Compatibility list

  • Posts: 133
3 years 1 month ago #581 by SpinelessJelly
Apotheon, DirectX 9, Reshade 3.0.6, Win10 64bit, works with ENB Injector, no depth buffer (2D platform game)

ABZU, DirectX 11, Reshade 3.0.6, Win10 64bit, works for "...\ABZU\AbzuGame\Binaries\Win64\AbzuGame-Win64-Shipping.exe" (not "...\ABZU\AbzuGame.exe"), depth buffer present, though screenshots (from reshade) result blank for some reason.

Please Log in or Create an account to join the conversation.

  • Posts: 5
3 years 1 month ago #582 by supadoom
So the Instructions for ESO are no longer needed. Since reshade 3.0.0 atleast it has been plug,n,play. I have tried reshade 3.0.0-3.0.6 with the x64 binary and OpenGL.

Please Log in or Create an account to join the conversation.

  • Posts: 15
3 years 1 month ago - 3 years 1 month ago #583 by valkyrjur
GOG version of Grim Dawn with reshade 2.03 and 3.0.6 = Black screen at start up, need to force close.

Please Log in or Create an account to join the conversation.

  • Posts: 133
3 years 1 month ago #584 by SpinelessJelly
Update on Apotheon: I only managed to launch Reshade with ENB Injector once, after that it doesn't seem to respond. Tried removing the Steam overlay, redownloading Reshade and ENB Injector, renaming the dlls, using other injectors, deactivating the antivirus, nothing. It's as if the process got blacklisted or something. The game itself hasn't been updated for quite some time, so that is not the issue.

Please Log in or Create an account to join the conversation.

  • Posts: 221
3 years 1 month ago #585 by Sunesha
Kerbal space program 1.2:
Works with Reshade 3.06, depth works though the distance in depth is short. Near and far is narrow

Please Log in or Create an account to join the conversation.

  • Posts: 108
3 years 1 month ago #586 by acknowledge
Devil May Cry 3 Special Edition
Works with Reshade 3.06, d3d9, x86, depth buffer works perfect.

Please Log in or Create an account to join the conversation.

  • Posts: 101
3 years 2 weeks ago - 3 years 2 weeks ago #587 by amoebae
Mass Effect: Andromeda

3.0.6, dxgi.dll 64bit - Works with some quirks

Depth buffer is reversed. MXAO will not work properly. DoF works most of the time. Screenshot function creates black screen or strange box.

Edit: AO in 2.0.3 works as it should. Screenshots still not working though, so need to use an external program (like Bandicam).

Please Log in or Create an account to join the conversation.

  • Posts: 54
3 years 2 weeks ago - 3 years 2 weeks ago #588 by GP-Unity
Nier: Automata - Reshade 3.06 dxgi.dll = perfect depth buffer access. The game's currently faulty with fullscreen mode (game issue), so i'm using borderless gaming application with the game set to windowed mode. Depth based effects do bleed during pre-rendered sequences unfortunately. There is a fullscreen mod fix for the game, will probably test and edit this post later if Reshade works fine with this mod.
UPDATE: Tested Reshade with FAR (Fix Automata Resolution) mod for this game. FAR mod adds its own dxgi files in the games folder. You have to rename Reshade's dxgi.dll and dxgi.ini files to reshade64.dll/ini for Reshade to work in conjunction with FAR mod. Depth buffer still works perfectly.

Arkham City (correction) - Reshade 3.06 d3d9.dll = perfect depth buffer access. To clarify, arkham city features both dx9 and dx11 modes for the game depending on selected graphics settings. Oddly enough, even if you enable dx11 features it seems necessary to choose d3d9 injection for this game for depth buffer access. Not sure why d3d9.dll works with the dx11 mode of the game, but dxgi.dll doesn't read the game's depth buffer and dxgi is listed for the game in compatibility tab.

Please Log in or Create an account to join the conversation.

  • Posts: 108
3 years 1 week ago #589 by acknowledge
Gears of War(2007 version)
Works with Reshade 3.06(together with enbinjector, and the dll file should not be placed in the same folder of the game exe), dxgi(x86), depth buffer doesnt work as intended.

Please Log in or Create an account to join the conversation.

  • Posts: 108
3 years 1 week ago #590 by acknowledge
River City Ransom: Underground
Works with Reshade 3.06(together with enbinjector), d3d9(x86), no depth buffer access.

Please Log in or Create an account to join the conversation.

  • Posts: 108
3 years 1 week ago #591 by acknowledge
Double Dragon 4
Works with Reshade 3.06, dxgi(x86), no depth buffer access.

Please Log in or Create an account to join the conversation.

  • Posts: 108
3 years 1 week ago #592 by acknowledge
River City Super Sports Challenge :All Star Special

Works with Reshade 3.06, opengl32(x86), no depth buffer access.

Please Log in or Create an account to join the conversation.

  • Posts: 108
3 years 1 week ago #593 by acknowledge
Double Dragon Trilogy
Works with Reshade 3.06, d3d9(x86), no depth buffer access.

Please Log in or Create an account to join the conversation.

  • Posts: 108
3 years 1 week ago #594 by acknowledge
Joint Task Force
Works with Reshade 3.06, d3d9(x86), depth buffer works perfect

Please Log in or Create an account to join the conversation.

  • Posts: 108
3 years 1 week ago #595 by acknowledge
Dust: An Elysian Tail
Works with Reshade 3.06(together with enbinjector), d3d9(x86), depth buffer is empty.

Please Log in or Create an account to join the conversation.

  • Posts: 108
3 years 1 week ago - 2 years 10 months ago #596 by acknowledge
DiRT 3
Works with Reshade 3.06(together with enbinjector), dxgi(x86), depth buffer works perfect(but miss trees along the road) in single player mode, but is empty when you play local splitscreen mode.

Please Log in or Create an account to join the conversation.

  • Posts: 108
3 years 1 week ago #597 by acknowledge
Soldier: Heroes of WWII
Works with Reshade 3.06(together with dgvoodoo dx8 wapper), dxgi(x86), depth buffer works perfect.

Please Log in or Create an account to join the conversation.

  • Posts: 9
3 years 2 days ago #598 by Airo24
Game Name: Bulletstorm Full Clip Edition
Game EXE: StormGame-Win64-Shipping.exe
API Hook: dxgi.dll, (64bit)
DX11 only
Depth Buffer Access: Perfect
Reshade Version: 2.0.3f1

Please Log in or Create an account to join the conversation.

  • Posts: 219
2 years 11 months ago #599 by Uncle Crassius
Bayonetta works flawessly with Reshade 3.0.7 and DX9 hook, depth buffer included.

Please Log in or Create an account to join the conversation.

  • Posts: 54
2 years 11 months ago #600 by GP-Unity
Yeah Bayonetta has perfect compatibility with d3d9 :)

Please Log in or Create an account to join the conversation.