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Compatibility list
- SpinelessJelly
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ABZU, DirectX 11, Reshade 3.0.6, Win10 64bit, works for "...\ABZU\AbzuGame\Binaries\Win64\AbzuGame-Win64-Shipping.exe" (not "...\ABZU\AbzuGame.exe"), depth buffer present, though screenshots (from reshade) result blank for some reason.
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- supadoom
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- valkyrjur
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- SpinelessJelly
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- Sunesha
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Works with Reshade 3.06, depth works though the distance in depth is short. Near and far is narrow
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Works with Reshade 3.06, d3d9, x86, depth buffer works perfect.
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- amoebae
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3.0.6, dxgi.dll 64bit - Works with some quirks
Depth buffer is reversed. MXAO will not work properly. DoF works most of the time. Screenshot function creates black screen or strange box.
Edit: AO in 2.0.3 works as it should. Screenshots still not working though, so need to use an external program (like Bandicam).
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- GP-Unity
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UPDATE: Tested Reshade with FAR (Fix Automata Resolution) mod for this game. FAR mod adds its own dxgi files in the games folder. You have to rename Reshade's dxgi.dll and dxgi.ini files to reshade64.dll/ini for Reshade to work in conjunction with FAR mod. Depth buffer still works perfectly.
Arkham City (correction) - Reshade 3.06 d3d9.dll = perfect depth buffer access. To clarify, arkham city features both dx9 and dx11 modes for the game depending on selected graphics settings. Oddly enough, even if you enable dx11 features it seems necessary to choose d3d9 injection for this game for depth buffer access. Not sure why d3d9.dll works with the dx11 mode of the game, but dxgi.dll doesn't read the game's depth buffer and dxgi is listed for the game in compatibility tab.
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- Posts: 123
Works with Reshade 3.06(together with enbinjector, and the dll file should not be placed in the same folder of the game exe), dxgi(x86), depth buffer doesnt work as intended.
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Works with Reshade 3.06(together with enbinjector), d3d9(x86), no depth buffer access.
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Works with Reshade 3.06, dxgi(x86), no depth buffer access.
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Works with Reshade 3.06, opengl32(x86), no depth buffer access.
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Works with Reshade 3.06, d3d9(x86), no depth buffer access.
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Works with Reshade 3.06, d3d9(x86), depth buffer works perfect
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Works with Reshade 3.06(together with enbinjector), d3d9(x86), depth buffer is empty.
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Works with Reshade 3.06(together with enbinjector), dxgi(x86), depth buffer works perfect(but miss trees along the road) in single player mode, but is empty when you play local splitscreen mode.
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Works with Reshade 3.06(together with dgvoodoo dx8 wapper), dxgi(x86), depth buffer works perfect.
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- Airo24
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Game EXE: StormGame-Win64-Shipping.exe
API Hook: dxgi.dll, (64bit)
DX11 only
Depth Buffer Access: Perfect
Reshade Version: 2.0.3f1
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- Uncle Crassius
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- GP-Unity
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