mode though the TAA anti-aliasing method could be blocking it too but that's just a guess.
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- Nerd
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- Martigen
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Fallout 4 does give Reshade full access to the depth buffer but lens flares don't seem to work right and the DOF shaders blur the HUD popupsThat's pretty standard. You can use the UI mask feature of Resahde to prevent effects being applied to certain areas, but this is a single static mask and not able to cope with dynamic pop-ups. We still need a solution for this

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- Kumbandit
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Wow, that was/is quite a list. Thanks a ton! Updated the compatibility page.
I added some games to the list a few months ago, still not on the list?
EDIT: Namely: No One lives Forever 2, The Punisher, Visual Boy Advance emulator, maybe some more...
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- SilentPrayerCG
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forgot something. REBIRTH ofc., default Isaac is flash game.
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